| checkIsInside(const Eigen::Vector3i &indices) const | VoxelGridStructure | |
| getCenter() const | VoxelGridStructure | |
| getCenterPose() const | VoxelGridStructure | |
| getExtent() const | VoxelGridStructure | |
| getExtentOfCenters() const | VoxelGridStructure | |
| getFlatIndex(int x, int y, int z) const | VoxelGridStructure | |
| getFlatIndex(const Eigen::Vector3i &indices) const | VoxelGridStructure | |
| getFlatIndex(const Eigen::Vector3f &point, bool local=false) const | VoxelGridStructure | |
| getGridIndex(size_t index) const | VoxelGridStructure | |
| getGridIndex(const Eigen::Vector3f &point, bool local=false) const | VoxelGridStructure | |
| getGridIndexMax() const | VoxelGridStructure | |
| getGridIndexMin() const | VoxelGridStructure | |
| getGridSize() const | VoxelGridStructure | |
| getLocalBoundingBox() const | VoxelGridStructure | |
| getLocalBoundingBoxOfCenters() const | VoxelGridStructure | |
| getNumVoxels() const | VoxelGridStructure | |
| getOrientation() const | VoxelGridStructure | |
| getOrigin() const | VoxelGridStructure | |
| getPose() const | VoxelGridStructure | |
| getVoxelCenter(std::size_t index, bool local=false) const | VoxelGridStructure | |
| getVoxelCenter(int x, int y, int z, bool local=false) const | VoxelGridStructure | |
| getVoxelCenter(const Eigen::Vector3i &indices, bool local=false) const | VoxelGridStructure | |
| getVoxelSize() const | VoxelGridStructure | |
| isInside(const Eigen::Vector3i &indices) const | VoxelGridStructure | |
| isInside(const Eigen::Vector3f &point, bool local=false) const | VoxelGridStructure | |
| operator!=(const VoxelGridStructure &rhs) const | VoxelGridStructure | |
| operator<<(std::ostream &os, const VoxelGridStructure &grid) | VoxelGridStructure | friend |
| operator==(const VoxelGridStructure &rhs) const | VoxelGridStructure | |
| setCenter(const Eigen::Vector3f ¢er) | VoxelGridStructure | |
| setCenterPose(const Eigen::Matrix4f &pose) | VoxelGridStructure | |
| setGridSize(int gridSize) | VoxelGridStructure | |
| setGridSize(const Eigen::Vector3i &gridSize) | VoxelGridStructure | |
| setOrientation(const Eigen::Quaternionf &value) | VoxelGridStructure | |
| setOrigin(const Eigen::Vector3f &value) | VoxelGridStructure | |
| setPose(const Eigen::Matrix4f &pose) | VoxelGridStructure | |
| setVoxelSize(float voxelSize) | VoxelGridStructure | |
| setVoxelSize(const Eigen::Vector3f &voxelSize) | VoxelGridStructure | |
| VoxelGridStructure() | VoxelGridStructure | |
| VoxelGridStructure(int gridSize, float voxelSize, const Eigen::Vector3f &origin=Eigen::Vector3f::Zero(), const Eigen::Quaternionf &orientation=Eigen::Quaternionf::Identity()) | VoxelGridStructure | |
| VoxelGridStructure(const Eigen::Vector3i &gridSize, float voxelSize, const Eigen::Vector3f &origin=Eigen::Vector3f::Zero(), const Eigen::Quaternionf &orientation=Eigen::Quaternionf::Identity()) | VoxelGridStructure | |
| VoxelGridStructure(int gridSize, const Eigen::Vector3f &voxelSize, const Eigen::Vector3f &origin=Eigen::Vector3f::Zero(), const Eigen::Quaternionf &orientation=Eigen::Quaternionf::Identity()) | VoxelGridStructure | |
| VoxelGridStructure(const Eigen::Vector3i &gridSize, const Eigen::Vector3f &voxelSize, const Eigen::Vector3f &origin=Eigen::Vector3f::Zero(), const Eigen::Quaternionf &orientation=Eigen::Quaternionf::Identity()) | VoxelGridStructure | |