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This is the complete list of members for ElapsedTime, including all inherited members.
| allocatedComputingPower(const Ice::Current &=Ice::emptyCurrent) override | ElapsedTime | |
| allocatedLastTime | ElapsedTime | protected |
| armarx::GenericFactory class | ElapsedTime | friend |
| Clock typedef | ElapsedTime | |
| ElapsedTime(Ice::Long timeDeltaInSeconds, bool skipping) | ElapsedTime | inline |
| ElapsedTime()=default | ElapsedTime | protected |
| setCurrentStateAsInitialState(const ::Ice::Current &=Ice::emptyCurrent) override | ElapsedTime | inline |
| shouldAllocateComputingPower(const ::Ice::Current &=Ice::emptyCurrent) override | ElapsedTime | inlinevirtual |
| TimePoint typedef | ElapsedTime | |
| updateNodeCount(Ice::Long, const Ice::Current &=Ice::emptyCurrent) override | ComputingPowerRequestStrategy | inline |
| updateNodeCreations(Ice::Long, Ice::Long, const Ice::Current &=Ice::emptyCurrent) override | ComputingPowerRequestStrategy | inline |
| updateTaskStatus(armarx::TaskStatus::Status, const Ice::Current &=Ice::emptyCurrent) override | ComputingPowerRequestStrategy | inline |
| ~ComputingPowerRequestStrategy() override=default | ComputingPowerRequestStrategy |