EntityEditDialog.h
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1/*
2* This file is part of ArmarX.
3*
4* ArmarX is free software; you can redistribute it and/or modify
5* it under the terms of the GNU General Public License version 2 as
6* published by the Free Software Foundation.
7*
8* ArmarX is distributed in the hope that it will be useful, but
9* WITHOUT ANY WARRANTY; without even the implied warranty of
10* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11* GNU General Public License for more details.
12*
13* You should have received a copy of the GNU General Public License
14* along with this program. If not, see <http://www.gnu.org/licenses/>.
15*
16* @package MemoryX::MemoryX::PriorMemoryEditorPlugin
17* @author Kai Welke (welke at kit dot edu)
18* @date 2013
19* @copyright http://www.gnu.org/licenses/gpl-2.0.txt
20* GNU General Public License
21*/
22
23#pragma once
24
25#include <QDialog>
26
28
29namespace memoryx
30{
31
32 /**
33 * The entity edit dialog is a superclass for all edit dialogs used to set attributes of
34 * entites. Currently the dialogs are used by the PriorMemoryEditor gui plugin.
35 **/
36 class EntityEditDialog : public QDialog
37 {
38 Q_OBJECT
39
40 public:
41 explicit EntityEditDialog(QWidget* parent = 0) : QDialog(parent)
42 {
43 }
44
45 /**
46 * Pure virtual method. Implement this in order to update the dialog with the information
47 * contained in the entity provided as parameter.
48 *
49 * @param entity the entity used for updating the Gui
50 **/
51 virtual void updateGui(const EntityPtr& entity) = 0;
52
53 /**
54 * Pure virtual method. Implement this in order to update the entity with information
55 * edited in the gui
56 *
57 * @param entity the entity to update
58 **/
59 virtual void updateEntity(const EntityPtr& entity, std::string filesDBName) = 0;
60 };
61} // namespace memoryx
virtual void updateEntity(const EntityPtr &entity, std::string filesDBName)=0
Pure virtual method.
virtual void updateGui(const EntityPtr &entity)=0
Pure virtual method.
EntityEditDialog(QWidget *parent=0)
VirtualRobot headers.
IceInternal::Handle< Entity > EntityPtr
Typedef of EntityPtr as IceInternal::Handle<Entity> for convenience.
Definition Entity.h:45