StartPlayback.cpp
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1/*
2 * This file is part of ArmarX.
3 *
4 * ArmarX is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License version 2 as
6 * published by the Free Software Foundation.
7 *
8 * ArmarX is distributed in the hope that it will be useful, but
9 * WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 *
16 * @package RobotSkillTemplates::PlayMMMFile
17 * @author Philipp Schmidt ( ufedv at student dot kit dot edu )
18 * @date 2016
19 * @copyright http://www.gnu.org/licenses/gpl-2.0.txt
20 * GNU General Public License
21 */
22
23#include "StartPlayback.h"
24
25using namespace armarx;
26using namespace PlayMMMFile;
27
28// DO NOT EDIT NEXT LINE
29StartPlayback::SubClassRegistry StartPlayback::Registry(StartPlayback::GetName(),
31
32void
34{
35 // put your user code for the enter-point here
36 // execution time should be short (<100ms)
37}
38
39void
41{
42 // put your user code for the execution-phase here
43 // runs in seperate thread, thus can do complex operations
44 // should check constantly whether isRunningTaskStopped() returns true
45
46 //Go to initial pose
47 this->getTrajectoryPlayer()->resetTrajectoryPlayer(false);
48 this->getTrajectoryPlayer()->setIsVelocityControl(true);
49
50 //Start
51 if (!this->getTrajectoryPlayer()->startTrajectoryPlayer())
52 {
53 this->emitFailure();
54 }
55
56 // uncomment this if you need a continous run function. Make sure to use sleep or use blocking wait to reduce cpu load.
57 while (!isRunningTaskStopped()) // stop run function if returning true
58 {
59 if (this->getTrajectoryPlayer()->getCurrentTime() >=
60 this->getTrajectoryPlayer()->getEndTime())
61 {
62 ARMARX_LOG << "emitSuccess()";
63 this->emitSuccess();
64 return;
65 }
66 //Wait 50ms
67 usleep(50000);
68 }
69}
70
71//void StartPlayback::onBreak()
72//{
73// // put your user code for the breaking point here
74// // execution time should be short (<100ms)
75//}
76
77void
79{
80 // put your user code for the exit point here
81 // execution time should be short (<100ms)
82}
83
84// DO NOT EDIT NEXT FUNCTION
static SubClassRegistry Registry
StartPlayback(const XMLStateConstructorParams &stateData)
static XMLStateFactoryBasePtr CreateInstance(XMLStateConstructorParams stateData)
#define ARMARX_LOG
Definition Logging.h:165
This file offers overloads of toIce() and fromIce() functions for STL container types.
IceInternal::Handle< XMLStateFactoryBase > XMLStateFactoryBasePtr
Definition XMLState.h:64