| addTransitionGui(int transition, double duration, double start, int it) | TrajectoryController | signal |
| addWaypoint(int waypoint, bool insertAfter) | TrajectoryController | slot |
| addWaypointGui(int waypoint, std::vector< double > values, int cartesianSelection, bool isBreakpoint) | TrajectoryController | signal |
| cartesianSelectionChanged(VirtualRobot::IKSolver::CartesianSelection cs) | TrajectoryController | signal |
| changeTransitionGui(int transition, double duration, double start, int it) | TrajectoryController | signal |
| changeWaypointGui(int index, std::vector< double > values, int cartesianSelection, bool isBreakpoint) | TrajectoryController | signal |
| currentError | TrajectoryController | protected |
| currentTimestamp | TrajectoryController | protected |
| deleteWaypoint(int waypoint) | TrajectoryController | slot |
| enableAdd(bool enable) | TrajectoryController | signal |
| enableDeleteChange(bool enable) | TrajectoryController | signal |
| enableExportButtons(bool enable) | TrajectoryController | signal |
| enableIKSolutionButton(bool enable) | TrajectoryController | signal |
| enablePreview(bool enable) | TrajectoryController | signal |
| enablePreviewAll(bool enable) | TrajectoryController | signal |
| enableRedo(bool enable) | TrajectoryController | signal |
| enableUndo(bool enable) | TrajectoryController | signal |
| environmentChanged(EnvironmentPtr environment) | TrajectoryController | slot |
| exportTrajectory(int fps) | TrajectoryController | slot |
| exportTrajectory() | TrajectoryController | slot |
| exportTrajectory(std::vector< DesignerTrajectoryPtr > trajectories) | TrajectoryController | signal |
| FoldLimitlessJointPositions(TrajectoryPtr traj) | TrajectoryController | static |
| getCurrentError() const | TrajectoryController | |
| getCurrentTimestamp() const | TrajectoryController | |
| getPositions() const | TrajectoryController | |
| getTraj() const | TrajectoryController | |
| import(DesignerTrajectoryPtr designerTrajectory) | TrajectoryController | slot |
| newTrajectory(QString trajectory) | TrajectoryController | signal |
| onConnectComponent() override | TrajectoryController | |
| onDisconnectComponent() override | TrajectoryController | |
| onExitComponent() override | TrajectoryController | |
| onInitComponent() override | TrajectoryController | |
| pid | TrajectoryController | protected |
| playTrajectories() | TrajectoryController | slot |
| playTrajectories(std::vector< DesignerTrajectoryPtr > designerTrajectories) | TrajectoryController | signal |
| positions | TrajectoryController | protected |
| redo() | TrajectoryController | slot |
| removeAllTrajectories() | TrajectoryController | signal |
| removeTrajectory(QString trajectory) | TrajectoryController | signal |
| removeTransitionGui(int index) | TrajectoryController | signal |
| removeTransitionWaypointGui() | TrajectoryController | signal |
| removeWaypointGui(int index) | TrajectoryController | signal |
| rnsChanged(VirtualRobot::RobotNodeSetPtr rns) | TrajectoryController | signal |
| setActiveColModelName(QString activeColModelName) | TrajectoryController | slot |
| setBodyColModelsNames(QStringList bodyColModelsNames) | TrajectoryController | slot |
| showTrajectory(DesignerTrajectoryPtr designerTrajectory) | TrajectoryController | signal |
| traj | TrajectoryController | protected |
| TrajectoryController(const TrajectoryPtr &traj, float kp, float ki=0.0f, float kd=0.0f, bool threadSafe=true, float maxIntegral=std::numeric_limits< float >::max()) | TrajectoryController | |
| TrajectoryController() | TrajectoryController | |
| undo() | TrajectoryController | slot |
| UnfoldLimitlessJointPositions(TrajectoryPtr traj) | TrajectoryController | static |
| update(double deltaT, const Eigen::VectorXf ¤tPosition) | TrajectoryController | |
| updateSelectedTCP(QString trajectory) | TrajectoryController | signal |
| updateTCP(QString tcp) | TrajectoryController | slot |
| updateTransition(int transition, int it) | TrajectoryController | slot |
| updateTransition(int transition, double duration) | TrajectoryController | slot |
| updateWaypoint(int waypoint, std::vector< double > values) | TrajectoryController | slot |
| updateWaypoint(int waypoint) | TrajectoryController | slot |
| updateWaypoint(int waypoint, PoseBasePtr newPoseBase) | TrajectoryController | slot |
| updateWaypoint(int waypoint, int cartesianSelection) | TrajectoryController | slot |
| updateWaypoint(int waypoint, bool isBreakpoint) | TrajectoryController | slot |
| veloctities | TrajectoryController | protected |