SceneEditorWidget Class Reference

This class provides a widget which contains all buttons for the scene. More...

#include <MemoryX/gui-plugins/SceneEditor/gui/SceneEditorWidget.h>

+ Inheritance diagram for SceneEditorWidget:

Signals

void sizeChangedSignal (QSize newSize)
 Signal emitted when the size of the widget has changed. More...
 

Public Member Functions

void postDocking ()
 
void retranslate ()
 Translates all translatable strings in this dialog. More...
 
 SceneEditorWidget (const controller::ControllerPtr &control, QWidget *parent=0)
 Constructor. More...
 
 ~SceneEditorWidget () override
 

Detailed Description

This class provides a widget which contains all buttons for the scene.

See also
gui::SceneGraphWidget

Definition at line 51 of file SceneEditorWidget.h.

Constructor & Destructor Documentation

◆ SceneEditorWidget()

SceneEditorWidget ( const controller::ControllerPtr control,
QWidget *  parent = 0 
)
explicit

Constructor.

Constructs a scene editor widget. Expects controller::ControllerPtr to trigger operations.

Parameters
controlshared pointer to controller::Controller
parentparent widget

Definition at line 31 of file SceneEditorWidget.cpp.

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◆ ~SceneEditorWidget()

~SceneEditorWidget ( )
override

Definition at line 227 of file SceneEditorWidget.cpp.

Member Function Documentation

◆ postDocking()

void postDocking ( )

Definition at line 482 of file SceneEditorWidget.cpp.

◆ retranslate()

void retranslate ( )

Translates all translatable strings in this dialog.

Definition at line 470 of file SceneEditorWidget.cpp.

◆ sizeChangedSignal

void sizeChangedSignal ( QSize  newSize)
signal

Signal emitted when the size of the widget has changed.

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The documentation for this class was generated from the following files: