| _struct | VoxelGrid< _VoxelT > | protected |
| _voxels | VoxelGrid< _VoxelT > | protected |
| begin() | VoxelGrid< _VoxelT > | inline |
| begin() const | VoxelGrid< _VoxelT > | inline |
| cbegin() const | VoxelGrid< _VoxelT > | inline |
| cend() const | VoxelGrid< _VoxelT > | inline |
| checkIsInside(const Eigen::Vector3i &index) const | VoxelGrid< _VoxelT > | inline |
| end() | VoxelGrid< _VoxelT > | inline |
| end() const | VoxelGrid< _VoxelT > | inline |
| getCenter() const | VoxelGrid< _VoxelT > | inline |
| getCenterPose() const | VoxelGrid< _VoxelT > | inline |
| getExtents() const | VoxelGrid< _VoxelT > | inline |
| getExtentsOfCenters() const | VoxelGrid< _VoxelT > | inline |
| getGridSizes() const | VoxelGrid< _VoxelT > | inline |
| getLocalBoundingBox() const | VoxelGrid< _VoxelT > | inline |
| getLocalBoundingBoxOfCenters() const | VoxelGrid< _VoxelT > | inline |
| getNumVoxels() const | VoxelGrid< _VoxelT > | inline |
| getOrientation() const | VoxelGrid< _VoxelT > | inline |
| getOrigin() const | VoxelGrid< _VoxelT > | inline |
| getPose() const | VoxelGrid< _VoxelT > | inline |
| getStructure() const | VoxelGrid< _VoxelT > | inline |
| getVoxel(std::size_t index) | VoxelGrid< _VoxelT > | inline |
| getVoxel(std::size_t index) const | VoxelGrid< _VoxelT > | inline |
| getVoxel(int x, int y, int z) | VoxelGrid< _VoxelT > | inline |
| getVoxel(int x, int y, int z) const | VoxelGrid< _VoxelT > | inline |
| getVoxel(const Eigen::Vector3i &index) | VoxelGrid< _VoxelT > | inline |
| getVoxel(const Eigen::Vector3i &index) const | VoxelGrid< _VoxelT > | inline |
| getVoxel(const Eigen::Vector3f &point, bool local=false) | VoxelGrid< _VoxelT > | inline |
| getVoxel(const Eigen::Vector3f &point, bool local=false) const | VoxelGrid< _VoxelT > | inline |
| getVoxelCenter(std::size_t index, bool local=false) const | VoxelGrid< _VoxelT > | inline |
| getVoxelCenter(int x, int y, int z, bool local=false) const | VoxelGrid< _VoxelT > | inline |
| getVoxelCenter(const Eigen::Vector3i &index, bool local=false) const | VoxelGrid< _VoxelT > | inline |
| getVoxelFlatIndex(int x, int y, int z) const | VoxelGrid< _VoxelT > | inline |
| getVoxelFlatIndex(const Eigen::Vector3i &index) const | VoxelGrid< _VoxelT > | inline |
| getVoxelFlatIndex(const Eigen::Vector3f &point, bool local=false) const | VoxelGrid< _VoxelT > | inline |
| getVoxelGridIndex(size_t index) const | VoxelGrid< _VoxelT > | inline |
| getVoxelGridIndex(const Eigen::Vector3f &point, bool local=false) const | VoxelGrid< _VoxelT > | inline |
| getVoxelGridIndexMax() const | VoxelGrid< _VoxelT > | inline |
| getVoxelGridIndexMin() const | VoxelGrid< _VoxelT > | inline |
| getVoxels() const | VoxelGrid< _VoxelT > | inline |
| getVoxelSizes() const | VoxelGrid< _VoxelT > | inline |
| isInside(const Eigen::Vector3i &index) const | VoxelGrid< _VoxelT > | inline |
| isInside(const Eigen::Vector3f &point, bool local=false) const | VoxelGrid< _VoxelT > | inline |
| numVoxels() const | VoxelGrid< _VoxelT > | inline |
| operator<<(std::ostream &os, const VoxelGrid< VoxelType > &grid) | VoxelGrid< _VoxelT > | friend |
| operator[](std::size_t index) | VoxelGrid< _VoxelT > | inline |
| operator[](std::size_t index) const | VoxelGrid< _VoxelT > | inline |
| operator[](const Eigen::Vector3i &index) | VoxelGrid< _VoxelT > | inline |
| operator[](const Eigen::Vector3i &index) const | VoxelGrid< _VoxelT > | inline |
| reset(const VoxelT &value={}) | VoxelGrid< _VoxelT > | inline |
| resetStructure(const VoxelGridStructure &structure) | VoxelGrid< _VoxelT > | inline |
| setCenter(const Eigen::Vector3f &value) | VoxelGrid< _VoxelT > | inline |
| setCenterPose(const Eigen::Matrix4f &value) | VoxelGrid< _VoxelT > | inline |
| setGridSizes(float gridSizes) | VoxelGrid< _VoxelT > | inline |
| setGridSizes(const Eigen::Vector3i &gridSizes) | VoxelGrid< _VoxelT > | inline |
| setOrientation(const Eigen::Quaternionf &value) | VoxelGrid< _VoxelT > | inline |
| setOrigin(const Eigen::Vector3f &value) | VoxelGrid< _VoxelT > | inline |
| setPose(const Eigen::Matrix4f &value) | VoxelGrid< _VoxelT > | inline |
| setVoxels(const std::vector< VoxelT > &voxels) | VoxelGrid< _VoxelT > | inline |
| setVoxelSizes(float voxelSize) | VoxelGrid< _VoxelT > | inline |
| setVoxelSizes(const Eigen::Vector3f &voxelSizes) | VoxelGrid< _VoxelT > | inline |
| VoxelGrid() | VoxelGrid< _VoxelT > | |
| VoxelGrid(const VoxelGridStructure &structure, const VoxelT &value={}) | VoxelGrid< _VoxelT > | |
| VoxelGrid(const VoxelGridStructure &structure, const std::vector< VoxelGrid::VoxelT > &voxelData) | VoxelGrid< _VoxelT > | |
| VoxelGrid(const VoxelGrid< OtherVoxelT > &other) | VoxelGrid< _VoxelT > | |
| VoxelGrid(const VoxelGrid< VoxelT > &other)=default | VoxelGrid< _VoxelT > | |
| VoxelT typedef | VoxelGrid< _VoxelT > | |