Mac_Style.h
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1 /**
2  * This file was automatically created with "create_c++_header.sh".
3  * Do not edit manually.
4  */
5 #pragma once
6 #include "../../colormap.h"
7 
8 namespace colormap
9 {
10  namespace IDL
11  {
12 
13  class MacStyle : public Colormap
14  {
15  private:
16  class Wrapper : public WrapperBase
17  {
18  public:
19 #ifdef float
20 #error "TODO"
21 #endif
22 #define float local_real_t
23 #include "../../../../shaders/glsl/IDL_Mac_Style.frag"
24 #undef float
25  };
26 
27  public:
28  Color
29  getColor(double x) const override
30  {
31  Wrapper w;
32  vec4 c = w.colormap(x);
33  Color result;
34  result.r = std::max(0.0, std::min(1.0, c.r));
35  result.g = std::max(0.0, std::min(1.0, c.g));
36  result.b = std::max(0.0, std::min(1.0, c.b));
37  result.a = std::max(0.0, std::min(1.0, c.a));
38  return result;
39  }
40 
41  std::string
42  getTitle() const override
43  {
44  return std::string("Mac_Style");
45  }
46 
47  std::string
48  getCategory() const override
49  {
50  return std::string("IDL");
51  }
52 
53  std::string
54  getSource() const override
55  {
56  return std::string("float colormap_h(float x) {\n"
57  " return -7.44992704834645E-01 * x + 7.47986634976377E-01;\n"
58  "}\n"
59  "\n"
60  "float colormap_s(float x) {\n"
61  " return 1.0;\n"
62  "}\n"
63  "\n"
64  "float colormap_v(float x) {\n"
65  " float i = mod(mod(x * 256.0, 2.0) + 2.0, 2.0);\n"
66  " if (0.0 <= i && i < 1.0) {\n"
67  " return 1.0;\n"
68  " } else {\n"
69  " return 254.0 / 255.0;\n"
70  " }\n"
71  "}\n"
72  "\n"
73  "vec4 colormap_hsv2rgb(float h, float s, float v) {\n"
74  " float r = v;\n"
75  " float g = v;\n"
76  " float b = v;\n"
77  " if (s > 0.0) {\n"
78  " h *= 6.0;\n"
79  " int i = int(h);\n"
80  " float f = h - float(i);\n"
81  " if (i == 1) {\n"
82  " r *= 1.0 - s * f;\n"
83  " b *= 1.0 - s;\n"
84  " } else if (i == 2) {\n"
85  " r *= 1.0 - s;\n"
86  " b *= 1.0 - s * (1.0 - f);\n"
87  " } else if (i == 3) {\n"
88  " r *= 1.0 - s;\n"
89  " g *= 1.0 - s * f;\n"
90  " } else if (i == 4) {\n"
91  " r *= 1.0 - s * (1.0 - f);\n"
92  " g *= 1.0 - s;\n"
93  " } else if (i == 5) {\n"
94  " g *= 1.0 - s;\n"
95  " b *= 1.0 - s * f;\n"
96  " } else {\n"
97  " g *= 1.0 - s * (1.0 - f);\n"
98  " b *= 1.0 - s;\n"
99  " }\n"
100  " }\n"
101  " return vec4(r, g, b, 1.0);\n"
102  "}\n"
103  "\n"
104  "vec4 colormap(float x) {\n"
105  " float h = colormap_h(clamp(x, 0.0, 1.0));\n"
106  " float s = colormap_s(clamp(x, 0.0, 1.0));\n"
107  " float v = colormap_v(clamp(x, 0.0, 1.0));\n"
108  " return colormap_hsv2rgb(h, s, v);\n"
109  "}\n");
110  }
111  };
112 
113  } // namespace IDL
114 } // namespace colormap
colormap::Colormap
Definition: colormap.h:17
colormap::Color::g
double g
Definition: colormap.h:14
colormap::IDL::MacStyle::getTitle
std::string getTitle() const override
Definition: Mac_Style.h:42
colormap::IDL::MacStyle::getCategory
std::string getCategory() const override
Definition: Mac_Style.h:48
c
constexpr T c
Definition: UnscentedKalmanFilterTest.cpp:46
colormap::Colormap::vec4
Definition: colormap.h:33
Color
uint32_t Color
RGBA color.
Definition: color.h:8
colormap::Color::a
double a
Definition: colormap.h:14
colormap::IDL::MacStyle::getSource
std::string getSource() const override
Definition: Mac_Style.h:54
colormap::IDL::MacStyle
Definition: Mac_Style.h:13
colormap::Color::b
double b
Definition: colormap.h:14
max
T max(T t1, T t2)
Definition: gdiam.h:51
colormap::Color
Definition: colormap.h:12
colormap
This file was automatically created with "create_c++_header.sh".
Definition: colormap.h:9
colormap::IDL::MacStyle::getColor
Color getColor(double x) const override
Definition: Mac_Style.h:29
colormap::Color::r
double r
Definition: colormap.h:14
colormap::Colormap::WrapperBase
Definition: colormap.h:146
min
T min(T t1, T t2)
Definition: gdiam.h:44