skill_ids.cpp
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1 #include "skill_ids.h"
2 
5 
6 #include "constants.h"
7 
9 {
12  };
13 
15  .providerId = SkillProviderID,
16  .skillName = constants::CreateHumanProfile,
17  };
18 
20  .providerId = SkillProviderID,
21  .skillName = constants::CreateHumanPose,
22  };
23 
25  .providerId = SkillProviderID,
27  };
28 
29 } // namespace VisionX::person_simulator::skills::skill_ids
VisionX::person_simulator::skills::CreateHumanPose
Definition: CreateHumanPose.h:37
ProviderID.h
VisionX::person_simulator::skills::constants::CreateHumanPose
const std::string CreateHumanPose
Definition: constants.h:32
SkillID.h
VisionX::person_simulator::skills::constants::CreateHumanPoseWithFaceRecognition
const std::string CreateHumanPoseWithFaceRecognition
Definition: constants.h:33
armarx::skills::ProviderID::providerName
std::string providerName
Definition: ProviderID.h:28
constants.h
VisionX::person_simulator::skills::CreateHumanProfile
Definition: CreateHumanProfile.h:37
VisionX::person_simulator::skills::skill_ids::SkillProviderID
const armarx::skills::ProviderID SkillProviderID
Definition: skill_ids.h:30
VisionX::person_simulator::skills::constants::CreateHumanProfile
const std::string CreateHumanProfile
Definition: constants.h:31
skill_ids.h
VisionX::person_simulator::skills::CreateHumanPoseWithFaceRecognition
Definition: CreateHumanPoseWithFaceRecognition.h:37
armarx::skills::ProviderID
Definition: ProviderID.h:12
VisionX::person_simulator::skills::skill_ids
Definition: skill_ids.cpp:8
armarx::skills::SkillID
Definition: SkillID.h:14