| CheckObjectMatchAtOriginalPosition(const CObjectHypothesis *pHypothesis, float &distance, const int nEffortLevel=OLP_EFFORT_POINTCLOUD_MATCHING) | CPointCloudRegistration | |
| ConvertPclToXYZRGBI(pcl::PointXYZRGBA point) | CPointCloudRegistration | static |
| CPointCloudRegistration() | CPointCloudRegistration | |
| EstimateTransformation(const std::vector< CHypothesisPoint * > &aObjectPoints, const Vec3d center, Mat3d &mRotation, Vec3d &vTranslation, const Vec3d upwardsVector, const int nEffortLevel=OLP_EFFORT_POINTCLOUD_MATCHING, const std::vector< Vec3d > *pPossibleLocationOffsets=NULL, std::vector< CColorICP::CPointXYZRGBI > *pNearestNeighbors=NULL, std::vector< float > *pPointMatchDistances=NULL, const std::vector< CHypothesisPoint * > *pAdditionalPoints=NULL, const float maxAcceptedDistance=FLT_MAX) | CPointCloudRegistration | |
| EstimateTransformation(const CObjectHypothesis *pHypothesis, Mat3d &mRotation, Vec3d &vTranslation, const Vec3d upwardsVector, const int nEffortLevel=OLP_EFFORT_POINTCLOUD_MATCHING, const std::vector< Vec3d > *pPossibleLocations=NULL, std::vector< CColorICP::CPointXYZRGBI > *pNearestNeighbors=NULL, std::vector< float > *pPointMatchDistances=NULL, const float maxAcceptedDistance=FLT_MAX) | CPointCloudRegistration | |
| EstimateTransformation(const pcl::PointCloud< pcl::PointXYZRGBA >::Ptr objectPointCloud, const Vec3d center, Mat3d &mRotation, Vec3d &vTranslation, const Vec3d upwardsVector, const int nEffortLevel, const std::vector< Vec3d > *pPossibleLocationOffsets=NULL, std::vector< CColorICP::CPointXYZRGBI > *pNearestNeighbors=NULL, std::vector< float > *pPointMatchDistances=NULL) | CPointCloudRegistration | |
| GetCompleteTransformation(Mat3d rotICP, Vec3d transICP, Mat3d rotShift, Vec3d transShift, Vec3d center, Mat3d &completeRotation, Vec3d &completeTranslation) | CPointCloudRegistration | static |
| RotatePoints(std::vector< CColorICP::CPointXYZRGBI > &points, const Mat3d rot) | CPointCloudRegistration | static |
| SetScenePointcloud(const std::vector< CHypothesisPoint * > &aScenePoints) | CPointCloudRegistration | |
| ~CPointCloudRegistration() | CPointCloudRegistration | |