clearAll(const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
clearDebugLayer(const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
clearLayer(const std::string &layer, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
clearSelections(const std::string &, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
deselect(const std::string &layer, const std::string &elementName, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
disableAllLayers(const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
disableSelections(const std::string &, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
enableAllLayers(const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
enableDebugLayerVisu(bool visible, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
enableLayerVisu(const std::string &layer, bool visible, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
enableSelections(const std::string &, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
exportLayer(const std::string &filename, const std::string &layerName, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
exportScene(const std::string &filename, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
getSelections(const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
hasLayer(const std::string &, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
layerBlackWhitelist | DebugDrawerToArViz | |
layerInformation(const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
layerNames(const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
remove24BitColoredPointCloudDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
remove24BitColoredPointCloudVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
removeArrowDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
removeArrowVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
removeBoxDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
removeBoxVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
removeCircleDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
removeCircleVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
removeColoredPointCloudDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
removeColoredPointCloudVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
removeCylinderDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
removeCylinderVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
removeLayer(const std::string &, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
removeLineDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
removeLineSetDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
removeLineSetVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
removeLineVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
removePointCloudDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
removePointCloudVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
removePolygonDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
removePolygonVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
removePoseDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
removePoseVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
removeRobotVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
removeSphereDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
removeSphereVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
removeTextDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
removeTextVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
removeTriMeshDebugLayerVisu(const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
removeTriMeshVisu(const std::string &layer, const std::string &name, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
select(const std::string &layer, const std::string &elementName, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
set24BitColoredPointCloudDebugLayerVisu(const std::string &name, const DebugDrawer24BitColoredPointCloud &pointCloud, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
set24BitColoredPointCloudVisu(const std::string &layer, const std::string &name, const DebugDrawer24BitColoredPointCloud &pointCloud, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
setArrowDebugLayerVisu(const std::string &name, const Vector3BasePtr &position, const Vector3BasePtr &direction, const DrawColor &color, Ice::Float length, Ice::Float width, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
setArrowVisu(const std::string &layer, const std::string &name, const Vector3BasePtr &position, const Vector3BasePtr &direction, const DrawColor &color, Ice::Float length, Ice::Float width, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
setArViz(viz::Client arviz) | DebugDrawerToArViz | |
setBoxDebugLayerVisu(const std::string &name, const PoseBasePtr &globalPose, const Vector3BasePtr &dimensions, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
setBoxVisu(const std::string &layer, const std::string &name, const PoseBasePtr &globalPose, const Vector3BasePtr &dimensions, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
setCircleArrowVisu(const std::string &layer, const std::string &name, const Vector3BasePtr &globalPosition, const Vector3BasePtr &directionVec, Ice::Float radius, Ice::Float circleCompletion, Ice::Float width, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
setCircleDebugLayerVisu(const std::string &name, const Vector3BasePtr &globalPosition, const Vector3BasePtr &directionVec, Ice::Float radius, Ice::Float circleCompletion, Ice::Float width, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
setColoredPointCloudVisu(const std::string &layer, const std::string &name, const DebugDrawerColoredPointCloud &pointCloud, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
setCylinderDebugLayerVisu(const std::string &name, const Vector3BasePtr &globalPosition, const Vector3BasePtr &direction, Ice::Float length, Ice::Float radius, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
setCylinderVisu(const std::string &layer, const std::string &name, const Vector3BasePtr &globalPosition, const Vector3BasePtr &direction, Ice::Float length, Ice::Float radius, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
setLineDebugLayerVisu(const std::string &name, const Vector3BasePtr &globalPosition1, const Vector3BasePtr &globalPosition2, Ice::Float lineWidth, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
setLineSetDebugLayerVisu(const std::string &name, const DebugDrawerLineSet &lineSet, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
setLineSetVisu(const std::string &layer, const std::string &name, const DebugDrawerLineSet &lineSet, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
setLineVisu(const std::string &layer, const std::string &name, const Vector3BasePtr &globalPosition1, const Vector3BasePtr &globalPosition2, Ice::Float lineWidth, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
setPointCloudDebugLayerVisu(const std::string &name, const DebugDrawerPointCloud &pointCloud, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
setPointCloudVisu(const std::string &layer, const std::string &name, const DebugDrawerPointCloud &pointCloud, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
setPolygonDebugLayerVisu(const std::string &name, const PolygonPointList &polygonPoints, const DrawColor &colorInner, const DrawColor &colorBorder, Ice::Float lineWidth, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
setPolygonVisu(const std::string &layer, const std::string &name, const PolygonPointList &polygonPoints, const DrawColor &colorInner, const DrawColor &colorBorder, Ice::Float lineWidth, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
setPoseDebugLayerVisu(const std::string &name, const PoseBasePtr &globalPose, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
setPoseVisu(const std::string &layer, const std::string &name, const PoseBasePtr &globalPose, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
setRobotVisu(const std::string &layer, const std::string &name, const std::string &robotFile, const std::string &armarxProject, DrawStyle drawStyleType, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
setScaledPoseDebugLayerVisu(const std::string &name, const PoseBasePtr &globalPose, Ice::Float scale, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
setScaledPoseVisu(const std::string &layer, const std::string &name, const PoseBasePtr &globalPose, Ice::Float scale, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
setSphereDebugLayerVisu(const std::string &name, const Vector3BasePtr &globalPosition, const DrawColor &color, Ice::Float radius, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
setSphereVisu(const std::string &layer, const std::string &name, const Vector3BasePtr &globalPosition, const DrawColor &color, Ice::Float radius, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
setTextDebugLayerVisu(const std::string &name, const std::string &text, const Vector3BasePtr &globalPosition, const DrawColor &color, Ice::Int size, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
setTextVisu(const std::string &layer, const std::string &name, const std::string &text, const Vector3BasePtr &globalPosition, const DrawColor &color, Ice::Int size, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
setTriMeshDebugLayerVisu(const std::string &name, const DebugDrawerTriMesh &triMesh, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
setTriMeshVisu(const std::string &layer, const std::string &name, const DebugDrawerTriMesh &triMesh, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
updateBlackWhitelist(const BlackWhitelistUpdate &update, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
updateRobotColor(const std::string &layer, const std::string &name, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
updateRobotConfig(const std::string &layer, const std::string &name, const NameValueMap &configuration, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
updateRobotNodeColor(const std::string &layer, const std::string &name, const std::string &robotNodeName, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |
updateRobotPose(const std::string &layer, const std::string &name, const PoseBasePtr &globalPose, const Ice::Current &=Ice::emptyCurrent) override | DebugDrawerToArViz | |