DebugDrawerToArViz Member List

This is the complete list of members for DebugDrawerToArViz, including all inherited members.

clearAll(const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
clearDebugLayer(const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
clearLayer(const std::string &layer, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
clearSelections(const std::string &, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
deselect(const std::string &layer, const std::string &elementName, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
disableAllLayers(const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
disableSelections(const std::string &, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
enableAllLayers(const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
enableDebugLayerVisu(bool visible, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
enableLayerVisu(const std::string &layer, bool visible, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
enableSelections(const std::string &, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
exportLayer(const std::string &filename, const std::string &layerName, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
exportScene(const std::string &filename, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
getSelections(const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
hasLayer(const std::string &, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
layerBlackWhitelistDebugDrawerToArViz
layerInformation(const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
layerNames(const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
remove24BitColoredPointCloudDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
remove24BitColoredPointCloudVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
removeArrowDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
removeArrowVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
removeBoxDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
removeBoxVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
removeCircleDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
removeCircleVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
removeColoredPointCloudDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
removeColoredPointCloudVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
removeCylinderDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
removeCylinderVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
removeLayer(const std::string &, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
removeLineDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
removeLineSetDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
removeLineSetVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
removeLineVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
removePointCloudDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
removePointCloudVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
removePolygonDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
removePolygonVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
removePoseDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
removePoseVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
removeRobotVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
removeSphereDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
removeSphereVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
removeTextDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
removeTextVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
removeTriMeshDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
removeTriMeshVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
select(const std::string &layer, const std::string &elementName, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
set24BitColoredPointCloudDebugLayerVisu(const std::string &name, const DebugDrawer24BitColoredPointCloud &pointCloud, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
set24BitColoredPointCloudVisu(const std::string &layer, const std::string &name, const DebugDrawer24BitColoredPointCloud &pointCloud, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
setArrowDebugLayerVisu(const std::string &name, const Vector3BasePtr &position, const Vector3BasePtr &direction, const DrawColor &color, Ice::Float length, Ice::Float width, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
setArrowVisu(const std::string &layer, const std::string &name, const Vector3BasePtr &position, const Vector3BasePtr &direction, const DrawColor &color, Ice::Float length, Ice::Float width, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
setArViz(viz::Client arviz)DebugDrawerToArViz
setBoxDebugLayerVisu(const std::string &name, const PoseBasePtr &globalPose, const Vector3BasePtr &dimensions, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
setBoxVisu(const std::string &layer, const std::string &name, const PoseBasePtr &globalPose, const Vector3BasePtr &dimensions, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
setCircleArrowVisu(const std::string &layer, const std::string &name, const Vector3BasePtr &globalPosition, const Vector3BasePtr &directionVec, Ice::Float radius, Ice::Float circleCompletion, Ice::Float width, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
setCircleDebugLayerVisu(const std::string &name, const Vector3BasePtr &globalPosition, const Vector3BasePtr &directionVec, Ice::Float radius, Ice::Float circleCompletion, Ice::Float width, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
setColoredPointCloudVisu(const std::string &layer, const std::string &name, const DebugDrawerColoredPointCloud &pointCloud, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
setCylinderDebugLayerVisu(const std::string &name, const Vector3BasePtr &globalPosition, const Vector3BasePtr &direction, Ice::Float length, Ice::Float radius, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
setCylinderVisu(const std::string &layer, const std::string &name, const Vector3BasePtr &globalPosition, const Vector3BasePtr &direction, Ice::Float length, Ice::Float radius, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
setLineDebugLayerVisu(const std::string &name, const Vector3BasePtr &globalPosition1, const Vector3BasePtr &globalPosition2, Ice::Float lineWidth, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
setLineSetDebugLayerVisu(const std::string &name, const DebugDrawerLineSet &lineSet, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
setLineSetVisu(const std::string &layer, const std::string &name, const DebugDrawerLineSet &lineSet, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
setLineVisu(const std::string &layer, const std::string &name, const Vector3BasePtr &globalPosition1, const Vector3BasePtr &globalPosition2, Ice::Float lineWidth, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
setPointCloudDebugLayerVisu(const std::string &name, const DebugDrawerPointCloud &pointCloud, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
setPointCloudVisu(const std::string &layer, const std::string &name, const DebugDrawerPointCloud &pointCloud, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
setPolygonDebugLayerVisu(const std::string &name, const PolygonPointList &polygonPoints, const DrawColor &colorInner, const DrawColor &colorBorder, Ice::Float lineWidth, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
setPolygonVisu(const std::string &layer, const std::string &name, const PolygonPointList &polygonPoints, const DrawColor &colorInner, const DrawColor &colorBorder, Ice::Float lineWidth, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
setPoseDebugLayerVisu(const std::string &name, const PoseBasePtr &globalPose, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
setPoseVisu(const std::string &layer, const std::string &name, const PoseBasePtr &globalPose, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
setRobotVisu(const std::string &layer, const std::string &name, const std::string &robotFile, const std::string &armarxProject, DrawStyle drawStyleType, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
setScaledPoseDebugLayerVisu(const std::string &name, const PoseBasePtr &globalPose, Ice::Float scale, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
setScaledPoseVisu(const std::string &layer, const std::string &name, const PoseBasePtr &globalPose, Ice::Float scale, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
setSphereDebugLayerVisu(const std::string &name, const Vector3BasePtr &globalPosition, const DrawColor &color, Ice::Float radius, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
setSphereVisu(const std::string &layer, const std::string &name, const Vector3BasePtr &globalPosition, const DrawColor &color, Ice::Float radius, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
setTextDebugLayerVisu(const std::string &name, const std::string &text, const Vector3BasePtr &globalPosition, const DrawColor &color, Ice::Int size, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
setTextVisu(const std::string &layer, const std::string &name, const std::string &text, const Vector3BasePtr &globalPosition, const DrawColor &color, Ice::Int size, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
setTriMeshDebugLayerVisu(const std::string &name, const DebugDrawerTriMesh &triMesh, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
setTriMeshVisu(const std::string &layer, const std::string &name, const DebugDrawerTriMesh &triMesh, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
updateBlackWhitelist(const BlackWhitelistUpdate &update, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
updateRobotColor(const std::string &layer, const std::string &name, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
updateRobotConfig(const std::string &layer, const std::string &name, const NameValueMap &configuration, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
updateRobotNodeColor(const std::string &layer, const std::string &name, const std::string &robotNodeName, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz
updateRobotPose(const std::string &layer, const std::string &name, const PoseBasePtr &globalPose, const Ice::Current &=Ice::emptyCurrent) overrideDebugDrawerToArViz