ice_point_operators.h
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1#pragma once
2
3#include <ostream>
4
5#include <VisionX/interface/core/DataTypes.h>
6
7namespace visionx
8{
9 bool operator!=(const Point3D& lhs, const Point3D& rhs);
10 std::ostream& operator<<(std::ostream& os, const Point3D& rhs);
11
12 // bool operator!=(const RGBA& lhs, const RGBA& rhs); // Already defined.
13 std::ostream& operator<<(std::ostream& os, const RGBA& rhs);
14
15 bool operator!=(const ColoredPoint3D& lhs, const ColoredPoint3D& rhs);
16 std::ostream& operator<<(std::ostream& os, const ColoredPoint3D& rhs);
17
18 bool operator!=(const LabeledPoint3D& lhs, const LabeledPoint3D& rhs);
19 std::ostream& operator<<(std::ostream& os, const LabeledPoint3D& rhs);
20} // namespace visionx
ArmarX headers.
std::ostream & operator<<(std::ostream &os, const Point3D &rhs)
bool operator!=(const Point3D &lhs, const Point3D &rhs)