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The NodeData struct holds data required for the node. More...
#include <armarx/navigation/gui-plugins/LocationGraphEditor/GuiGraph.h>
Inheritance diagram for VertexData:Public Attributes | |
| bool | changed = false |
| Whether the vertex was changed since loading or committing. More... | |
| bool | highlighted = false |
| Whether the node is highlighted. More... | |
| QTableWidgetItem * | tableWidgetItem = nullptr |
| The item in the table tableWidgetVertices. More... | |
Public Attributes inherited from VertexAttribs | |
| armarx::navigation::core::arondto::Vertex | aron |
Additional Inherited Members | |
Public Member Functions inherited from VertexAttribs | |
| std::string | getName () const |
| FramedPose | getPose () const |
| bool | hasName () const |
| bool | hasPose () const |
| Pose | requireGlobal () const |
| void | setPose (const FramedPose &pose) |
The NodeData struct holds data required for the node.
The name is stored in the key used in the map vertices.
Definition at line 44 of file GuiGraph.h.
| bool changed = false |
Whether the vertex was changed since loading or committing.
Definition at line 53 of file GuiGraph.h.
| bool highlighted = false |
Whether the node is highlighted.
Definition at line 50 of file GuiGraph.h.
| QTableWidgetItem* tableWidgetItem = nullptr |
The item in the table tableWidgetVertices.
Definition at line 47 of file GuiGraph.h.