GamepadUnitObserver.h
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1/*
2 * This file is part of ArmarX.
3 *
4 * Copyright (C) 2012-2016, High Performance Humanoid Technologies (H2T), Karlsruhe Institute of Technology (KIT), all rights reserved.
5 *
6 * ArmarX is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License version 2 as
8 * published by the Free Software Foundation.
9 *
10 * ArmarX is distributed in the hope that it will be useful, but
11 * WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
17 *
18 * @package RobotAPI::units
19 * @author David Schiebener <schiebener at kit dot edu>
20 * @date 2014
21 * @copyright http://www.gnu.org/licenses/gpl-2.0.txt
22 * GNU General Public License
23 */
24
25#pragma once
26
27#include <mutex>
28
30
31#include <RobotAPI/interface/units/GamepadUnit.h>
32#include <RobotAPI/interface/visualization/DebugDrawerInterface.h>
34
35namespace armarx
36{
37 /**
38 * \class GamepadUnitObserverPropertyDefinitions
39 * \brief
40 */
42 {
43 public:
46 {
48 "GamepadTopicName", "GamepadValues", "Name of the Gamepad Topic");
50 "DebugDrawerTopic", "DebugDrawerUpdates", "Name of the DebugDrawerTopic");
51 }
52 };
53
54 /**
55 * \class GamepadUnitObserver
56 * \ingroup RobotAPI-SensorActorUnits-observers
57 * \brief Observer monitoring @IMU sensor values
58 *
59 * The GamepadUnitObserver monitors @IMU sensor values published by GamepadUnit-implementations and offers condition checks on these values.
60 * Available condition checks are: *updated*, *larger*, *equals* and *smaller*.
61 */
62 class GamepadUnitObserver : virtual public Observer, virtual public GamepadUnitObserverInterface
63 {
64 public:
68
69 std::string
70 getDefaultName() const override
71 {
72 return "GamepadUnitObserver";
73 }
74
75 void onInitObserver() override;
76 void onConnectObserver() override;
77 void onExitObserver() override;
78
79 /**
80 * @see PropertyUser::createPropertyDefinitions()
81 */
83
84
85 private:
86 std::mutex dataMutex;
87 DebugDrawerInterfacePrx debugDrawerPrx;
88
89
90 // GamepadUnitListener interface
91 public:
92 void reportGamepadState(const std::string& device,
93 const std::string& name,
94 const GamepadData& data,
95 const TimestampBasePtr& timestamp,
96 const Ice::Current& c) override;
97 };
98} // namespace armarx
std::string timestamp()
constexpr T c
void onConnectObserver() override
Framework hook.
void onExitObserver() override
Framework hook.
PropertyDefinitionsPtr createPropertyDefinitions() override
void onInitObserver() override
Framework hook.
void reportGamepadState(const std::string &device, const std::string &name, const GamepadData &data, const TimestampBasePtr &timestamp, const Ice::Current &c) override
std::string getDefaultName() const override
Retrieve default name of component.
ObserverPropertyDefinitions(std::string prefix)
Definition Observer.h:52
std::string prefix
Prefix of the properties such as namespace, domain, component name, etc.
PropertyDefinition< PropertyType > & defineOptionalProperty(const std::string &name, PropertyType defaultValue, const std::string &description="", PropertyDefinitionBase::PropertyConstness constness=PropertyDefinitionBase::eConstant)
This file offers overloads of toIce() and fromIce() functions for STL container types.
IceUtil::Handle< class PropertyDefinitionContainer > PropertyDefinitionsPtr
PropertyDefinitions smart pointer type.
::IceInternal::ProxyHandle<::IceProxy::armarx::DebugDrawerInterface > DebugDrawerInterfacePrx