Eos_B.h
Go to the documentation of this file.
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/**
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* This file was automatically created with "create_c++_header.sh".
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* Do not edit manually.
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*/
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#pragma once
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#include "../../colormap.h"
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namespace
colormap
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{
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namespace
IDL
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{
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class
EosB
:
public
Colormap
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{
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private
:
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class
Wrapper :
public
WrapperBase
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{
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public
:
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#ifdef float
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#error "TODO"
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#endif
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#define float local_real_t
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#include "../../../../shaders/glsl/IDL_Eos_B.frag"
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#undef float
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};
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public
:
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Color
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getColor
(
double
x)
const override
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{
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Wrapper w;
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vec4
c
= w.colormap(x);
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Color
result;
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result.
r
=
std::max
(0.0,
std::min
(1.0,
c
.r));
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result.
g
=
std::max
(0.0,
std::min
(1.0,
c
.g));
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result.
b
=
std::max
(0.0,
std::min
(1.0,
c
.b));
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result.
a
=
std::max
(0.0,
std::min
(1.0,
c
.a));
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return
result;
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}
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std::string
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getTitle
()
const override
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{
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return
std::string(
"Eos_B"
);
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}
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std::string
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getCategory
()
const override
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{
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return
std::string(
"IDL"
);
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}
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std::string
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getSource
()
const override
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{
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return
std::string(
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"float colormap_h(float x) {\n"
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" if (x < 0.1167535483837128) {\n"
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" return 2.0 / 3.0; // H1\n"
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" } else if (x < 0.1767823398113251) {\n"
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" return ((-3.19659402385354E+02 * x + 1.14469539590179E+02) * x - "
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"1.52210982227697E+01) * x + 1.39214703883044E+00; // H2\n"
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" } else if (x < 0.2266354262828827) {\n"
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" return ((-3.55166097640991E+02 * x + 2.51218596935272E+02) * x - "
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"6.08853752315044E+01) * x + 5.38727123476564E+00; // H3\n"
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" } else if (x < (6.95053970124612E-01 - 4.13725796136428E-01) / "
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"(1.48914458632691E+00 - 6.97458630656247E-01)) {\n"
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" return -1.48914458632691E+00 * x + 6.95053970124612E-01; // H4\n"
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" } else if (x < (4.13725796136428E-01 - 2.48329223043123E-01) / "
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"(6.97458630656247E-01 - 3.48617475202321E-01)) {\n"
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" return -6.97458630656247E-01 * x + 4.13725796136428E-01; // H5\n"
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" } else {\n"
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" return -3.48617475202321E-01 * x + 2.48329223043123E-01; // H6\n"
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" }\n"
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"}\n"
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"\n"
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"float colormap_v(float x) {\n"
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" float v = 1.0;\n"
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" if (x < 0.115834504365921) {\n"
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" v = 4.18575376272140E+00 * x + 5.15145240089963E-01; // V1-Hi\n"
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" } else if (x < (1.90980360972022E+00 + 9.13724751363001E-01) / "
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"(7.87450639585523E+00 + 7.87450803534638E+00)) {\n"
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" v = -7.87450803534638E+00 * x + 1.90980360972022E+00; // V2-Hi\n"
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" } else if (x < 0.5) {\n"
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" v = 7.87450639585523E+00 * x - 9.13724751363001E-01; // V3-Hi\n"
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" } else {\n"
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" v = -1.87540494049556E+00 * x + 2.33603077812338E+00; // V4-Hi\n"
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" }\n"
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" v = clamp(v, 0.0, 1.0);\n"
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"\n"
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" float period = 4.0 / 105.0;\n"
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" float len = 3.0 / 252.0;\n"
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" float t = mod(x + 7.0 / 252.0, period);\n"
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" if (0.0 <= t && t < len) {\n"
