MemoryNameSystem Member List

This is the complete list of members for MemoryNameSystem, including all inherited members.

Callback typedefMemoryListener
callbacksMemoryListenerprotected
CallbackUpdatedOnly typedefMemoryListener
getAllReaders(bool update=true)MemoryNameSystem
getAllReaders() constMemoryNameSystem
getAllWriters(bool update=true)MemoryNameSystem
getAllWriters() constMemoryNameSystem
getMemoryNameSystem() constMemoryNameSystem
getMemoryNameSystem(mns::MemoryNameSystemInterfacePrx mns)MemoryNameSystem
getReader(const MemoryID &memoryID)MemoryNameSystem
getWriter(const MemoryID &memoryID)MemoryNameSystem
initialize(mns::MemoryNameSystemInterfacePrx mns, ManagedIceObject *component=nullptr)MemoryNameSystem
MakeMemoryTopicName(const MemoryID &memoryID)MemoryListenerstatic
MemberCallback typedefMemoryListener
MemberCallbackUpdatedOnly typedefMemoryListener
MemoryListener(ManagedIceObject *component=nullptr)MemoryListener
MemoryNameSystem()MemoryNameSystem
MemoryNameSystem(mns::MemoryNameSystemInterfacePrx mns, ManagedIceObject *component=nullptr)MemoryNameSystem
memoryRefCountMemoryListenerprotected
nextIdMemoryListenerprotected
operator bool() constMemoryNameSysteminline
registerServer(const MemoryID &memoryID, mns::dto::MemoryServerInterfaces server)MemoryNameSystem
removeServer(const MemoryID &memoryID)MemoryNameSystem
resolveEntityInstance(const MemoryID &id)MemoryNameSystem
resolveEntityInstances(const std::vector< MemoryID > &ids)MemoryNameSystem
resolveServer(const MemoryID &memoryID)MemoryNameSystem
setComponent(ManagedIceObject *component)MemoryNameSystem
subscribe(const MemoryID &subscriptionID, Callback Callback)MemoryListener
subscribe(const MemoryID &subscriptionID, CallbackUpdatedOnly Callback)MemoryListener
subscribe(const MemoryID &subscriptionID, CalleeT *callee, MemberCallback< CalleeT > callback)MemoryListenerinline
subscribe(const MemoryID &subscriptionID, CalleeT *callee, MemberCallbackUpdatedOnly< CalleeT > callback)MemoryListenerinline
unsubscribe(SubscriptionHandle &subscriptionHandle)MemoryListener
update()MemoryNameSystem
updated(const std::vector< MemoryID > &updatedIDs) constMemoryListener
updated(const std::vector< data::MemoryID > &updatedIDs) constMemoryListener
useReader(const MemoryID &memoryID)MemoryNameSystem
useReader(const MemoryID &memoryID, ManagedIceObject &component)MemoryNameSystem
useReader(const std::string &memoryName)MemoryNameSystem
useReader(const std::string &memoryName, ManagedIceObject &component)MemoryNameSystem
useWriter(const MemoryID &memoryID)MemoryNameSystem
useWriter(const MemoryID &memoryID, ManagedIceObject &component)MemoryNameSystem
useWriter(const std::string &memoryName)MemoryNameSystem
useWriter(const std::string &memoryName, ManagedIceObject &component)MemoryNameSystem