16_Level.h File Reference
#include "../../colormap.h"
#include "../../../../shaders/glsl/IDL_16_Level.frag"
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Classes

class  SixteenLevel
 

Namespaces

 colormap
 This file was automatically created with "create_c++_header.sh".
 
 colormap::IDL
 

Macros

#define float   local_real_t
 

Macro Definition Documentation

◆ float

#define float   local_real_t

Definition at line 22 of file 16_Level.h.