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" if (x < 0.115834504365921) {\n"
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" v = 3.74113124408467E+00 * x + 4.64654322955584E-01; // "
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"V1-Lo\n"
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" } else if (x < (1.90980360972022E+00 + 9.13724751363001E-01) / "
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"(7.87450639585523E+00 + 7.87450803534638E+00)) {\n"
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" v = -3.97326878048783E+00 * x + 1.25308500609757E+00; // "
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"V2-Lo\n"
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" } else if (x < 0.25) {\n"
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" v = 6.99297032967038E+00 * x - 8.03946549450558E-01; // "
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"V3-Lo\n"
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" } else if (x < 0.72) {\n"
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" v -= 26.0 / 255.0;\n"
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" } else {\n"
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" v = -1.67870020621040E+00 * x + 2.09414636280895E+00; // "
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"V4-Lo\n"
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" }\n"
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" }\n"
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"\n"
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" return v;\n"
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"}\n"
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"\n"
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"// H1 - H2 = 0\n"
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"// => [x=0.1167535483837128]\n"
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"\n"
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"// H2 - H3 = 0\n"
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"// => [x=0.1767823398113251,x=0.1822494566440582,x=3.492328017950058]\n"
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"\n"
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"// H3 - H4 = 0\n"
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"// => [x=0.2266354262828827]\n"
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"\n"
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"// V1-Hi - 1 = 0\n"
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"// => [x=0.115834504365921]\n"
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"\n"
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"// V2-Hi - V3-Hi = 0\n"
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"// => \n"
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"\n"
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"vec4 colormap_hsv2rgb(float h, float s, float v) {\n"
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" float r = v;\n"
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" float g = v;\n"
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" float b = v;\n"
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" if (s > 0.0) {\n"
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" h *= 6.0;\n"
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" int i = int(h);\n"
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" float f = h - float(i);\n"
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" if (i == 1) {\n"
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" r *= 1.0 - s * f;\n"
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" b *= 1.0 - s;\n"
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" } else if (i == 2) {\n"
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" r *= 1.0 - s;\n"
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" b *= 1.0 - s * (1.0 - f);\n"
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" } else if (i == 3) {\n"
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" r *= 1.0 - s;\n"
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" g *= 1.0 - s * f;\n"
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" } else if (i == 4) {\n"
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" r *= 1.0 - s * (1.0 - f);\n"
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" g *= 1.0 - s;\n"
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" } else if (i == 5) {\n"
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" g *= 1.0 - s;\n"
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" b *= 1.0 - s * f;\n"
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" } else {\n"
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" g *= 1.0 - s * (1.0 - f);\n"
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" b *= 1.0 - s;\n"
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" }\n"
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" }\n"
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" return vec4(r, g, b, 1.0);\n"
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"}\n"
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"\n"
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"vec4 colormap(float x) {\n"
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" float h = colormap_h(clamp(x, 0.0, 1.0));\n"
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" float s = 1.0;\n"
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" float v = colormap_v(clamp(x, 0.0, 1.0));\n"
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" return colormap_hsv2rgb(h, s, v);\n"
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"}\n"
);
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}
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};
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}
// namespace IDL
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}
// namespace colormap
colormap::Colormap
Definition:
colormap.h:17
colormap::IDL::EosB::getTitle
std::string getTitle() const override
Definition:
Eos_B.h:42
colormap::IDL::EosB
Definition:
Eos_B.h:13
colormap::Color::g
double g
Definition:
colormap.h:14
c
constexpr T c
Definition:
UnscentedKalmanFilterTest.cpp:46
colormap::IDL::EosB::getCategory
std::string getCategory() const override
Definition:
Eos_B.h:48
colormap::Colormap::vec4
Definition:
colormap.h:33
colormap::IDL::EosB::getSource
std::string getSource() const override
Definition:
Eos_B.h:54
Color
uint32_t Color
RGBA color.
Definition:
color.h:8
colormap::IDL::EosB::getColor
Color getColor(double x) const override
Definition:
Eos_B.h:29
colormap::Color::a
double a
Definition:
colormap.h:14
colormap::Color::b
double b
Definition:
colormap.h:14
max
T max(T t1, T t2)
Definition:
gdiam.h:51
colormap::Color
Definition:
colormap.h:12
colormap
This file was automatically created with "create_c++_header.sh".
Definition:
colormap.h:9
colormap::Color::r
double r
Definition:
colormap.h:14
colormap::Colormap::WrapperBase
Definition:
colormap.h:146
min
T min(T t1, T t2)
Definition:
gdiam.h:44
VisionX
components
pointcloud_processor
DenseCRFSegmentationProcessor
include
colormap
private
IDL
Eos_B.h
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