5#include <RobotAPI/interface/components/TrajectoryPlayerInterface.h>
15 using ComponentPlugin::ComponentPlugin;
26 static constexpr const char* PROPERTY_NAME =
"TrajectoryPlayerName";
27 TrajectoryPlayerInterfacePrx _trajectoryPlayer;
ManagedIceObject(ManagedIceObject const &other)
Provides a ready-to-use TrajectoryPlayer.
TrajectoryPlayerComponentPluginUser()
TrajectoryPlayerInterfacePrx getTrajectoryPlayer()
void preOnInitComponent() override
void preOnConnectComponent() override
void postCreatePropertyDefinitions(PropertyDefinitionsPtr &properties) override
TrajectoryPlayerInterfacePrx getTrajectoryPlayer()
This file is part of ArmarX.
armarx::TrajectoryPlayerComponentPluginUser TrajectoryPlayerComponentPluginUser
This file offers overloads of toIce() and fromIce() functions for STL container types.
IceUtil::Handle< class PropertyDefinitionContainer > PropertyDefinitionsPtr
PropertyDefinitions smart pointer type.