Rainbow.h
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1 /**
2  * This file was automatically created with "create_c++_header.sh".
3  * Do not edit manually.
4  */
5 #pragma once
6 #include "../../colormap.h"
7 
8 namespace colormap
9 {
10  namespace IDL
11  {
12 
13  class Rainbow : public Colormap
14  {
15  private:
16  class Wrapper : public WrapperBase
17  {
18  public:
19 #ifdef float
20 #error "TODO"
21 #endif
22 #define float local_real_t
23 #include "../../../../shaders/glsl/IDL_Rainbow.frag"
24 #undef float
25  };
26 
27  public:
28  Color getColor(double x) const override
29  {
30  Wrapper w;
31  vec4 c = w.colormap(x);
32  Color result;
33  result.r = std::max(0.0, std::min(1.0, c.r));
34  result.g = std::max(0.0, std::min(1.0, c.g));
35  result.b = std::max(0.0, std::min(1.0, c.b));
36  result.a = std::max(0.0, std::min(1.0, c.a));
37  return result;
38  }
39 
40  std::string getTitle() const override
41  {
42  return std::string("Rainbow");
43  }
44 
45  std::string getCategory() const override
46  {
47  return std::string("IDL");
48  }
49 
50  std::string getSource() const override
51  {
52  return std::string(
53  "float colormap_red(float x) {\n"
54  " if (x < 100.0) {\n"
55  " return (-9.55123422981038E-02 * x + 5.86981763554179E+00) * x - 3.13964093701986E+00;\n"
56  " } else {\n"
57  " return 5.25591836734694E+00 * x - 8.32322857142857E+02;\n"
58  " }\n"
59  "}\n"
60  "\n"
61  "float colormap_green(float x) {\n"
62  " if (x < 150.0) {\n"
63  " return 5.24448979591837E+00 * x - 3.20842448979592E+02;\n"
64  " } else {\n"
65  " return -5.25673469387755E+00 * x + 1.34195877551020E+03;\n"
66  " }\n"
67  "}\n"
68  "\n"
69  "float colormap_blue(float x) {\n"
70  " if (x < 80.0) {\n"
71  " return 4.59774436090226E+00 * x - 2.26315789473684E+00;\n"
72  " } else {\n"
73  " return -5.25112244897959E+00 * x + 8.30385102040816E+02;\n"
74  " }\n"
75  "}\n"
76  "\n"
77  "vec4 colormap(float x) {\n"
78  " float t = x * 255.0;\n"
79  " float r = clamp(colormap_red(t) / 255.0, 0.0, 1.0);\n"
80  " float g = clamp(colormap_green(t) / 255.0, 0.0, 1.0);\n"
81  " float b = clamp(colormap_blue(t) / 255.0, 0.0, 1.0);\n"
82  " return vec4(r, g, b, 1.0);\n"
83  "}\n"
84  );
85  }
86  };
87 
88  } // namespace IDL
89 } // namespace colormap
colormap::Colormap
Definition: colormap.h:17
colormap::Color::g
double g
Definition: colormap.h:14
colormap::IDL::Rainbow::getColor
Color getColor(double x) const override
Definition: Rainbow.h:28
colormap::IDL::Rainbow
Definition: Rainbow.h:13
c
constexpr T c
Definition: UnscentedKalmanFilterTest.cpp:43
colormap::Colormap::vec4
Definition: colormap.h:32
colormap::IDL::Rainbow::getTitle
std::string getTitle() const override
Definition: Rainbow.h:40
colormap::IDL::Rainbow::getCategory
std::string getCategory() const override
Definition: Rainbow.h:45
colormap::Color::a
double a
Definition: colormap.h:14
colormap::Color::b
double b
Definition: colormap.h:14
max
T max(T t1, T t2)
Definition: gdiam.h:48
colormap::Color
Definition: colormap.h:12
colormap::IDL::Rainbow::getSource
std::string getSource() const override
Definition: Rainbow.h:50
colormap
This file was automatically created with "create_c++_header.sh".
Definition: colormap.h:9
colormap::Color::r
double r
Definition: colormap.h:14
colormap::Colormap::WrapperBase
Definition: colormap.h:144
min
T min(T t1, T t2)
Definition: gdiam.h:42