|
Importing a WRL Scene into MemoryX
*.wrl
file and click Import X3d/VRML2
Environment.blend
tab
c
to mark faces by selecting the middle points of them (3 selection modes a b c; use last one) (right click to switch out of mode) (maybe set clipping to limit_selection_to_visible) x
to delete all vertices g
and trying to move the object (you will see it if there is some selection missing, or not all faces and their centers are marked orange) p -> Selection
which cuts the marked subset from the initial shape and creates a new ShapeIndexedFaceSet
Split
MemoryX/data/MemoryX/SceneImportExport-Template.blend
as Environment.blend
next to the Split
directory alt+p
or ‘right_click+'run script’) \li select
importas action \li change the
Environment name \li click
OK`This will export all objects into separate WRL files and create a matching Environment.simox.xml file which can afterwards be used to import the scene into MemoryX.
Environment.blend
file a
one or two times until nothing is highlighted in orange anymore) Object Mode
alt+p
or ‘right_click+'run script’) \li select
exportas action \li check the
Environment name \li click
OK \li All objects in the scene are exported into the
Split_WRL` subdirectory containing the blender fileUse the SimoxSceneImporter scenario for importing scenes. It contains a correctly parameterized MemoryX setup.
Prior to executing the scenario make sure that no other MemoryX instance is running and that the following parameters are correctly set in config/SimoxSceneImporter.cfg
:
The SimoxSceneImporter will import all models from the Split_WRL directory into PriorKnowledge and create a Snapshot containing all of the imported objects.