ShapeHand.cpp
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1/*
2 * This file is part of ArmarX.
3 *
4 * Copyright (C) 2014-2016, High Performance Humanoid Technologies (H2T), Karlsruhe Institute of Technology (KIT), all rights reserved.
5 *
6 * ArmarX is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License version 2 as
8 * published by the Free Software Foundation.
9 *
10 * ArmarX is distributed in the hope that it will be useful, but
11 * WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
17 *
18 * @package RobotSkillTemplates::HandGroup
19 * @author Simon Ottenhaus ( simon dot ottenhaus at kit dot edu )
20 * @date 2014
21 * @copyright http://www.gnu.org/licenses/gpl-2.0.txt
22 * GNU General Public License
23 */
24
25#include "ShapeHand.h"
26
28
29using namespace armarx;
30using namespace HandGroup;
31
32// DO NOT EDIT NEXT LINE
33ShapeHand::SubClassRegistry ShapeHand::Registry(ShapeHand::GetName(), &ShapeHand::CreateInstance);
34
36 XMLStateTemplate<ShapeHand>(stateData), ShapeHandGeneratedBase<ShapeHand>(stateData)
37{
38}
39
40void
42{
43 setTimeoutEvent(in.getWaitTimeMs(), this->createEventDone());
44}
45
46void
48{
49 ARMARX_INFO << "Shaping hand " << in.getHandName() << " to shape " << in.getShapeName();
50 switchToPosControl = in.getSwitchPosControlAfterShaping();
51 HandUnitInterfacePrx handUnit =
52 getContext<HandGroupStatechartContext>()->getHandUnit(in.getHandName());
53
54 if (in.getUseCollisionChecking() && in.isObjectInstanceNameSet())
55 {
56 std::string objectInstanceName = in.getObjectInstanceName();
57 handUnit->setShapeWithObjectInstance(in.getShapeName(), objectInstanceName);
58 }
59 else
60 {
61 handUnit->setShape(in.getShapeName());
62 }
63
64 bool notify = false;
65
66 if (in.isNotifyReleasedDuringShapingSet() && in.getNotifyReleasedDuringShaping())
67 {
68 notify = true;
69 }
70
71 if (notify)
72 {
73 handUnit->setObjectReleased(in.getNotifyReleasedObjectName());
74 }
75}
76
77void
79{
80 // nop
81}
82
83void
85{
87 {
88 try
89 {
90 HandUnitInterfacePrx handUnit =
91 getContext<HandGroupStatechartContext>()->getHandUnit(in.getHandName());
92 NameValueMap jv = handUnit->getCurrentJointValues();
93 handUnit->setJointAngles(jv);
94 }
95 catch (...)
96 {
97 }
98 }
99}
100
101// DO NOT EDIT NEXT FUNCTION
static XMLStateFactoryBasePtr CreateInstance(XMLStateConstructorParams stateData)
static SubClassRegistry Registry
Definition ShapeHand.h:46
ShapeHand(XMLStateConstructorParams stateData)
Definition ShapeHand.cpp:35
Class for legacy to stay compatible with old statecharts.
Definition XMLState.h:147
#define ARMARX_INFO
The normal logging level.
Definition Logging.h:181
This file offers overloads of toIce() and fromIce() functions for STL container types.
IceInternal::Handle< XMLStateFactoryBase > XMLStateFactoryBasePtr
Definition XMLState.h:64