Steps.h
Go to the documentation of this file.
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/**
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* This file was automatically created with "create_c++_header.sh".
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* Do not edit manually.
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*/
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#pragma once
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#include "../../colormap.h"
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namespace
colormap
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{
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namespace
IDL
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{
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class
Steps
:
public
Colormap
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{
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private
:
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class
Wrapper :
public
WrapperBase
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{
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public
:
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#ifdef float
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#error "TODO"
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#endif
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#define float local_real_t
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#include "../../../../shaders/glsl/IDL_Steps.frag"
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#undef float
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};
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public
:
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Color
getColor
(
double
x)
const override
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{
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Wrapper w;
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vec4
c
= w.colormap(x);
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Color
result;
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result.
r
=
std::max
(0.0,
std::min
(1.0,
c
.r));
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result.
g
=
std::max
(0.0,
std::min
(1.0,
c
.g));
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result.
b
=
std::max
(0.0,
std::min
(1.0,
c
.b));
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result.
a
=
std::max
(0.0,
std::min
(1.0,
c
.a));
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return
result;
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}
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std::string
getTitle
()
const override
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{
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return
std::string(
"Steps"
);
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}
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std::string
getCategory
()
const override
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{
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return
std::string(
"IDL"
);
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}
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std::string
getSource
()
const override
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{
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return
std::string(
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"float colormap_erf(float x) {\n"
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" // erf approximation formula\n"
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" const float pi = 3.141592653589793238462643383279502884197169399;\n"
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" const float a = -8.0 * (pi - 3.0) / (3.0 * pi * (pi - 4.0));\n"
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" float v = 1.0 - exp(-x * x * (4.0 / pi + a * x * x) / (1.0 + a * x * x));\n"
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" return sign(x) * sqrt(v);\n"
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"}\n"
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"\n"
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"float colormap_red(float x) {\n"
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" if (x <= 95.5) {\n"
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" return 8.14475806451613E+00 * x - 5.23967741935484E+02;\n"
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" } else {\n"
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" return colormap_erf((x - 145.0) * 0.028) * 131.0 + 125.0;\n"
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" }\n"
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"}\n"
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"\n"
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"float colormap_green(float x) {\n"
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" if (x < (3.14410256410256E+02 + 2.14285714285714E-01) / (4.25000000000000E+01 + 9.81196581196581E+00)) {\n"
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" return 4.25000000000000E+01 * x - 2.14285714285714E-01;\n"
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" } else if (x < 192.0) { // actual root: 193.529143410603\n"
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" return -9.81196581196581E+00 * x + 3.14410256410256E+02;\n"
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" } else {\n"
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" return ((5.35129859215999E-04 * x - 2.98599683017528E-01) * x + 5.69466901216655E+01) * x - 3.71604038989543E+03;\n"
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" }\n"
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"}\n"
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"\n"
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"float colormap_blue(float x) {\n"
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" if (x < 63.0) {\n"
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" return 8.22620967741936E+00 * x - 2.63729032258065E+02;\n"
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" } else if (x <= 95.5) {\n"
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" return 4.97690615835777E+00 * x - 3.16414039589443E+02;\n"
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" } else {\n"
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" return (((-7.88871743679920E-05 * x + 7.21525684930384E-02) * x - 2.45956037640571E+01) * x + 3.70824713134765E+03) * x - 2.08852518066406E+05;\n"
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" }\n"
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"}\n"
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"\n"
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"vec4 colormap(float x) {\n"
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" float t = x * 255.0 - 0.5;\n"
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" float r = clamp(colormap_red(t) / 255.0, 0.0, 1.0);\n"
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" float g = clamp(colormap_green(t) / 255.0, 0.0, 1.0);\n"
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" float b = clamp(colormap_blue(t) / 255.0, 0.0, 1.0);\n"
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" return vec4(r, g, b, 1.0);\n"
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"}\n"
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);
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}
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};
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}
// namespace IDL
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}
// namespace colormap
colormap::Colormap
Definition:
colormap.h:17
colormap::Color::g
double g
Definition:
colormap.h:14
c
constexpr T c
Definition:
UnscentedKalmanFilterTest.cpp:43
colormap::Colormap::vec4
Definition:
colormap.h:32
colormap::IDL::Steps::getCategory
std::string getCategory() const override
Definition:
Steps.h:45
colormap::Color::a
double a
Definition:
colormap.h:14
colormap::Color::b
double b
Definition:
colormap.h:14
max
T max(T t1, T t2)
Definition:
gdiam.h:48
colormap::IDL::Steps::getColor
Color getColor(double x) const override
Definition:
Steps.h:28
colormap::IDL::Steps::getTitle
std::string getTitle() const override
Definition:
Steps.h:40
colormap::Color
Definition:
colormap.h:12
colormap
This file was automatically created with "create_c++_header.sh".
Definition:
colormap.h:9
colormap::IDL::Steps::getSource
std::string getSource() const override
Definition:
Steps.h:50
colormap::Color::r
double r
Definition:
colormap.h:14
colormap::Colormap::WrapperBase
Definition:
colormap.h:144
min
T min(T t1, T t2)
Definition:
gdiam.h:42
colormap::IDL::Steps
Definition:
Steps.h:13
VisionX
components
pointcloud_processor
DenseCRFSegmentationProcessor
include
colormap
private
IDL
Steps.h
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