1 #ifndef SKILLEXECUTIONTREEWIDGET_H
2 #define SKILLEXECUTIONTREEWIDGET_H
8 #include "../memory/MemoryCommunicatorBase.h"
12 using StatusMap = std::map<skills::SkillExecutionID, skills::SkillStatusUpdate>;
18 QWidget* parent =
nullptr) :
45 void executionSelectionChanged(QTreeWidgetItem* current, QTreeWidgetItem* previous);
46 void runContextMenu(
const QPoint& pos);
47 void stopSelectedExecution();
48 void rerunSkillWithSimilarParams();
52 void connectSignals();
58 bool selectionValid();
59 SelectedExecution selectedExecution;
63 #endif // SKILLEXECUTIONTREEWIDGET_H