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#include <math.h>
#include "Math/Math3d.h"
Go to the source code of this file.
Namespaces | |
visionx | |
ArmarX headers. | |
Macros | |
#define | DSHT_HAND_MODEL_PATH "/home/SMBAD/schieben/home/armarx/VisionX/source/VisionX/vision_algorithms/HandLocalizationWithFingertips/HandModel/HandModelArmar3bRight-2015.txt" |
#define | DSHT_IMAGE_HEIGHT 480 |
#define | DSHT_IMAGE_WIDTH 640 |
#define | DSHT_MAX_POLYGON_CORNERS 18 |
#define | DSHT_NUM_FINGERS 5 |
#define | DSHT_NUM_PARAMETERS 12 |
#define | DSHT_OI_FILE_PATH "/home/SMBAD/schieben/home/MeinSVN/RobotHandTracking/OI-files/rightHand-David.iv" |
#define | DSHT_OI_RENDERSIZE_X 760 |
#define | DSHT_OI_RENDERSIZE_Y 570 |
#define | DSHT_USE_ARMAR3B |
#define | DSHT_USE_EDGE_DIRECTION |
Variables | |
const double | DSHT_default_allowed_deviation [12] |
#define DSHT_HAND_MODEL_PATH "/home/SMBAD/schieben/home/armarx/VisionX/source/VisionX/vision_algorithms/HandLocalizationWithFingertips/HandModel/HandModelArmar3bRight-2015.txt" |
Definition at line 62 of file HandLocalisationConstants.h.
#define DSHT_IMAGE_HEIGHT 480 |
Definition at line 67 of file HandLocalisationConstants.h.
#define DSHT_IMAGE_WIDTH 640 |
Definition at line 66 of file HandLocalisationConstants.h.
#define DSHT_MAX_POLYGON_CORNERS 18 |
Definition at line 46 of file HandLocalisationConstants.h.
#define DSHT_NUM_FINGERS 5 |
Definition at line 39 of file HandLocalisationConstants.h.
#define DSHT_NUM_PARAMETERS 12 |
Definition at line 53 of file HandLocalisationConstants.h.
#define DSHT_OI_FILE_PATH "/home/SMBAD/schieben/home/MeinSVN/RobotHandTracking/OI-files/rightHand-David.iv" |
Definition at line 55 of file HandLocalisationConstants.h.
#define DSHT_OI_RENDERSIZE_X 760 |
Definition at line 123 of file HandLocalisationConstants.h.
#define DSHT_OI_RENDERSIZE_Y 570 |
Definition at line 124 of file HandLocalisationConstants.h.
#define DSHT_USE_ARMAR3B |
Definition at line 36 of file HandLocalisationConstants.h.
#define DSHT_USE_EDGE_DIRECTION |
Definition at line 49 of file HandLocalisationConstants.h.