Steps.h
Go to the documentation of this file.
1
/**
2
* This file was automatically created with "create_c++_header.sh".
3
* Do not edit manually.
4
*/
5
#pragma once
6
#include "../../colormap.h"
7
8
namespace
colormap
9
{
10
namespace
IDL
11
{
12
13
class
Steps
:
public
Colormap
14
{
15
private
:
16
class
Wrapper :
public
WrapperBase
17
{
18
public
:
19
#ifdef float
20
#error "TODO"
21
#endif
22
#define float local_real_t
23
#include "../../../../shaders/glsl/IDL_Steps.frag"
24
#undef float
25
};
26
27
public
:
28
Color
29
getColor
(
double
x)
const override
30
{
31
Wrapper w;
32
vec4
c
= w.colormap(x);
33
Color
result;
34
result.
r
=
std::max
(0.0,
std::min
(1.0,
c
.r));
35
result.
g
=
std::max
(0.0,
std::min
(1.0,
c
.g));
36
result.
b
=
std::max
(0.0,
std::min
(1.0,
c
.b));
37
result.
a
=
std::max
(0.0,
std::min
(1.0,
c
.a));
38
return
result;
39
}
40
41
std::string
42
getTitle
()
const override
43
{
44
return
std::string(
"Steps"
);
45
}
46
47
std::string
48
getCategory
()
const override
49
{
50
return
std::string(
"IDL"
);
51
}
52
53
std::string
54
getSource
()
const override
55
{
56
return
std::string(
57
"float colormap_erf(float x) {\n"
58
" // erf approximation formula\n"
59
" const float pi = 3.141592653589793238462643383279502884197169399;\n"
60
" const float a = -8.0 * (pi - 3.0) / (3.0 * pi * (pi - 4.0));\n"
61
" float v = 1.0 - exp(-x * x * (4.0 / pi + a * x * x) / (1.0 + a * x * "
62
"x));\n"
63
" return sign(x) * sqrt(v);\n"
64
"}\n"
65
"\n"
66
"float colormap_red(float x) {\n"
67
" if (x <= 95.5) {\n"
68
" return 8.14475806451613E+00 * x - 5.23967741935484E+02;\n"
69
" } else {\n"
70
" return colormap_erf((x - 145.0) * 0.028) * 131.0 + 125.0;\n"
71
" }\n"
72
"}\n"
73
"\n"
74
"float colormap_green(float x) {\n"
75
" if (x < (3.14410256410256E+02 + 2.14285714285714E-01) / "
76
"(4.25000000000000E+01 + 9.81196581196581E+00)) {\n"
77
" return 4.25000000000000E+01 * x - 2.14285714285714E-01;\n"
78
" } else if (x < 192.0) { // actual root: 193.529143410603\n"
79
" return -9.81196581196581E+00 * x + 3.14410256410256E+02;\n"
80
" } else {\n"
81
" return ((5.35129859215999E-04 * x - 2.98599683017528E-01) * x + "
82
"5.69466901216655E+01) * x - 3.71604038989543E+03;\n"
83
" }\n"
84
"}\n"
85
"\n"
86
"float colormap_blue(float x) {\n"
87
" if (x < 63.0) {\n"
88
" return 8.22620967741936E+00 * x - 2.63729032258065E+02;\n"
89
" } else if (x <= 95.5) {\n"
90
" return 4.97690615835777E+00 * x - 3.16414039589443E+02;\n"
91
" } else {\n"
92
" return (((-7.88871743679920E-05 * x + 7.21525684930384E-02) * x - "
93
"2.45956037640571E+01) * x + 3.70824713134765E+03) * x - "
94
"2.08852518066406E+05;\n"
95
" }\n"
96
"}\n"
97
"\n"
98
"vec4 colormap(float x) {\n"
99
" float t = x * 255.0 - 0.5;\n"
100
" float r = clamp(colormap_red(t) / 255.0, 0.0, 1.0);\n"
101
" float g = clamp(colormap_green(t) / 255.0, 0.0, 1.0);\n"
102
" float b = clamp(colormap_blue(t) / 255.0, 0.0, 1.0);\n"
103
" return vec4(r, g, b, 1.0);\n"
104
"}\n"
);
105
}
106
};
107
108
}
// namespace IDL
109
}
// namespace colormap
colormap::Colormap
Definition:
colormap.h:17
colormap::Color::g
double g
Definition:
colormap.h:14
c
constexpr T c
Definition:
UnscentedKalmanFilterTest.cpp:46
colormap::Colormap::vec4
Definition:
colormap.h:33
colormap::IDL::Steps::getCategory
std::string getCategory() const override
Definition:
Steps.h:48
Color
uint32_t Color
RGBA color.
Definition:
color.h:8
colormap::Color::a
double a
Definition:
colormap.h:14
colormap::Color::b
double b
Definition:
colormap.h:14
max
T max(T t1, T t2)
Definition:
gdiam.h:51
colormap::IDL::Steps::getColor
Color getColor(double x) const override
Definition:
Steps.h:29
colormap::IDL::Steps::getTitle
std::string getTitle() const override
Definition:
Steps.h:42
colormap::Color
Definition:
colormap.h:12
colormap
This file was automatically created with "create_c++_header.sh".
Definition:
colormap.h:9
colormap::IDL::Steps::getSource
std::string getSource() const override
Definition:
Steps.h:54
colormap::Color::r
double r
Definition:
colormap.h:14
colormap::Colormap::WrapperBase
Definition:
colormap.h:146
min
T min(T t1, T t2)
Definition:
gdiam.h:44
colormap::IDL::Steps
Definition:
Steps.h:13
VisionX
components
pointcloud_processor
DenseCRFSegmentationProcessor
include
colormap
private
IDL
Steps.h
Generated on Sat Mar 29 2025 09:17:36 for armarx_documentation by
1.8.17