| addPlugin(const std::string prefix="", ParamsT &&... params) | ManagedIceObject | inlineprotected |
| addPlugin(PluginT *&targ, const std::string prefix="", ParamsT &&... params) | ManagedIceObject | inlineprotected |
| addPlugin(std::experimental::observer_ptr< PluginT > &targ, const std::string prefix="", ParamsT &&... params) | ManagedIceObject | inlineprotected |
| addPropertyUser(const PropertyUserPtr &subPropertyUser) | Component | protected |
| checkLogLevel(MessageTypeT level) const | Logging | protected |
| Component() | Component | protected |
| componentPropertiesUpdated(const std::set< std::string > &changedProperties) | Component | virtual |
| create(Ice::PropertiesPtr properties=Ice::createProperties(), const std::string &configName="", const std::string &configDomain="ArmarX") | Component | inlinestatic |
| createPropertyDefinitions() override | HandUnitDynamicSimulation | virtual |
| deactivateSpam(float deactivationDurationSec=10.0f, const std::string &identifier="", bool deactivate=true) const | Logging | |
| describeHandState(const Ice::Current &) override | HandUnit | |
| eef | HandUnit | protected |
| enableProfiler(bool enable) | ManagedIceObject | |
| executionState | SensorActorUnit | protected |
| forceComponentCreatedByComponentCreateFunc() | Component | |
| generateSubObjectName(const std::string &superObjectName, const std::string &subObjectName) | ManagedIceObject | static |
| generateSubObjectName(const std::string &subObjectName) | ManagedIceObject | |
| getAdditionalPropertyUsers() const | Component | |
| getArmarXManager() const | ManagedIceObject | |
| getCommunicator() const | ManagedIceObject | protected |
| getComponentProxyNames() | PropertyUser | |
| getConfigDomain() | Component | protected |
| getConfigIdentifier() | Component | protected |
| getConfigName() | Component | protected |
| getConnectivity() const | ManagedIceObject | |
| getCurrentJointValues(const Ice::Current &c=Ice::emptyCurrent) override | HandUnitDynamicSimulation | |
| getDefaultName() const override | HandUnitDynamicSimulation | inlinevirtual |
| getEffectiveLoggingLevel() const | Logging | |
| getExecutionState(const Ice::Current &c=Ice::emptyCurrent) override | SensorActorUnit | |
| getHandName(const Ice::Current &=Ice::emptyCurrent) override | HandUnit | |
| getHandSideFromHandUnitName() | HandUnitDynamicSimulation | protected |
| getIceManager() const | ManagedIceObject | |
| getIceProperties() const | PropertyUser | |
| getLogSender() const | Logging | protected |
| getMetaInfo(const std::string &id) | ManagedIceObject | |
| getMetaInfoMap() const | ManagedIceObject | |
| getName() const | ManagedIceObject | |
| getObjectAdapter() const | ManagedIceObject | |
| getObjectScheduler() const | ManagedIceObject | |
| GetObjectStateAsString(int state) | ManagedIceObject | static |
| getPeriodicTask(const std::string &name) | ManagedIceObject | |
| getPluginPointer(std::type_info const &type, std::string const &prefix) | ManagedIceObject | protected |
| getProfiler() const | ManagedIceObject | |
| getProperty(const std::string &name) | Component | |
| getProperty(const std::string &name) const | Component | inline |
| getProperty(T &val, const std::string &name) const | Component | inline |
| getProperty(std::atomic< T > &val, const std::string &name) const | Component | inline |
| armarx::PropertyUser::getProperty(const std::string &name) | PropertyUser | |
| armarx::PropertyUser::getProperty(const std::string &name) const | PropertyUser | inline |
| armarx::PropertyUser::getProperty(T &val, const std::string &name) const | PropertyUser | inline |
| armarx::PropertyUser::getProperty(std::atomic< T > &val, const std::string &name) const | PropertyUser | inline |
| getPropertyAsCSV(ContainerT &val, const std::string &name, const std::string &splitBy=",;", bool trimElements=true, bool removeEmptyElements=true) | PropertyUser | inline |
| getPropertyAsCSV(const std::string &name, const std::string &splitBy=",;", bool trimElements=true, bool removeEmptyElements=true) | PropertyUser | inline |
| getPropertyDefinitions() | PropertyUser | |
| getProxy(long timeoutMs=0, bool waitForScheduler=true) const | ManagedIceObject | |
| getProxy(long timeoutMs=0, bool waitForScheduler=true) const | ManagedIceObject | inline |
