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A operation to deselect a object. More...
#include <MemoryX/gui-plugins/SceneEditor/controller/DeselectOperation.h>
Public Member Functions | |
const OperationPtr | createInverseOperation () const override |
Returns a new operation, which selects the object again. More... | |
DeselectOperation (const std::shared_ptr< memoryxcontroller::MemoryXController > &memoryXController, const std::shared_ptr< scene3D::Scene > &scene, const std::string &objectId) | |
Creates a new operation, which deselects a object. More... | |
Public Member Functions inherited from Operation | |
std::string | getObjectId () const |
Returns the ID of the object, this Operation is working on. More... | |
virtual bool | isExecuteable () |
Return wehether the operation can be executed currently. More... | |
Operation (const std::shared_ptr< memoryxcontroller::MemoryXController > &memoryXController, const std::shared_ptr< scene3D::Scene > &scene) | |
A constructor. More... | |
Operation (const std::shared_ptr< memoryxcontroller::MemoryXController > &memoryXController, const std::shared_ptr< scene3D::Scene > &scene, const std::string &objectId) | |
A constructor. More... | |
Protected Member Functions | |
void | executeOnScene () override |
Deselects the object. More... | |
void | executeOnWorkingMemory () override |
Because the WorkingMemory does not support selection, nothing is done on the WorkingMemory. More... | |
Protected Member Functions inherited from Operation | |
const std::shared_ptr< memoryxcontroller::MemoryXController > | getMemoryXController () const |
Returns the the MemoryXController to execute the Operation at. More... | |
const std::shared_ptr< scene3D::Scene > | getScene () const |
Returns the the Scene to execute the Operation at. More... | |
void | setObjectId (const std::string &objectId) |
Sets the ID, this operation is working on. More... | |
A operation to deselect a object.
Definition at line 41 of file DeselectOperation.h.
DeselectOperation | ( | const std::shared_ptr< memoryxcontroller::MemoryXController > & | memoryXController, |
const std::shared_ptr< scene3D::Scene > & | scene, | ||
const std::string & | objectId | ||
) |
Creates a new operation, which deselects a object.
memoryXController | The MemoryXController to deselect the object at. (This is currently not used.) |
scene | The scene to deselect the object at. |
objectId | The ID of the object to deselect. |
Definition at line 33 of file DeselectOperation.cpp.
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overridevirtual |
Returns a new operation, which selects the object again.
Implements Operation.
Definition at line 39 of file DeselectOperation.cpp.
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overrideprotectedvirtual |
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overrideprotectedvirtual |
Because the WorkingMemory does not support selection, nothing is done on the WorkingMemory.
Implements Operation.
Definition at line 53 of file DeselectOperation.cpp.