Angle() const | Cone | inline |
AngularDirection() const | Cone | inline |
AxisDirection() const | Cone | inline |
AxisDirection() | Cone | inline |
Center() const | Cone | inline |
Cone() | Cone | |
Cone(const Vec3f ¢er, const Vec3f &axisDir, float angle) | Cone | |
Cone(const Vec3f &p1, const Vec3f &p2, const Vec3f &p3, const Vec3f &n1, const Vec3f &n2, const Vec3f &n3) | Cone | |
Distance(const Vec3f &p) const | Cone | inline |
DistanceAndNormal(const Vec3f &p, Vec3f *n) const | Cone | inline |
Fit(const PointCloud &pc, MiscLib::Vector< size_t >::const_iterator begin, MiscLib::Vector< size_t >::const_iterator end) | Cone | inline |
Height(const Vec3f &p) const | Cone | inline |
Init(const MiscLib::Vector< Vec3f > &samples) | Cone | |
Init(const Vec3f ¢er, const Vec3f &axisDir, float angle) | Cone | |
Init(const Vec3f &p1, const Vec3f &p2, const Vec3f &p3, const Vec3f &n1, const Vec3f &n2, const Vec3f &n3) | Cone | |
Init(bool binary, std::istream *i) | Cone | |
Init(FILE *i) | Cone | |
Init(float *array) | Cone | |
InitAverage(const MiscLib::Vector< Vec3f > &samples) | Cone | |
Interpolate(const MiscLib::Vector< Cone > &cones, const MiscLib::Vector< float > &weights, Cone *ic) | Cone | static |
Intersect(const Vec3f &p, const Vec3f &r, float lambda[2], Vec3f interPts[2]) const | Cone | inline |
LeastSquaresFit(const PointCloud &pc, MiscLib::Vector< size_t >::const_iterator begin, MiscLib::Vector< size_t >::const_iterator end) | Cone | |
LeastSquaresFit(IteratorT begin, IteratorT end) | Cone | |
Normal(const Vec3f &p, Vec3f *n) const | Cone | inline |
Parameters(const Vec3f &p, std::pair< float, float > *param) const | Cone | |
Project(const Vec3f &p, Vec3f *pp) const | Cone | |
RadiusAtLength(float length) const | Cone | inline |
RequiredSamples enum value | Cone | |
RotateAngularDirection(float radians) | Cone | |
Serialize(bool binary, std::ostream *o) const | Cone | |
Serialize(FILE *o) const | Cone | |
Serialize(float *array) const | Cone | |
SerializedFloatSize() | Cone | static |
SerializedSize() | Cone | static |
SignedDistance(const Vec3f &p) const | Cone | inline |
SignedDistanceAndNormal(const Vec3f &p, Vec3f *n) const | Cone | inline |
Transform(float scale, const Vec3f &translate) | Cone | |
Transform(const GfxTL::MatrixXX< 3, 3, float > &rot, const GfxTL::Vector3Df &trans) | Cone | |