| getProxy(Prx &prx, long timeoutMs=0, bool waitForScheduler=true) const | ManagedIceObject | inline |
| getProxy(const std::string &name, bool addToDependencies=false, const std::string &endpoints="", bool throwOnProxyError=true) | ManagedIceObject | inline |
| getProxy(IceInternal::ProxyHandle< ProxyTarg > &proxy, const std::string &name, Args &&... args) | ManagedIceObject | inline |
| getProxy(const std::string &name, IceInternal::ProxyHandle< ProxyTarg > &proxy, Args &&... args) | ManagedIceObject | inline |
| getProxy(IceInternal::ProxyHandle< ProxyTarg > &proxy, const char *name, Args &&... args) | ManagedIceObject | inline |
| getProxy(const char *name, IceInternal::ProxyHandle< ProxyTarg > &proxy, Args &&... args) | ManagedIceObject | inline |
| getProxy(ProxyType &proxy, const char *name, bool addToDependencies=false, const std::string &endpoints="", bool throwOnProxyError=true) | ManagedIceObject | inline |
| getProxyFromProperty(const std::string &propertyName, bool addToDependencies=false, const std::string &endpoints="", bool throwOnProxyError=true) | Component | inline |
| getProxyFromProperty(ProxyType &proxy, const std::string &propertyName, bool addToDependencies=false, const std::string &endpoints="", bool throwOnProxyError=true) | Component | inline |
| getRobotNameFromHandUnitName() | HandUnitDynamicSimulation | protected |
| getShapeJointValues(const std::string &shapeName, const Ice::Current &c=Ice::emptyCurrent) override | HandUnit | |
| getShapeNames(const Ice::Current &c=Ice::emptyCurrent) override | HandUnit | |
| getState() const | ManagedIceObject | |
| getSubscribedTopicNames() | PropertyUser | |
| getTopic(const std::string &name) | ManagedIceObject | inline |
| getTopic(TopicProxyType &topicProxy, const std::string &name) | ManagedIceObject | inline |
| getTopicFromProperty(const std::string &propertyName) | Component | inline |
| getTopicFromProperty(TopicProxyType &top, const std::string &propertyName) | Component | inline |
| getTopicProxyNames() | PropertyUser | |
| getUnresolvedDependencies() const | ManagedIceObject | |
| graspedObject | HandUnit | protected |
| handJoints | HandUnit | protected |
| handUnitJointsToRobotJoints(const armarx::NameValueMap &joints) | HandUnitDynamicSimulation | protected |
| hasProperty(const std::string &name) | PropertyUser | |
| icePropertiesInitialized() | Component | inlineprotectedvirtual |
| init(const Ice::Current &c=Ice::emptyCurrent) override | SensorActorUnit | |
| initializeProperties(const std::string &configName, Ice::PropertiesPtr const &properties, const std::string &configDomain) | Component | |
| injectPropertyDefinitions(PropertyDefinitionsPtr &props) override | Component | virtual |
| kinematicUnitName | HandUnit | protected |
| kinematicUnitPrx | HandUnitDynamicSimulation | protected |
| listenerChannelName | HandUnit | protected |
| listenerPrx | HandUnit | protected |
| Logging() | Logging | |
| loghelper(const char *file, int line, const char *function) const | Logging | protected |
| ManagedIceObject(ManagedIceObject const &other) | ManagedIceObject | |
| ManagedIceObject() | ManagedIceObject | protected |
| minimumLoggingLevel | Logging | protected |
| NullPtr | ManagedIceObject | static |
| objectPoseStorageName | HandUnitDynamicSimulation | protected |
| offeringTopic(const std::string &name) | ManagedIceObject | |
| offeringTopicFromProperty(const std::string &propertyName) | Component | |
| onConnectComponent() override | HandUnit | virtual |
| onDisconnectComponent() | ManagedIceObject | inlineprotectedvirtual |
| onExitComponent() override | HandUnit | virtual |
| onExitHandUnit() override | HandUnitDynamicSimulation | virtual |
| onInit() | SensorActorUnit | inlineprotectedvirtual |
| onInitComponent() override | HandUnit | virtual |
| onInitHandUnit() override | HandUnitDynamicSimulation | virtual |
| onStart() | SensorActorUnit | inlineprotectedvirtual |
| onStartHandUnit() override | HandUnitDynamicSimulation | virtual |
| onStop() | SensorActorUnit | inlineprotectedvirtual |
| ownerId | SensorActorUnit | protected |
| PeriodicTaskPtr typedef | ManagedIceObject | |
| postOnConnectComponent() | ManagedIceObject | inlineprotectedvirtual |
| postOnDisconnectComponent() | ManagedIceObject | inlineprotectedvirtual |
