#include <exception>
#include <vector>
#include <mutex>
#include <QObject>
#include <QMetaType>
#include "ClassDefinitions.h"
#include "../scene3D/Scene.h"
#include "../scene3D/SceneObject.h"
#include "UndoRedoStack.h"
#include "../memoryxcontroller/MemoryXController.h"
#include "Operation.h"
#include "../gui/ShortcutController.h"
#include <MemoryX/core/MongoDBRef.h>
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class | Controller |
| A class to execute Operations, maintain the execution history and initialize Scene and MemoryXController. More...
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