ice_point_operators.h
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#pragma once
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#include <ostream>
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#include <VisionX/interface/core/DataTypes.h>
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namespace
visionx
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{
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bool
operator!=
(
const
Point3D& lhs,
const
Point3D& rhs);
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std::ostream&
operator<<
(std::ostream& os,
const
Point3D& rhs);
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// bool operator!=(const RGBA& lhs, const RGBA& rhs); // Already defined.
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std::ostream&
operator<<
(std::ostream& os,
const
RGBA& rhs);
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bool
operator!=
(
const
ColoredPoint3D& lhs,
const
ColoredPoint3D& rhs);
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std::ostream&
operator<<
(std::ostream& os,
const
ColoredPoint3D& rhs);
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bool
operator!=
(
const
LabeledPoint3D& lhs,
const
LabeledPoint3D& rhs);
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std::ostream&
operator<<
(std::ostream& os,
const
LabeledPoint3D& rhs);
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}
visionx::operator!=
bool operator!=(const Point3D &lhs, const Point3D &rhs)
Definition:
ice_point_operators.cpp:12
visionx
ArmarX headers.
Definition:
OpenPoseStressTest.h:38
visionx::operator<<
std::ostream & operator<<(std::ostream &os, const Point3D &rhs)
Definition:
ice_point_operators.cpp:17
VisionX
components
pointcloud_core
ice_point_operators.h
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