| postOnExitComponent() | ManagedIceObject | inlineprotectedvirtual |
| postOnInitComponent() | ManagedIceObject | inlineprotectedvirtual |
| preambleGetTopic(std::string const &name) | ManagedIceObject | |
| preOnConnectComponent() override | Component | virtual |
| preOnDisconnectComponent() | ManagedIceObject | inlineprotectedvirtual |
| preOnExitComponent() | ManagedIceObject | inlineprotectedvirtual |
| preOnInitComponent() override | Component | virtual |
| PropertyUser() | PropertyUser | |
| release(const Ice::Current &c=Ice::emptyCurrent) override | SensorActorUnit | |
| reloadPreshapes(const Ice::Current &) override | HandUnit | |
| removeProxyDependency(const std::string &name) | ManagedIceObject | protected |
| request(const Ice::Current &c=Ice::emptyCurrent) override | SensorActorUnit | |
| resetFirmware(const Ice::Current &) override | HandUnit | |
| robot | HandUnit | protected |
| robotName | HandUnit | protected |
| robotStateComponentName | HandUnitDynamicSimulation | protected |
| robotStateComponentPrx | HandUnitDynamicSimulation | protected |
| sendJointCommands(const NameCommandMap &targetJointCommands, const Ice::Current &) override | HandUnit | |
| SensorActorUnit() | SensorActorUnit | |
| setIceProperties(Ice::PropertiesPtr properties) | PropertyUser | virtual |
| setJointAngles(const NameValueMap &jointAngles, const Ice::Current &) override | HandUnitDynamicSimulation | |
| setJointForces(const NameValueMap &targetJointForces, const Ice::Current &) override | HandUnit | |
| setLocalMinimumLoggingLevel(MessageTypeT level) | Logging | |
| setMetaInfo(const std::string &id, const VariantBasePtr &value) | ManagedIceObject | |
| setName(std::string name) | ManagedIceObject | protected |
| setObjectGrasped(const std::string &objectName, const Ice::Current &) override | HandUnitDynamicSimulation | |
| setObjectReleased(const std::string &objectName, const Ice::Current &) override | HandUnitDynamicSimulation | |
| setShape(const std::string &shapeName, const Ice::Current &) override | HandUnitDynamicSimulation | |
| setShapeWithObjectInstance(const std::string &shapeName, const std::string &objectInstanceName, const Ice::Current &c=Ice::emptyCurrent) override | HandUnitDynamicSimulation | |
| setTag(const LogTag &tag) | Logging | |
| setTag(const std::string &tagName) | Logging | |
| shapeNames | HandUnit | protected |
| simulatorPrx | HandUnitDynamicSimulation | protected |
| simulatorPrxName | HandUnitDynamicSimulation | protected |
| spamFilter | Logging | mutableprotected |
| start(const Ice::Current &c=Ice::emptyCurrent) override | SensorActorUnit | |
| startPeriodicTask(const std::string &uniqueName, std::function< void(void)> f, int periodMs, bool assureMeanInterval=false, bool forceSystemTime=true) | ManagedIceObject | |
| stop(const Ice::Current &c=Ice::emptyCurrent) override | SensorActorUnit | |
| stopPeriodicTask(const std::string &name) | ManagedIceObject | |
| tag | Logging | protected |
| tare(const Ice::Current &) override | HandUnit | |
| tcpName | HandUnit | protected |
| terminate() | ManagedIceObject | protected |
| tryAddProperty(const std::string &propertyName, const std::string &value) | PropertyUser | |
| unitMutex | SensorActorUnit | protected |
| unsubscribeFromTopic(const std::string &name) | ManagedIceObject | |
| updateIceProperties(const std::map< std::string, std::string > &changes) | PropertyUser | virtual |
| updateProperties() | PropertyUser | |
| updateProxies(IceManagerPtr) | PropertyUser | |
| usingProxy(const std::string &name, const std::string &endpoints="") | ManagedIceObject | |
| usingProxyFromProperty(const std::string &propertyName, const std::string &endpoints="") | Component | |
| usingTopic(const std::string &name, bool orderedPublishing=false) | ManagedIceObject | |
| usingTopicFromProperty(const std::string &propertyName, bool orderedPublishing=false) | Component | |
| waitForObjectScheduler() | ManagedIceObject | |
| waitForProxy(std::string const &name, bool addToDependencies) | ManagedIceObject | |
| workingMemoryPrx | HandUnitDynamicSimulation | protected |
| ~Logging() | Logging | virtual |
| ~ManagedIceObject() override | ManagedIceObject | protected |
| ~PropertyUser() override | PropertyUser | |
| ~SensorActorUnit() override | SensorActorUnit | |