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This is the complete list of members for TotalNodeCount, including all inherited members.
allocatedComputingPower(const Ice::Current &=Ice::emptyCurrent) override | TotalNodeCount | |
allocateNextTime | TotalNodeCount | protected |
armarx::GenericFactory class | TotalNodeCount | friend |
nodeCount | TotalNodeCount | protected |
setCurrentStateAsInitialState(const ::Ice::Current &=Ice::emptyCurrent) override | ComputingPowerRequestStrategy | inline |
shouldAllocateComputingPower(const ::Ice::Current &=Ice::emptyCurrent) override | TotalNodeCount | inlinevirtual |
TotalNodeCount(Ice::Long nodeCountDelta, bool skipping) | TotalNodeCount | inline |
TotalNodeCount() | TotalNodeCount | inlineprotected |
updateNodeCount(Ice::Long newCount, const Ice::Current &=Ice::emptyCurrent) override | TotalNodeCount | inline |
updateNodeCreations(Ice::Long, Ice::Long, const Ice::Current &=Ice::emptyCurrent) override | ComputingPowerRequestStrategy | inline |
updateTaskStatus(armarx::TaskStatus::Status, const Ice::Current &=Ice::emptyCurrent) override | ComputingPowerRequestStrategy | inline |
~ComputingPowerRequestStrategy() override=default | ComputingPowerRequestStrategy |