| _iceD_accept(::IceInternal::Incoming &, const ::Ice::Current &) | Node | |
| _iceD_areYouCoordinator(::IceInternal::Incoming &, const ::Ice::Current &) const | Node | |
| _iceD_areYouThere(::IceInternal::Incoming &, const ::Ice::Current &) const | Node | |
| _iceD_invitation(::IceInternal::Incoming &, const ::Ice::Current &) | Node | |
| _iceD_nodes(::IceInternal::Incoming &, const ::Ice::Current &) const | Node | |
| _iceD_query(::IceInternal::Incoming &, const ::Ice::Current &) const | Node | |
| _iceD_ready(::IceInternal::Incoming &, const ::Ice::Current &) | Node | |
| _iceD_sync(::IceInternal::Incoming &, const ::Ice::Current &) const | Node | |
| _iceDispatch(::IceInternal::Incoming &, const ::Ice::Current &) | Node | virtual |
| _iceReadImpl(::Ice::InputStream *) | Node | protectedvirtual |
| _iceWriteImpl(::Ice::OutputStream *) const | Node | protectedvirtual |
| accept(int, const std::string &, const Ice::IntSeq &, const Ice::ObjectPrx &, const LogUpdate &, int, const Ice::Current &) | NodeI | virtual |
| IceStormElection::Node::accept(int j, string gn, Ice::IntSeq forwardedInvites, Object *observer, LogUpdate llu, int max) | Node | |
| IceStormElection::Node::accept(::Ice::Int, const ::std::string &, const ::Ice::IntSeq &, const ::Ice::ObjectPrx &, const ::IceStormElection::LogUpdate &, ::Ice::Int, const ::Ice::Current &=::Ice::emptyCurrent)=0 | Node | pure virtual |
| areYouCoordinator(const Ice::Current &) const | NodeI | virtual |
| IceStormElection::Node::areYouCoordinator() | Node | |
| IceStormElection::Node::areYouCoordinator(const ::Ice::Current &=::Ice::emptyCurrent) const =0 | Node | pure virtual |
| areYouThere(const std::string &, int, const Ice::Current &) const | NodeI | virtual |
| IceStormElection::Node::areYouThere(string gn, int j) | Node | |
| IceStormElection::Node::areYouThere(const ::std::string &, ::Ice::Int, const ::Ice::Current &=::Ice::emptyCurrent) const =0 | Node | pure virtual |
| check() | NodeI | |
| checkObserverInit(Ice::Long) | NodeI | |
| destroy() | NodeI | |
| finishUpdate() | NodeI | |
| ice_id(const ::Ice::Current &=::Ice::emptyCurrent) const | Node | virtual |
| ice_ids(const ::Ice::Current &=::Ice::emptyCurrent) const | Node | |
| ice_isA(const ::std::string &, const ::Ice::Current &=::Ice::emptyCurrent) const | Node | virtual |
| ice_staticId() | Node | static |
| invitation(int, const std::string &, const Ice::Current &) | NodeI | virtual |
| IceStormElection::Node::invitation(int j, string gn) | Node | |
| IceStormElection::Node::invitation(::Ice::Int, const ::std::string &, const ::Ice::Current &=::Ice::emptyCurrent)=0 | Node | pure virtual |
| merge(const std::set< int > &) | NodeI | |
| mergeContinue() | NodeI | |
| NodeI(const IceStorm::InstancePtr &, const ReplicaPtr &, const Ice::ObjectPrx &, int, const std::map< int, NodePrx > &) | NodeI | |
| nodes(const Ice::Current &) const | NodeI | virtual |
| IceStormElection::Node::nodes() | Node | |
| IceStormElection::Node::nodes(const ::Ice::Current &=::Ice::emptyCurrent) const =0 | Node | pure virtual |
| PointerType typedef | Node | |
| ProxyType typedef | Node | |
| query(const Ice::Current &) const | NodeI | virtual |
| IceStormElection::Node::query() | Node | |
| IceStormElection::Node::query(const ::Ice::Current &=::Ice::emptyCurrent) const =0 | Node | pure virtual |
| ready(int, const std::string &, const Ice::ObjectPrx &, int, Ice::Long, const Ice::Current &) | NodeI | virtual |
| IceStormElection::Node::ready(int j, string gn, Object *coordinator, int max, long generation) | Node | |
| IceStormElection::Node::ready(::Ice::Int, const ::std::string &, const ::Ice::ObjectPrx &, ::Ice::Int, ::Ice::Long, const ::Ice::Current &=::Ice::emptyCurrent)=0 | Node | pure virtual |
| recovery(Ice::Long=-1) | NodeI | |
| start() | NodeI | |
| startCachedRead(Ice::Long &, const char *, int) | NodeI | |
| startObserverUpdate(Ice::Long, const char *, int) | NodeI | |
| startUpdate(Ice::Long &, const char *, int) | NodeI | |
| sync(const Ice::Current &) const | NodeI | virtual |
| IceStormElection::Node::sync() | Node | |
| IceStormElection::Node::sync(const ::Ice::Current &=::Ice::emptyCurrent) const =0 | Node | pure virtual |
| timeout() | NodeI | |
| updateMaster(const char *, int) | NodeI | |
| ~Node() | Node | virtual |