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The entity edit dialog is a superclass for all edit dialogs used to set attributes of entites. More...
#include <MemoryX/gui-plugins/PriorMemoryEditor/EntityAttributesEditTab.h>
Public Member Functions | |
EntityAttributesEditTab (QWidget *parent=0) | |
virtual void | updateEntity (const EntityPtr &entity, std::string filesDBName)=0 |
Pure virtual method. More... | |
virtual void | updateGui (const EntityPtr &entity)=0 |
Pure virtual method. More... | |
The entity edit dialog is a superclass for all edit dialogs used to set attributes of entites.
Currently the dialogs are used by the PriorMemoryEditor gui plugin.
Definition at line 36 of file EntityAttributesEditTab.h.
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inlineexplicit |
Definition at line 41 of file EntityAttributesEditTab.h.
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pure virtual |
Pure virtual method.
Implement this in order to update the entity with information edited in the gui
entity | the entity to update |
Implemented in MotionAttributesEditTab, RecognitionAttributesEditTab, and ManipulationAttributesEditTab.
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pure virtual |
Pure virtual method.
Implement this in order to update the dialog with the information contained in the entity provided as parameter.
entity | the entity used for updating the Gui |
Implemented in MotionAttributesEditTab, RecognitionAttributesEditTab, and ManipulationAttributesEditTab.