Haze.h
Go to the documentation of this file.
1 /**
2  * This file was automatically created with "create_c++_header.sh".
3  * Do not edit manually.
4  */
5 #pragma once
6 #include "../../colormap.h"
7 
8 namespace colormap
9 {
10  namespace IDL
11  {
12 
13  class Haze : public Colormap
14  {
15  private:
16  class Wrapper : public WrapperBase
17  {
18  public:
19 #ifdef float
20 #error "TODO"
21 #endif
22 #define float local_real_t
23 #include "../../../../shaders/glsl/IDL_Haze.frag"
24 #undef float
25  };
26 
27  public:
28  Color
29  getColor(double x) const override
30  {
31  Wrapper w;
32  vec4 c = w.colormap(x);
33  Color result;
34  result.r = std::max(0.0, std::min(1.0, c.r));
35  result.g = std::max(0.0, std::min(1.0, c.g));
36  result.b = std::max(0.0, std::min(1.0, c.b));
37  result.a = std::max(0.0, std::min(1.0, c.a));
38  return result;
39  }
40 
41  std::string
42  getTitle() const override
43  {
44  return std::string("Haze");
45  }
46 
47  std::string
48  getCategory() const override
49  {
50  return std::string("IDL");
51  }
52 
53  std::string
54  getSource() const override
55  {
56  return std::string(
57  "float colormap_red(float x) {\n"
58  " if (x < 0.0) {\n"
59  " return 167.0;\n"
60  " } else if (x < (2.54491177159840E+02 + 2.49117061281287E+02) / "
61  "(1.94999353031535E+00 + 1.94987400471999E+00)) {\n"
62  " return -1.94987400471999E+00 * x + 2.54491177159840E+02;\n"
63  " } else if (x <= 255.0) {\n"
64  " return 1.94999353031535E+00 * x - 2.49117061281287E+02;\n"
65  " } else {\n"
66  " return 251.0;\n"
67  " }\n"
68  "}\n"
69  "\n"
70  "float colormap_green(float x) {\n"
71  " if (x < 0.0) {\n"
72  " return 112.0;\n"
73  " } else if (x < (2.13852573128775E+02 + 1.42633630462899E+02) / "
74  "(1.31530121382008E+00 + 1.39181683887691E+00)) {\n"
75  " return -1.39181683887691E+00 * x + 2.13852573128775E+02;\n"
76  " } else if (x <= 255.0) {\n"
77  " return 1.31530121382008E+00 * x - 1.42633630462899E+02;\n"
78  " } else {\n"
79  " return 195.0;\n"
80  " }\n"
81  "}\n"
82  "\n"
83  "float colormap_blue(float x) {\n"
84  " if (x < 0.0) {\n"
85  " return 255.0;\n"
86  " } else if (x <= 255.0) {\n"
87  " return -9.84241021836929E-01 * x + 2.52502692064968E+02;\n"
88  " } else {\n"
89  " return 0.0;\n"
90  " }\n"
91  "}\n"
92  "\n"
93  "vec4 colormap(float x) {\n"
94  " float t = x * 255.0;\n"
95  " float r = colormap_red(t) / 255.0;\n"
96  " float g = colormap_green(t) / 255.0;\n"
97  " float b = colormap_blue(t) / 255.0;\n"
98  " return vec4(r, g, b, 1.0);\n"
99  "}\n");
100  }
101  };
102 
103  } // namespace IDL
104 } // namespace colormap
colormap::Colormap
Definition: colormap.h:17
colormap::Color::g
double g
Definition: colormap.h:14
c
constexpr T c
Definition: UnscentedKalmanFilterTest.cpp:46
colormap::Colormap::vec4
Definition: colormap.h:33
Color
uint32_t Color
RGBA color.
Definition: color.h:8
colormap::IDL::Haze
Definition: Haze.h:13
colormap::IDL::Haze::getCategory
std::string getCategory() const override
Definition: Haze.h:48
colormap::Color::a
double a
Definition: colormap.h:14
colormap::Color::b
double b
Definition: colormap.h:14
max
T max(T t1, T t2)
Definition: gdiam.h:51
colormap::Color
Definition: colormap.h:12
colormap::IDL::Haze::getSource
std::string getSource() const override
Definition: Haze.h:54
colormap
This file was automatically created with "create_c++_header.sh".
Definition: colormap.h:9
colormap::Color::r
double r
Definition: colormap.h:14
colormap::IDL::Haze::getTitle
std::string getTitle() const override
Definition: Haze.h:42
colormap::Colormap::WrapperBase
Definition: colormap.h:146
min
T min(T t1, T t2)
Definition: gdiam.h:44
colormap::IDL::Haze::getColor
Color getColor(double x) const override
Definition: Haze.h:29