Stern_Special.h
Go to the documentation of this file.
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/**
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* This file was automatically created with "create_c++_header.sh".
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* Do not edit manually.
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*/
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#pragma once
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#include "../../colormap.h"
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namespace
colormap
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{
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namespace
IDL
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{
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class
SternSpecial
:
public
Colormap
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{
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private
:
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class
Wrapper :
public
WrapperBase
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{
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public
:
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#ifdef float
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#error "TODO"
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#endif
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#define float local_real_t
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#include "../../../../shaders/glsl/IDL_Stern_Special.frag"
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#undef float
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};
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public
:
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Color
getColor
(
double
x)
const override
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{
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Wrapper w;
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vec4
c
= w.colormap(x);
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Color
result;
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result.
r
=
std::max
(0.0,
std::min
(1.0,
c
.r));
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result.
g
=
std::max
(0.0,
std::min
(1.0,
c
.g));
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result.
b
=
std::max
(0.0,
std::min
(1.0,
c
.b));
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result.
a
=
std::max
(0.0,
std::min
(1.0,
c
.a));
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return
result;
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}
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std::string
getTitle
()
const override
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{
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return
std::string(
"Stern_Special"
);
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}
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std::string
getCategory
()
const override
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{
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return
std::string(
"IDL"
);
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}
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std::string
getSource
()
const override
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{
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return
std::string(
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"float colormap_red(float x) {\n"
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" if (x < (3.27037346938775E+02 + 9.33750000000000E+00) / (1.81250000000000E+01 + 5.18306122448980E+00)) { // 14.0428817217\n"
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" return 1.81250000000000E+01 * x - 9.33750000000000E+00;\n"
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" } else if (x <= 64.0) {\n"
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" return -5.18306122448980E+00 * x + 3.27037346938775E+02;\n"
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" } else {\n"
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" return x;\n"
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" }\n"
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"}\n"
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"\n"
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"float colormap_blue(float x) {\n"
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" if (x < (8.01533134203946E+02 + 1.96917113893858E+00) / (1.99964221824687E+00 + 4.25020839121978E+00)) { // 128.063441841\n"
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" return 1.99964221824687E+00 * x - 1.96917113893858E+00;\n"
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" } else if (x < (8.01533134203946E+02 + 7.17997825045893E+02) / (3.80632931598691E+00 + 4.25020839121978E+00)) {\n"
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" return -4.25020839121978E+00 * x + 8.01533134203946E+02;\n"
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" } else {\n"
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" return 3.80632931598691E+00 * x - 7.17997825045893E+02;\n"
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" }\n"
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"}\n"
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"\n"
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"vec4 colormap(float x) {\n"
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" float t = x * 255.0;\n"
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" float r = clamp(colormap_red(t) / 255.0, 0.0, 1.0);\n"
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" float b = clamp(colormap_blue(t) / 255.0, 0.0, 1.0);\n"
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" return vec4(r, x, b, 1.0);\n"
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"}\n"
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);
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}
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};
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}
// namespace IDL
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}
// namespace colormap
colormap::Colormap
Definition:
colormap.h:17
colormap::Color::g
double g
Definition:
colormap.h:14
c
constexpr T c
Definition:
UnscentedKalmanFilterTest.cpp:43
colormap::IDL::SternSpecial::getColor
Color getColor(double x) const override
Definition:
Stern_Special.h:28
colormap::Colormap::vec4
Definition:
colormap.h:32
colormap::IDL::SternSpecial::getSource
std::string getSource() const override
Definition:
Stern_Special.h:50
colormap::IDL::SternSpecial::getTitle
std::string getTitle() const override
Definition:
Stern_Special.h:40
colormap::IDL::SternSpecial
Definition:
Stern_Special.h:13
colormap::Color::a
double a
Definition:
colormap.h:14
colormap::Color::b
double b
Definition:
colormap.h:14
max
T max(T t1, T t2)
Definition:
gdiam.h:48
colormap::Color
Definition:
colormap.h:12
colormap
This file was automatically created with "create_c++_header.sh".
Definition:
colormap.h:9
colormap::Color::r
double r
Definition:
colormap.h:14
colormap::Colormap::WrapperBase
Definition:
colormap.h:144
min
T min(T t1, T t2)
Definition:
gdiam.h:42
colormap::IDL::SternSpecial::getCategory
std::string getCategory() const override
Definition:
Stern_Special.h:45
VisionX
components
pointcloud_processor
DenseCRFSegmentationProcessor
include
colormap
private
IDL
Stern_Special.h
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