| clearAll(const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| clearDebugLayer(const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| clearLayer(const std::string &layer, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| clearSelections(const std::string &, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| deselect(const std::string &layer, const std::string &elementName, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| disableAllLayers(const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| disableSelections(const std::string &, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| enableAllLayers(const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| enableDebugLayerVisu(bool visible, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| enableLayerVisu(const std::string &layer, bool visible, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| enableSelections(const std::string &, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| exportLayer(const std::string &filename, const std::string &layerName, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| exportScene(const std::string &filename, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| getSelections(const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| hasLayer(const std::string &, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| layerBlackWhitelist | DebugDrawerToArViz | |
| layerInformation(const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| layerNames(const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| remove24BitColoredPointCloudDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| remove24BitColoredPointCloudVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| removeArrowDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| removeArrowVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| removeBoxDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| removeBoxVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| removeCircleDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| removeCircleVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| removeColoredPointCloudDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| removeColoredPointCloudVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| removeCylinderDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| removeCylinderVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| removeLayer(const std::string &, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| removeLineDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| removeLineSetDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| removeLineSetVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| removeLineVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| removePointCloudDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| removePointCloudVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| removePolygonDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| removePolygonVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| removePoseDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| removePoseVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| removeRobotVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| removeSphereDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| removeSphereVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| removeTextDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| removeTextVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| removeTriMeshDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| removeTriMeshVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| select(const std::string &layer, const std::string &elementName, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| set24BitColoredPointCloudDebugLayerVisu(const std::string &name, const DebugDrawer24BitColoredPointCloud &pointCloud, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| set24BitColoredPointCloudVisu(const std::string &layer, const std::string &name, const DebugDrawer24BitColoredPointCloud &pointCloud, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| setArrowDebugLayerVisu(const std::string &name, const Vector3BasePtr &position, const Vector3BasePtr &direction, const DrawColor &color, Ice::Float length, Ice::Float width, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| setArrowVisu(const std::string &layer, const std::string &name, const Vector3BasePtr &position, const Vector3BasePtr &direction, const DrawColor &color, Ice::Float length, Ice::Float width, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| setArViz(viz::Client arviz) | DebugDrawerToArViz | |
| setBoxDebugLayerVisu(const std::string &name, const PoseBasePtr &globalPose, const Vector3BasePtr &dimensions, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| setBoxVisu(const std::string &layer, const std::string &name, const PoseBasePtr &globalPose, const Vector3BasePtr &dimensions, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| setCircleArrowVisu(const std::string &layer, const std::string &name, const Vector3BasePtr &globalPosition, const Vector3BasePtr &directionVec, Ice::Float radius, Ice::Float circleCompletion, Ice::Float width, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| setCircleDebugLayerVisu(const std::string &name, const Vector3BasePtr &globalPosition, const Vector3BasePtr &directionVec, Ice::Float radius, Ice::Float circleCompletion, Ice::Float width, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| setColoredPointCloudVisu(const std::string &layer, const std::string &name, const DebugDrawerColoredPointCloud &pointCloud, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| setCylinderDebugLayerVisu(const std::string &name, const Vector3BasePtr &globalPosition, const Vector3BasePtr &direction, Ice::Float length, Ice::Float radius, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| setCylinderVisu(const std::string &layer, const std::string &name, const Vector3BasePtr &globalPosition, const Vector3BasePtr &direction, Ice::Float length, Ice::Float radius, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| setLineDebugLayerVisu(const std::string &name, const Vector3BasePtr &globalPosition1, const Vector3BasePtr &globalPosition2, Ice::Float lineWidth, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| setLineSetDebugLayerVisu(const std::string &name, const DebugDrawerLineSet &lineSet, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| setLineSetVisu(const std::string &layer, const std::string &name, const DebugDrawerLineSet &lineSet, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| setLineVisu(const std::string &layer, const std::string &name, const Vector3BasePtr &globalPosition1, const Vector3BasePtr &globalPosition2, Ice::Float lineWidth, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| setPointCloudDebugLayerVisu(const std::string &name, const DebugDrawerPointCloud &pointCloud, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| setPointCloudVisu(const std::string &layer, const std::string &name, const DebugDrawerPointCloud &pointCloud, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| setPolygonDebugLayerVisu(const std::string &name, const PolygonPointList &polygonPoints, const DrawColor &colorInner, const DrawColor &colorBorder, Ice::Float lineWidth, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| setPolygonVisu(const std::string &layer, const std::string &name, const PolygonPointList &polygonPoints, const DrawColor &colorInner, const DrawColor &colorBorder, Ice::Float lineWidth, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| setPoseDebugLayerVisu(const std::string &name, const PoseBasePtr &globalPose, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| setPoseVisu(const std::string &layer, const std::string &name, const PoseBasePtr &globalPose, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| setRobotVisu(const std::string &layer, const std::string &name, const std::string &robotFile, const std::string &armarxProject, DrawStyle drawStyleType, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| setScaledPoseDebugLayerVisu(const std::string &name, const PoseBasePtr &globalPose, Ice::Float scale, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| setScaledPoseVisu(const std::string &layer, const std::string &name, const PoseBasePtr &globalPose, Ice::Float scale, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| setSphereDebugLayerVisu(const std::string &name, const Vector3BasePtr &globalPosition, const DrawColor &color, Ice::Float radius, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| setSphereVisu(const std::string &layer, const std::string &name, const Vector3BasePtr &globalPosition, const DrawColor &color, Ice::Float radius, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| setTextDebugLayerVisu(const std::string &name, const std::string &text, const Vector3BasePtr &globalPosition, const DrawColor &color, Ice::Int size, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| setTextVisu(const std::string &layer, const std::string &name, const std::string &text, const Vector3BasePtr &globalPosition, const DrawColor &color, Ice::Int size, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| setTriMeshDebugLayerVisu(const std::string &name, const DebugDrawerTriMesh &triMesh, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| setTriMeshVisu(const std::string &layer, const std::string &name, const DebugDrawerTriMesh &triMesh, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| updateBlackWhitelist(const BlackWhitelistUpdate &update, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| updateRobotColor(const std::string &layer, const std::string &name, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| updateRobotConfig(const std::string &layer, const std::string &name, const NameValueMap &configuration, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| updateRobotNodeColor(const std::string &layer, const std::string &name, const std::string &robotNodeName, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
| updateRobotPose(const std::string &layer, const std::string &name, const PoseBasePtr &globalPose, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |