_iceD_accept(::IceInternal::Incoming &, const ::Ice::Current &) | Node | |
_iceD_areYouCoordinator(::IceInternal::Incoming &, const ::Ice::Current &) const | Node | |
_iceD_areYouThere(::IceInternal::Incoming &, const ::Ice::Current &) const | Node | |
_iceD_invitation(::IceInternal::Incoming &, const ::Ice::Current &) | Node | |
_iceD_nodes(::IceInternal::Incoming &, const ::Ice::Current &) const | Node | |
_iceD_query(::IceInternal::Incoming &, const ::Ice::Current &) const | Node | |
_iceD_ready(::IceInternal::Incoming &, const ::Ice::Current &) | Node | |
_iceD_sync(::IceInternal::Incoming &, const ::Ice::Current &) const | Node | |
_iceDispatch(::IceInternal::Incoming &, const ::Ice::Current &) | Node | virtual |
_iceReadImpl(::Ice::InputStream *) | Node | protectedvirtual |
_iceWriteImpl(::Ice::OutputStream *) const | Node | protectedvirtual |
accept(int, const std::string &, const Ice::IntSeq &, const Ice::ObjectPrx &, const LogUpdate &, int, const Ice::Current &) | NodeI | virtual |
IceStormElection::Node::accept(int j, string gn, Ice::IntSeq forwardedInvites, Object *observer, LogUpdate llu, int max) | Node | |
IceStormElection::Node::accept(::Ice::Int, const ::std::string &, const ::Ice::IntSeq &, const ::Ice::ObjectPrx &, const ::IceStormElection::LogUpdate &, ::Ice::Int, const ::Ice::Current &=::Ice::emptyCurrent)=0 | Node | pure virtual |
areYouCoordinator(const Ice::Current &) const | NodeI | virtual |
IceStormElection::Node::areYouCoordinator() | Node | |
IceStormElection::Node::areYouCoordinator(const ::Ice::Current &=::Ice::emptyCurrent) const =0 | Node | pure virtual |
areYouThere(const std::string &, int, const Ice::Current &) const | NodeI | virtual |
IceStormElection::Node::areYouThere(string gn, int j) | Node | |
IceStormElection::Node::areYouThere(const ::std::string &, ::Ice::Int, const ::Ice::Current &=::Ice::emptyCurrent) const =0 | Node | pure virtual |
check() | NodeI | |
checkObserverInit(Ice::Long) | NodeI | |
destroy() | NodeI | |
finishUpdate() | NodeI | |
ice_id(const ::Ice::Current &=::Ice::emptyCurrent) const | Node | virtual |
ice_ids(const ::Ice::Current &=::Ice::emptyCurrent) const | Node | |
ice_isA(const ::std::string &, const ::Ice::Current &=::Ice::emptyCurrent) const | Node | virtual |
ice_staticId() | Node | static |
invitation(int, const std::string &, const Ice::Current &) | NodeI | virtual |
IceStormElection::Node::invitation(int j, string gn) | Node | |
IceStormElection::Node::invitation(::Ice::Int, const ::std::string &, const ::Ice::Current &=::Ice::emptyCurrent)=0 | Node | pure virtual |
merge(const std::set< int > &) | NodeI | |
mergeContinue() | NodeI | |
NodeI(const IceStorm::InstancePtr &, const ReplicaPtr &, const Ice::ObjectPrx &, int, const std::map< int, NodePrx > &) | NodeI | |
nodes(const Ice::Current &) const | NodeI | virtual |
IceStormElection::Node::nodes() | Node | |
IceStormElection::Node::nodes(const ::Ice::Current &=::Ice::emptyCurrent) const =0 | Node | pure virtual |
PointerType typedef | Node | |
ProxyType typedef | Node | |
query(const Ice::Current &) const | NodeI | virtual |
IceStormElection::Node::query() | Node | |
IceStormElection::Node::query(const ::Ice::Current &=::Ice::emptyCurrent) const =0 | Node | pure virtual |
ready(int, const std::string &, const Ice::ObjectPrx &, int, Ice::Long, const Ice::Current &) | NodeI | virtual |
IceStormElection::Node::ready(int j, string gn, Object *coordinator, int max, long generation) | Node | |
IceStormElection::Node::ready(::Ice::Int, const ::std::string &, const ::Ice::ObjectPrx &, ::Ice::Int, ::Ice::Long, const ::Ice::Current &=::Ice::emptyCurrent)=0 | Node | pure virtual |
recovery(Ice::Long=-1) | NodeI | |
start() | NodeI | |
startCachedRead(Ice::Long &, const char *, int) | NodeI | |
startObserverUpdate(Ice::Long, const char *, int) | NodeI | |
startUpdate(Ice::Long &, const char *, int) | NodeI | |
sync(const Ice::Current &) const | NodeI | virtual |
IceStormElection::Node::sync() | Node | |
IceStormElection::Node::sync(const ::Ice::Current &=::Ice::emptyCurrent) const =0 | Node | pure virtual |
timeout() | NodeI | |
updateMaster(const char *, int) | NodeI | |
~Node() | Node | virtual |