MotionModelRobotHand Member List
This is the complete list of members for
MotionModelRobotHand
, including all inherited members.
AbstractMotionModel
(armarx::RobotStateComponentInterfacePrx robotStateProxy)
AbstractMotionModel
AbstractMotionModel
()
AbstractMotionModel
protected
armarx::GenericFactory
class
MotionModelRobotHand
friend
eMotionModelAttachedToOtherObject
enum value
AbstractMotionModel
eMotionModelKBM
enum value
AbstractMotionModel
eMotionModelRobotHand
enum value
AbstractMotionModel
eMotionModelStaticObject
enum value
AbstractMotionModel
EMotionModelType
enum name
AbstractMotionModel
getMotionModelName
()
AbstractMotionModel
virtual
getMotionModelType
() override
MotionModelRobotHand
inline
virtual
getMotionModelTypeByName
(std::string motionModelName)
AbstractMotionModel
static
getPoseAtLastLocalisation
(const Ice::Current &=Ice::emptyCurrent) override
AbstractMotionModel
getPredictedPose
(const Ice::Current &=Ice::emptyCurrent) override
AbstractMotionModel
getPredictedPoseAtStartOfCurrentLocalization
(const Ice::Current &=Ice::emptyCurrent) override
AbstractMotionModel
getPredictedPoseInternal
() override
MotionModelRobotHand
protected
virtual
getUncertainty
(const Ice::Current &=Ice::emptyCurrent) override
AbstractMotionModel
getUncertaintyAtStartOfCurrentLocalization
(const Ice::Current &=Ice::emptyCurrent) override
AbstractMotionModel
getUncertaintyInternal
() override
MotionModelRobotHand
protected
virtual
MotionModelRobotHand
(armarx::RobotStateComponentInterfacePrx robotStateProxy, std::string handNodeName)
MotionModelRobotHand
MotionModelRobotHand
()
MotionModelRobotHand
inline
protected
motionPredictionLock
AbstractMotionModel
protected
robotName
MotionModelRobotHand
protected
savePredictedPoseAtStartOfCurrentLocalization
(const Ice::Current &=Ice::emptyCurrent) override
AbstractMotionModel
setPoseAtLastLocalisation
(const armarx::LinkedPoseBasePtr &poseAtLastLocalization, const armarx::PoseBasePtr &globalRobotPoseAtLastLocalization, const MultivariateNormalDistributionBasePtr &uncertaintyAtLastLocalization, const Ice::Current &c=Ice::emptyCurrent) override
MotionModelRobotHand
syncedRobot
MotionModelRobotHand
protected
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