Rainbow+Black.h
Go to the documentation of this file.
1 /**
2  * This file was automatically created with "create_c++_header.sh".
3  * Do not edit manually.
4  */
5 #pragma once
6 #include "../../colormap.h"
7 
8 namespace colormap
9 {
10  namespace IDL
11  {
12 
13  class RainbowBlack : public Colormap
14  {
15  private:
16  class Wrapper : public WrapperBase
17  {
18  public:
19 #ifdef float
20 #error "TODO"
21 #endif
22 #define float local_real_t
23 #include "../../../../shaders/glsl/IDL_Rainbow+Black.frag"
24 #undef float
25  };
26 
27  public:
28  Color getColor(double x) const override
29  {
30  Wrapper w;
31  vec4 c = w.colormap(x);
32  Color result;
33  result.r = std::max(0.0, std::min(1.0, c.r));
34  result.g = std::max(0.0, std::min(1.0, c.g));
35  result.b = std::max(0.0, std::min(1.0, c.b));
36  result.a = std::max(0.0, std::min(1.0, c.a));
37  return result;
38  }
39 
40  std::string getTitle() const override
41  {
42  return std::string("Rainbow+Black");
43  }
44 
45  std::string getCategory() const override
46  {
47  return std::string("IDL");
48  }
49 
50  std::string getSource() const override
51  {
52  return std::string(
53  "vec4 colormap_hsv2rgb(float h, float s, float v) {\n"
54  " float r = v;\n"
55  " float g = v;\n"
56  " float b = v;\n"
57  " if (s > 0.0) {\n"
58  " h *= 6.0;\n"
59  " int i = int(h);\n"
60  " float f = h - float(i);\n"
61  " if (i == 1) {\n"
62  " r *= 1.0 - s * f;\n"
63  " b *= 1.0 - s;\n"
64  " } else if (i == 2) {\n"
65  " r *= 1.0 - s;\n"
66  " b *= 1.0 - s * (1.0 - f);\n"
67  " } else if (i == 3) {\n"
68  " r *= 1.0 - s;\n"
69  " g *= 1.0 - s * f;\n"
70  " } else if (i == 4) {\n"
71  " r *= 1.0 - s * (1.0 - f);\n"
72  " g *= 1.0 - s;\n"
73  " } else if (i == 5) {\n"
74  " g *= 1.0 - s;\n"
75  " b *= 1.0 - s * f;\n"
76  " } else {\n"
77  " g *= 1.0 - s * (1.0 - f);\n"
78  " b *= 1.0 - s;\n"
79  " }\n"
80  " }\n"
81  " return vec4(r, g, b, 1.0);\n"
82  "}\n"
83  "\n"
84  "vec4 colormap(float x) {\n"
85  " if (x < 0.0) {\n"
86  " return vec4(0.0, 0.0, 0.0, 1.0);\n"
87  " } else if (1.0 < x) {\n"
88  " return vec4(0.0, 0.0, 0.0, 1.0);\n"
89  " } else {\n"
90  " float h = clamp(-9.42274071356572E-01 * x + 8.74326827903982E-01, 0.0, 1.0);\n"
91  " float s = 1.0;\n"
92  " float v = clamp(4.90125513855204E+00 * x + 9.18879034690780E-03, 0.0, 1.0);\n"
93  " return colormap_hsv2rgb(h, s, v);\n"
94  " }\n"
95  "}\n"
96  );
97  }
98  };
99 
100  } // namespace IDL
101 } // namespace colormap
colormap::IDL::RainbowBlack::getColor
Color getColor(double x) const override
Definition: Rainbow+Black.h:28
colormap::Colormap
Definition: colormap.h:17
colormap::IDL::RainbowBlack::getCategory
std::string getCategory() const override
Definition: Rainbow+Black.h:45
colormap::Color::g
double g
Definition: colormap.h:14
c
constexpr T c
Definition: UnscentedKalmanFilterTest.cpp:43
colormap::Colormap::vec4
Definition: colormap.h:32
colormap::IDL::RainbowBlack::getTitle
std::string getTitle() const override
Definition: Rainbow+Black.h:40
colormap::Color::a
double a
Definition: colormap.h:14
colormap::IDL::RainbowBlack
Definition: Rainbow+Black.h:13
colormap::IDL::RainbowBlack::getSource
std::string getSource() const override
Definition: Rainbow+Black.h:50
colormap::Color::b
double b
Definition: colormap.h:14
max
T max(T t1, T t2)
Definition: gdiam.h:48
colormap::Color
Definition: colormap.h:12
colormap
This file was automatically created with "create_c++_header.sh".
Definition: colormap.h:9
colormap::Color::r
double r
Definition: colormap.h:14
colormap::Colormap::WrapperBase
Definition: colormap.h:144
min
T min(T t1, T t2)
Definition: gdiam.h:42