addAnimation(QtCanvasItem *) | QtCanvas | virtual |
addAnimation(QtCanvasItem *) | QtCanvas | virtual |
addItem(QtCanvasItem *) | QtCanvas | virtual |
addItem(QtCanvasItem *) | QtCanvas | virtual |
addItemToChunk(QtCanvasItem *, int i, int j) | QtCanvas | |
addItemToChunk(QtCanvasItem *, int i, int j) | QtCanvas | |
addItemToChunkContaining(QtCanvasItem *, int x, int y) | QtCanvas | |
addItemToChunkContaining(QtCanvasItem *, int x, int y) | QtCanvas | |
addView(QtCanvasView *) | QtCanvas | virtual |
addView(QtCanvasView *) | QtCanvas | virtual |
advance() | QtCanvas | virtualslot |
advance() | QtCanvas | virtualslot |
allItems() | QtCanvas | |
allItems() | QtCanvas | |
backgroundColor() const | QtCanvas | |
backgroundColor() const | QtCanvas | |
backgroundPixmap() const | QtCanvas | |
backgroundPixmap() const | QtCanvas | |
chunkSize() const | QtCanvas | inline |
chunkSize() const | QtCanvas | inline |
collisions(const QPoint &) const | QtCanvas | |
collisions(const QRect &) const | QtCanvas | |
collisions(const QPolygon &pa, const QtCanvasItem *item, bool exact) const | QtCanvas | |
collisions(const QPoint &) const | QtCanvas | |
collisions(const QRect &) const | QtCanvas | |
collisions(const QPolygon &pa, const QtCanvasItem *item, bool exact) const | QtCanvas | |
drawArea(const QRect &, QPainter *p, bool double_buffer=false) | QtCanvas | |
drawArea(const QRect &, QPainter *p, bool double_buffer=false) | QtCanvas | |
drawBackground(QPainter &, const QRect &area) | QtCanvas | protectedvirtual |
drawBackground(QPainter &, const QRect &area) | QtCanvas | protectedvirtual |
drawCanvasArea(const QRect &, QPainter *p=0, bool double_buffer=true) | QtCanvas | |
drawCanvasArea(const QRect &, QPainter *p=0, bool double_buffer=true) | QtCanvas | |
drawForeground(QPainter &, const QRect &area) | QtCanvas | protectedvirtual |
drawForeground(QPainter &, const QRect &area) | QtCanvas | protectedvirtual |
drawViewArea(QtCanvasView *view, QPainter *p, const QRect &r, bool dbuf) | QtCanvas | |
drawViewArea(QtCanvasView *view, QPainter *p, const QRect &r, bool dbuf) | QtCanvas | |
height() const | QtCanvas | inline |
height() const | QtCanvas | inline |
onCanvas(int x, int y) const | QtCanvas | inline |
onCanvas(const QPoint &p) const | QtCanvas | inline |
onCanvas(int x, int y) const | QtCanvas | inline |
onCanvas(const QPoint &p) const | QtCanvas | inline |
qt_unview(QtCanvas *c) | QtCanvas | friend |
qt_unview(QtCanvas *c) | QtCanvas | friend |
QtCanvas(QObject *parent=0) | QtCanvas | |
QtCanvas(int w, int h) | QtCanvas | |
QtCanvas(QPixmap p, int h, int v, int tilewidth, int tileheight) | QtCanvas | |
QtCanvas(QObject *parent=0) | QtCanvas | |
QtCanvas(int w, int h) | QtCanvas | |
QtCanvas(QPixmap p, int h, int v, int tilewidth, int tileheight) | QtCanvas | |
rect() const | QtCanvas | inline |
rect() const | QtCanvas | inline |
removeAnimation(QtCanvasItem *) | QtCanvas | virtual |
removeAnimation(QtCanvasItem *) | QtCanvas | virtual |
removeItem(QtCanvasItem *) | QtCanvas | virtual |
removeItem(QtCanvasItem *) | QtCanvas | virtual |
removeItemFromChunk(QtCanvasItem *, int i, int j) | QtCanvas | |
removeItemFromChunk(QtCanvasItem *, int i, int j) | QtCanvas | |
removeItemFromChunkContaining(QtCanvasItem *, int x, int y) | QtCanvas | |
removeItemFromChunkContaining(QtCanvasItem *, int x, int y) | QtCanvas | |
removeView(QtCanvasView *) | QtCanvas | virtual |
removeView(QtCanvasView *) | QtCanvas | virtual |
resize(int width, int height) | QtCanvas | virtual |
resize(int width, int height) | QtCanvas | virtual |
resized() | QtCanvas | signal |
resized() | QtCanvas | signal |
retune(int chunksize, int maxclusters=100) | QtCanvas | virtual |
retune(int chunksize, int maxclusters=100) | QtCanvas | virtual |
sameChunk(int x1, int y1, int x2, int y2) const | QtCanvas | inline |
sameChunk(int x1, int y1, int x2, int y2) const | QtCanvas | inline |
setAdvancePeriod(int ms) | QtCanvas | virtual |
setAdvancePeriod(int ms) | QtCanvas | virtual |
setAllChanged() | QtCanvas | virtual |
setAllChanged() | QtCanvas | virtual |
setBackgroundColor(const QColor &c) | QtCanvas | virtual |
setBackgroundColor(const QColor &c) | QtCanvas | virtual |
setBackgroundPixmap(const QPixmap &p) | QtCanvas | virtual |
setBackgroundPixmap(const QPixmap &p) | QtCanvas | virtual |
setChanged(const QRect &area) | QtCanvas | virtual |
setChanged(const QRect &area) | QtCanvas | virtual |
setChangedChunk(int i, int j) | QtCanvas | virtual |
setChangedChunk(int i, int j) | QtCanvas | virtual |
setChangedChunkContaining(int x, int y) | QtCanvas | virtual |
setChangedChunkContaining(int x, int y) | QtCanvas | virtual |
setTile(int x, int y, int tilenum) | QtCanvas | virtual |
setTile(int x, int y, int tilenum) | QtCanvas | virtual |
setTiles(QPixmap tiles, int h, int v, int tilewidth, int tileheight) | QtCanvas | virtual |
setTiles(QPixmap tiles, int h, int v, int tilewidth, int tileheight) | QtCanvas | virtual |
setUnchanged(const QRect &area) | QtCanvas | virtual |
setUnchanged(const QRect &area) | QtCanvas | virtual |
setUpdatePeriod(int ms) | QtCanvas | virtual |
setUpdatePeriod(int ms) | QtCanvas | virtual |
size() const | QtCanvas | inline |
size() const | QtCanvas | inline |
tile(int x, int y) const | QtCanvas | inline |
tile(int x, int y) const | QtCanvas | inline |
tileHeight() const | QtCanvas | inline |
tileHeight() const | QtCanvas | inline |
tilesHorizontally() const | QtCanvas | inline |
tilesHorizontally() const | QtCanvas | inline |
tilesVertically() const | QtCanvas | inline |
tilesVertically() const | QtCanvas | inline |
tileWidth() const | QtCanvas | inline |
tileWidth() const | QtCanvas | inline |
update() | QtCanvas | virtualslot |
update() | QtCanvas | virtualslot |
validChunk(int x, int y) const | QtCanvas | inline |
validChunk(const QPoint &p) const | QtCanvas | inline |
validChunk(int x, int y) const | QtCanvas | inline |
validChunk(const QPoint &p) const | QtCanvas | inline |
width() const | QtCanvas | inline |
width() const | QtCanvas | inline |
~QtCanvas() | QtCanvas | virtual |
~QtCanvas() | QtCanvas | virtual |