Rainbow_18.h
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1 /**
2  * This file was automatically created with "create_c++_header.sh".
3  * Do not edit manually.
4  */
5 #pragma once
6 #include "../../colormap.h"
7 
8 namespace colormap
9 {
10  namespace IDL
11  {
12 
13  class Rainbow18 : public Colormap
14  {
15  private:
16  class Wrapper : public WrapperBase
17  {
18  public:
19 #ifdef float
20 #error "TODO"
21 #endif
22 #define float local_real_t
23 #include "../../../../shaders/glsl/IDL_Rainbow_18.frag"
24 #undef float
25  };
26 
27  public:
28  Color getColor(double x) const override
29  {
30  Wrapper w;
31  vec4 c = w.colormap(x);
32  Color result;
33  result.r = std::max(0.0, std::min(1.0, c.r));
34  result.g = std::max(0.0, std::min(1.0, c.g));
35  result.b = std::max(0.0, std::min(1.0, c.b));
36  result.a = std::max(0.0, std::min(1.0, c.a));
37  return result;
38  }
39 
40  std::string getTitle() const override
41  {
42  return std::string("Rainbow_18");
43  }
44 
45  std::string getCategory() const override
46  {
47  return std::string("IDL");
48  }
49 
50  std::string getSource() const override
51  {
52  return std::string(
53  "vec4 colormap(float x) {\n"
54  " float x16 = x * 16.0;\n"
55  " const float a = 255.0;\n"
56  " const float s = 1.0 / 255.0;\n"
57  " if (x16 < 1.0) {\n"
58  " return vec4(150.0, 0.0, 150.0, a) * s;\n"
59  " } else if (x16 < 2.0) {\n"
60  " return vec4(200.0, 0.0, 200.0, a) * s;\n"
61  " } else if (x16 < 3.0) {\n"
62  " return vec4(100.0, 100.0, 150.0, a) * s;\n"
63  " } else if (x16 < 4.0) {\n"
64  " return vec4(100.0, 100.0, 200.0, a) * s;\n"
65  " } else if (x16 < 5.0) {\n"
66  " return vec4(100.0, 100.0, 255.0, a) * s;\n"
67  " } else if (x16 < 6.0) {\n"
68  " return vec4(0.0, 140.0, 0.0, a) * s;\n"
69  " } else if (x16 < 7.0) {\n"
70  " return vec4(150.0, 170.0, 0.0, a) *s;\n"
71  " } else if (x16 < 8.0) {\n"
72  " return vec4(200.0, 200.0, 0.0, a) * s;\n"
73  " } else if (x16 < 9.0) {\n"
74  " return vec4(150.0, 200.0, 0.0, a) * s;\n"
75  " } else if (x16 < 10.0) {\n"
76  " return vec4(200.0, 255.0, 120.0, a) * s;\n"
77  " } else if (x16 < 11.0) {\n"
78  " return vec4(255.0, 255.0, 0.0, a) * s;\n"
79  " } else if (x16 < 12.0) {\n"
80  " return vec4(255.0, 200.0, 0.0, a) * s;\n"
81  " } else if (x16 < 13.0) {\n"
82  " return vec4(255.0, 160.0, 0.0, a) * s;\n"
83  " } else if (x16 < 14.0) {\n"
84  " return vec4(255.0, 125.0, 0.0, a) * s;\n"
85  " } else if (x16 < 15.0) {\n"
86  " return vec4(200.0, 50.0, 100.0, a) * s;\n"
87  " } else {\n"
88  " return vec4(175.0, 50.0, 75.0, a) * s;\n"
89  " }\n"
90  "}\n"
91  );
92  }
93  };
94 
95  } // namespace IDL
96 } // namespace colormap
colormap::Colormap
Definition: colormap.h:17
colormap::Color::g
double g
Definition: colormap.h:14
c
constexpr T c
Definition: UnscentedKalmanFilterTest.cpp:43
colormap::IDL::Rainbow18::getCategory
std::string getCategory() const override
Definition: Rainbow_18.h:45
colormap::Colormap::vec4
Definition: colormap.h:32
colormap::IDL::Rainbow18
Definition: Rainbow_18.h:13
colormap::IDL::Rainbow18::getColor
Color getColor(double x) const override
Definition: Rainbow_18.h:28
colormap::Color::a
double a
Definition: colormap.h:14
colormap::Color::b
double b
Definition: colormap.h:14
max
T max(T t1, T t2)
Definition: gdiam.h:48
colormap::IDL::Rainbow18::getSource
std::string getSource() const override
Definition: Rainbow_18.h:50
colormap::Color
Definition: colormap.h:12
colormap::IDL::Rainbow18::getTitle
std::string getTitle() const override
Definition: Rainbow_18.h:40
colormap
This file was automatically created with "create_c++_header.sh".
Definition: colormap.h:9
colormap::Color::r
double r
Definition: colormap.h:14
colormap::Colormap::WrapperBase
Definition: colormap.h:144
min
T min(T t1, T t2)
Definition: gdiam.h:42