30#include <ArmarXSimulation/interface/simulator/SimulatorInterface.h>
43 "Name of the simulator component that should be used");
46 "Index R J1, Middle R J1",
47 "Comma separated list of robot nodes that are used to determine contact "
48 "information (RobotNodes must own a collision model)");
51 "Comma separated list of world objects that are "
52 "used to determine contact information");
64 return "HapticUnitDynamicSimulation";
75 void frameAcquisitionTaskLoop();
76 std::vector<std::string> getCommaSeparatedProperty(std::string propertyName);
78 SimulatorInterfacePrx simulatorProxy;
79 std::vector<std::string> robotNodeNames;
80 std::vector<std::string> environmentObjectNames;
81 std::string robotName;
HapticUnitDynamicSimulationPropertyDefinitions(std::string prefix)
void onExitHapticUnit() override
virtual std::string getDefaultName()
void onStartHapticUnit() override
PropertyDefinitionsPtr createPropertyDefinitions() override
void onInitHapticUnit() override
HapticUnitPropertyDefinitions(std::string prefix)
std::string prefix
Prefix of the properties such as namespace, domain, component name, etc.
PropertyDefinition< PropertyType > & defineOptionalProperty(const std::string &name, PropertyType defaultValue, const std::string &description="", PropertyDefinitionBase::PropertyConstness constness=PropertyDefinitionBase::eConstant)
IceUtil::Handle< RunningTask< T > > pointer_type
Shared pointer type for convenience.
This file offers overloads of toIce() and fromIce() functions for STL container types.
IceUtil::Handle< class PropertyDefinitionContainer > PropertyDefinitionsPtr
PropertyDefinitions smart pointer type.
::IceInternal::ProxyHandle<::IceProxy::armarx::DebugDrawerInterface > DebugDrawerInterfacePrx