| AngleDelta(float angle1, float angle2) | MathUtils | inlinestatic |
| AngleLerp(float a, float b, float f) | MathUtils | inlinestatic |
| angleMod2PI(float value) | MathUtils | inlinestatic |
| angleModPI(float value) | MathUtils | inlinestatic |
| angleModX(float value, float center) | MathUtils | inlinestatic |
| CheckMinMax(int min, int max, int value) | MathUtils | inlinestatic |
| CheckMinMax(float min, float max, float value) | MathUtils | inlinestatic |
| CheckMinMax(double min, double max, double value) | MathUtils | inlinestatic |
| CheckMinMax(const Eigen::Vector3f &min, const Eigen::Vector3f &max, const Eigen::Vector3f &value) | MathUtils | inlinestatic |
| fmod(float value, float boundLow, float boundHigh) | MathUtils | inlinestatic |
| ILerp(float a, float b, float f) | MathUtils | inlinestatic |
| ILerpClamp(float a, float b, float f) | MathUtils | inlinestatic |
| Lerp(float a, float b, float f) | MathUtils | inlinestatic |
| LerpClamp(float a, float b, float f) | MathUtils | inlinestatic |
| LimitMinMax(int min, int max, int value) | MathUtils | inlinestatic |
| LimitMinMax(float min, float max, float value) | MathUtils | inlinestatic |
| LimitMinMax(double min, double max, double value) | MathUtils | inlinestatic |
| LimitMinMax(const Eigen::Vector3f &min, const Eigen::Vector3f &max, const Eigen::Vector3f &value) | MathUtils | inlinestatic |
| LimitTo(double value, double absThreshold) | MathUtils | inlinestatic |
| LimitTo(const Eigen::Vector3f &val, float maxNorm) | MathUtils | inlinestatic |
| Sign(double value) | MathUtils | inlinestatic |
| VectorAbsDiff(const std::vector< float > &v1, const std::vector< float > &v2) | MathUtils | inlinestatic |
| VectorMax(const std::vector< float > &vec) | MathUtils | inlinestatic |
| VectorSubtract(const std::vector< float > &v1, const std::vector< float > &v2) | MathUtils | inlinestatic |