#include <VisionX/components/image_processor/ValveAttention/hog.h>
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void | findSalientRegions (const CByteImage *origin, CFloatImage *saliencyImage) |
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| HoG (int numOfBing=16, int sampleTime=500, int numOfHistory=2, int minRandomWindow=20, int randomWindowScaleFloor=1, int randomWindowScaleCeil=2) |
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void | loadTrainingData (std::string path) |
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void | setParameters (bool useHough, bool useHoG) |
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Definition at line 48 of file hog.h.
◆ HoG()
HoG |
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int |
numOfBing = 16 , |
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int |
sampleTime = 500 , |
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int |
numOfHistory = 2 , |
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int |
minRandomWindow = 20 , |
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int |
randomWindowScaleFloor = 1 , |
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int |
randomWindowScaleCeil = 2 |
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) |
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◆ findSalientRegions()
void findSalientRegions |
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const CByteImage * |
origin, |
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CFloatImage * |
saliencyImage |
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) |
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◆ loadTrainingData()
void loadTrainingData |
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std::string |
path | ) |
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◆ setParameters()
void setParameters |
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bool |
useHough, |
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bool |
useHoG |
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) |
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The documentation for this class was generated from the following files:
- VisionX/components/image_processor/ValveAttention/hog.h
- VisionX/components/image_processor/ValveAttention/hog.cpp