VoxelGridStructure Member List

This is the complete list of members for VoxelGridStructure, including all inherited members.

checkIsInside(const Eigen::Vector3i &indices) constVoxelGridStructure
getCenter() constVoxelGridStructure
getCenterPose() constVoxelGridStructure
getExtent() constVoxelGridStructure
getExtentOfCenters() constVoxelGridStructure
getFlatIndex(int x, int y, int z) constVoxelGridStructure
getFlatIndex(const Eigen::Vector3i &indices) constVoxelGridStructure
getFlatIndex(const Eigen::Vector3f &point, bool local=false) constVoxelGridStructure
getGridIndex(size_t index) constVoxelGridStructure
getGridIndex(const Eigen::Vector3f &point, bool local=false) constVoxelGridStructure
getGridIndexMax() constVoxelGridStructure
getGridIndexMin() constVoxelGridStructure
getGridSize() constVoxelGridStructure
getLocalBoundingBox() constVoxelGridStructure
getLocalBoundingBoxOfCenters() constVoxelGridStructure
getNumVoxels() constVoxelGridStructure
getOrientation() constVoxelGridStructure
getOrigin() constVoxelGridStructure
getPose() constVoxelGridStructure
getVoxelCenter(std::size_t index, bool local=false) constVoxelGridStructure
getVoxelCenter(int x, int y, int z, bool local=false) constVoxelGridStructure
getVoxelCenter(const Eigen::Vector3i &indices, bool local=false) constVoxelGridStructure
getVoxelSize() constVoxelGridStructure
isInside(const Eigen::Vector3i &indices) constVoxelGridStructure
isInside(const Eigen::Vector3f &point, bool local=false) constVoxelGridStructure
operator!=(const VoxelGridStructure &rhs) constVoxelGridStructure
operator<<(std::ostream &os, const VoxelGridStructure &grid)VoxelGridStructurefriend
operator==(const VoxelGridStructure &rhs) constVoxelGridStructure
setCenter(const Eigen::Vector3f &center)VoxelGridStructure
setCenterPose(const Eigen::Matrix4f &pose)VoxelGridStructure
setGridSize(int gridSize)VoxelGridStructure
setGridSize(const Eigen::Vector3i &gridSize)VoxelGridStructure
setOrientation(const Eigen::Quaternionf &value)VoxelGridStructure
setOrigin(const Eigen::Vector3f &value)VoxelGridStructure
setPose(const Eigen::Matrix4f &pose)VoxelGridStructure
setVoxelSize(float voxelSize)VoxelGridStructure
setVoxelSize(const Eigen::Vector3f &voxelSize)VoxelGridStructure
VoxelGridStructure()VoxelGridStructure
VoxelGridStructure(int gridSize, float voxelSize, const Eigen::Vector3f &origin=Eigen::Vector3f::Zero(), const Eigen::Quaternionf &orientation=Eigen::Quaternionf::Identity())VoxelGridStructure
VoxelGridStructure(const Eigen::Vector3i &gridSize, float voxelSize, const Eigen::Vector3f &origin=Eigen::Vector3f::Zero(), const Eigen::Quaternionf &orientation=Eigen::Quaternionf::Identity())VoxelGridStructure
VoxelGridStructure(int gridSize, const Eigen::Vector3f &voxelSize, const Eigen::Vector3f &origin=Eigen::Vector3f::Zero(), const Eigen::Quaternionf &orientation=Eigen::Quaternionf::Identity())VoxelGridStructure
VoxelGridStructure(const Eigen::Vector3i &gridSize, const Eigen::Vector3f &voxelSize, const Eigen::Vector3f &origin=Eigen::Vector3f::Zero(), const Eigen::Quaternionf &orientation=Eigen::Quaternionf::Identity())VoxelGridStructure