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#include "CoinPointCloud.h"
#include <vector>
#include <Inventor/nodes/SoMaterial.h>
#include <Inventor/nodes/SoMaterialBinding.h>
#include <Inventor/nodes/SoCoordinate3.h>
#include <Inventor/nodes/SoDrawStyle.h>
#include <Inventor/nodes/SoPointSet.h>
#include <Inventor/SbColor.h>
#include <Inventor/SbVec3f.h>
#include <pcl/common/colors.h>
Go to the source code of this file.
Namespaces | |
visionx | |
ArmarX headers. | |
Functions | |
template<class ColorT > | |
void | fillColorArray (float array[3], const ColorT &color) |