MotionModelRestoreFusion.cpp
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1 /*
2  * This file is part of ArmarX.
3  *
4  * Copyright (C) 2011-2016, High Performance Humanoid Technologies (H2T), Karlsruhe Institute of Technology (KIT), all rights reserved.
5  *
6  * ArmarX is free software; you can redistribute it and/or modify
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18  * @package
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22  * GNU General Public License
23  */
25 
27 
28 namespace memoryx
29 {
30 
32  EntityFusionMethod("MotionModelRestoreFusion")
33  {
34  }
35 
36  EntityBasePtr
37  MotionModelRestoreFusion::fuseEntity(const EntityBasePtr& oldEntity,
38  const EntityBasePtr& newEntity,
39  const Ice::Current&)
40  {
41  ObjectInstancePtr oldObj = ObjectInstancePtr::dynamicCast(oldEntity);
42  ObjectInstancePtr newObj = ObjectInstancePtr::dynamicCast(newEntity);
43 
44  if (oldObj->getMotionModel())
45  {
46  newObj->setMotionModel(oldObj->getMotionModel());
47  }
48 
49  return newObj;
50  }
51 
52 
53 } // namespace memoryx
memoryx
VirtualRobot headers.
Definition: CommonPlacesTester.cpp:48
MotionModelRestoreFusion.h
memoryx::EntityFusionMethod
Interface for fusion methods used for entities in working memory.
Definition: EntityFusionMethod.h:46
IceInternal::Handle< ObjectInstance >
memoryx::MotionModelRestoreFusion::MotionModelRestoreFusion
MotionModelRestoreFusion()
Definition: MotionModelRestoreFusion.cpp:31
AbstractMotionModel.h
memoryx::MotionModelRestoreFusion::fuseEntity
EntityBasePtr fuseEntity(const EntityBasePtr &, const EntityBasePtr &, const Ice::Current &) override
Definition: MotionModelRestoreFusion.cpp:37