checkIsInside(const Eigen::Vector3i &indices) const | VoxelGridStructure | |
getCenter() const | VoxelGridStructure | |
getCenterPose() const | VoxelGridStructure | |
getExtent() const | VoxelGridStructure | |
getExtentOfCenters() const | VoxelGridStructure | |
getFlatIndex(int x, int y, int z) const | VoxelGridStructure | |
getFlatIndex(const Eigen::Vector3i &indices) const | VoxelGridStructure | |
getFlatIndex(const Eigen::Vector3f &point, bool local=false) const | VoxelGridStructure | |
getGridIndex(size_t index) const | VoxelGridStructure | |
getGridIndex(const Eigen::Vector3f &point, bool local=false) const | VoxelGridStructure | |
getGridIndexMax() const | VoxelGridStructure | |
getGridIndexMin() const | VoxelGridStructure | |
getGridSize() const | VoxelGridStructure | |
getLocalBoundingBox() const | VoxelGridStructure | |
getLocalBoundingBoxOfCenters() const | VoxelGridStructure | |
getNumVoxels() const | VoxelGridStructure | |
getOrientation() const | VoxelGridStructure | |
getOrigin() const | VoxelGridStructure | |
getPose() const | VoxelGridStructure | |
getVoxelCenter(std::size_t index, bool local=false) const | VoxelGridStructure | |
getVoxelCenter(int x, int y, int z, bool local=false) const | VoxelGridStructure | |
getVoxelCenter(const Eigen::Vector3i &indices, bool local=false) const | VoxelGridStructure | |
getVoxelSize() const | VoxelGridStructure | |
isInside(const Eigen::Vector3i &indices) const | VoxelGridStructure | |
isInside(const Eigen::Vector3f &point, bool local=false) const | VoxelGridStructure | |
operator!=(const VoxelGridStructure &rhs) const | VoxelGridStructure | |
operator<<(std::ostream &os, const VoxelGridStructure &grid) | VoxelGridStructure | friend |
operator==(const VoxelGridStructure &rhs) const | VoxelGridStructure | |
setCenter(const Eigen::Vector3f ¢er) | VoxelGridStructure | |
setCenterPose(const Eigen::Matrix4f &pose) | VoxelGridStructure | |
setGridSize(int gridSize) | VoxelGridStructure | |
setGridSize(const Eigen::Vector3i &gridSize) | VoxelGridStructure | |
setOrientation(const Eigen::Quaternionf &value) | VoxelGridStructure | |
setOrigin(const Eigen::Vector3f &value) | VoxelGridStructure | |
setPose(const Eigen::Matrix4f &pose) | VoxelGridStructure | |
setVoxelSize(float voxelSize) | VoxelGridStructure | |
setVoxelSize(const Eigen::Vector3f &voxelSize) | VoxelGridStructure | |
VoxelGridStructure() | VoxelGridStructure | |
VoxelGridStructure(int gridSize, float voxelSize, const Eigen::Vector3f &origin=Eigen::Vector3f::Zero(), const Eigen::Quaternionf &orientation=Eigen::Quaternionf::Identity()) | VoxelGridStructure | |
VoxelGridStructure(const Eigen::Vector3i &gridSize, float voxelSize, const Eigen::Vector3f &origin=Eigen::Vector3f::Zero(), const Eigen::Quaternionf &orientation=Eigen::Quaternionf::Identity()) | VoxelGridStructure | |
VoxelGridStructure(int gridSize, const Eigen::Vector3f &voxelSize, const Eigen::Vector3f &origin=Eigen::Vector3f::Zero(), const Eigen::Quaternionf &orientation=Eigen::Quaternionf::Identity()) | VoxelGridStructure | |
VoxelGridStructure(const Eigen::Vector3i &gridSize, const Eigen::Vector3f &voxelSize, const Eigen::Vector3f &origin=Eigen::Vector3f::Zero(), const Eigen::Quaternionf &orientation=Eigen::Quaternionf::Identity()) | VoxelGridStructure | |