|
ObjectComparisonResult | compare (const ObjectClassBasePtr &objClass, const ObjectClassBasePtr &other, const Ice::Current &=Ice::emptyCurrent) const override |
| Checks whether an object class is equal to another or if they contain an equal parent class. More...
|
|
ObjectClassList | getAllParentClasses (const std::string &className, const ::Ice::Current &=Ice::emptyCurrent) const override |
| Retrieves recursively all parent classes for an object class from the database. More...
|
|
ObjectClassList | getChildClasses (const std::string &parentClassName, const ::Ice::Current &=Ice::emptyCurrent) const override |
| Retrieve child classes of a class. More...
|
|
ObjectClassList | getClassWithSubclasses (const std::string &rootClassName, const ::Ice::Current &=Ice::emptyCurrent) const override |
| Retrieve class and all subclasses. More...
|
|
ObjectClassBasePtr | getObjectClassById (const ::std::string &id, const ::Ice::Current &=Ice::emptyCurrent) const override |
| Retrieve a persistent object class by id. More...
|
|
ObjectClassBasePtr | getObjectClassByName (const ::std::string &name, const ::Ice::Current &=Ice::emptyCurrent) const override |
| Retrieve a persistent object class by name. More...
|
|
ObjectClassBasePtr | getObjectClassByNameWithAllParents (const ::std::string &name, const ::Ice::Current &=Ice::emptyCurrent) const override |
| Retrieve a object class with all the parent classes, that means also the parent classes of the direct parent classes and so on. More...
|
|
ObjectClassList | getParentClasses (const std::string &className, const ::Ice::Current &=Ice::emptyCurrent) const override |
| Retrieve direct parent classes of a class. More...
|
|
bool | isParentClass (const ::std::string &className, const ::std::string &parentCandidate, const ::Ice::Current &=Ice::emptyCurrent) const override |
|
| PersistentObjectClassSegment (CollectionInterfacePrx entityCollection, Ice::CommunicatorPtr ic, bool useMongoIds=true) |
| Creates a new peristent object class segment. More...
|
|
std::string | addEntity (const EntityBasePtr &entity, const ::Ice::Current &c=Ice::emptyCurrent) override |
| addEntity add new entity and return the newly generated entity ID More...
|
|
EntityIdList | addEntityList (const EntityBaseList &entityList, const Ice::Current &=Ice::emptyCurrent) override |
| addEntityList adds all entities contained in \entityList to this segment and returns a list of created entity IDs More...
|
|
virtual EntityIdList | addEntityListThreadUnsafe (const EntityBaseList &entityList) |
|
virtual std::string | addEntityThreadUnsafe (const EntityBasePtr &entity) |
|
void | addReadCollection (const CollectionInterfacePrx &coll, const ::Ice::Current &=Ice::emptyCurrent) override |
|
void | clear (const ::Ice::Current &=Ice::emptyCurrent) override |
| clear removes all elements from the current memoryx::PersistentEntitySegment::writeCollection More...
|
|
void | clearReadCollections (const ::Ice::Current &=Ice::emptyCurrent) override |
|
EntityRefList | findRefsByQuery (const std::string &query, const Ice::Current &c) override |
| retrieves Entity Refs that match the query. More...
|
|
EntityBaseList | getAllEntities (const ::Ice::Current &=Ice::emptyCurrent) const override |
| getAllEntities returns a list of all entities managed by this memory segment More...
|
|
EntityIdList | getAllEntityIds (const ::Ice::Current &=Ice::emptyCurrent) const override |
|
virtual EntityIdList | getAllEntityIdsThreadUnsafe () const |
|
EntityBaseList | getEntitiesByAttrValue (const ::std::string &attrName, const ::std::string &attrValue, const ::Ice::Current &=Ice::emptyCurrent) const override |
|
EntityBaseList | getEntitiesByAttrValueList (const ::std::string &attrName, const NameList &attrValueList, const ::Ice::Current &=Ice::emptyCurrent) const override |
|
EntityBasePtr | getEntityById (const ::std::string &entityId, const ::Ice::Current &=Ice::emptyCurrent) const override |
|
virtual EntityBasePtr | getEntityByIdThreadUnsafe (const ::std::string &entityId) const |
|
EntityBasePtr | getEntityByName (const ::std::string &name, const ::Ice::Current &=Ice::emptyCurrent) const override |
|
virtual EntityBasePtr | getEntityByNameThreadUnsafe (const ::std::string &name) const |
|
EntityRefBasePtr | getEntityRefById (const std::string &id, const Ice::Current &) const override |
|
EntityRefBasePtr | getEntityRefByName (const std::string &name, const Ice::Current &c) const override |
|
::Ice::Identity | getIceId (const ::Ice::Current &=Ice::emptyCurrent) const override |
|
IdEntityMap | getIdEntityMap (const ::Ice::Current &=Ice::emptyCurrent) const override |
|
std::string | getObjectTypeId (const ::Ice::Current &=Ice::emptyCurrent) const override |
|
NameList | getReadCollectionsNS (const ::Ice::Current &=Ice::emptyCurrent) const override |
|
std::string | getSegmentName (const ::Ice::Current &=Ice::emptyCurrent) const override |
|
std::string | getWriteCollectionNS (const ::Ice::Current &=Ice::emptyCurrent) const override |
|
bool | hasEntityById (const std::string &entityId, const Ice::Current &=Ice::emptyCurrent) const override |
|
bool | hasEntityByIdThreadUnsafe (const std::string &entityId) const |
|
bool | hasEntityByName (const std::string &entityName, const Ice::Current &=Ice::emptyCurrent) const override |
|
bool | hasEntityByNameThreadUnsafe (const std::string &entityName) const |
|
| PersistentEntitySegment (CollectionInterfacePrx entityCollection, Ice::CommunicatorPtr ic, bool useMongoIds=true) |
|
void | print (const ::Ice::Current &=Ice::emptyCurrent) const override |
|
void | removeAllEntities (const ::Ice::Current &c=Ice::emptyCurrent) override |
| removeAllEntities collects all entities managed by this memory segment and removes them from the segment More...
|
|
void | removeEntity (const ::std::string &entityId, const ::Ice::Current &=Ice::emptyCurrent) override |
| removeEntity removes an entity with the ID entityId More...
|
|
virtual void | removeEntityThreadUnsafe (const ::std::string &entityId) |
|
void | setEntityAttribute (const std::string &entityId, const EntityAttributeBasePtr &attribute, const Ice::Current &) override |
|
void | setEntityAttributes (const std::string &entityId, const EntityAttributeList &attributeMap, const Ice::Current &) override |
|
void | setParentMemory (const MemoryInterfacePtr &memory, const Ice::Current &) override |
|
void | setSingleRWCollection (const CollectionInterfacePrx &coll, const ::Ice::Current &=Ice::emptyCurrent) override |
|
void | setWriteCollection (const CollectionInterfacePrx &coll, const ::Ice::Current &=Ice::emptyCurrent) override |
|
Ice::Int | size (const ::Ice::Current &=Ice::emptyCurrent) const override |
| size counts the number of memoryx::Entity instances contained available reachable throuhg memoryx::PersistentEntitySegment::readCollections. More...
|
|
void | updateEntity (const ::std::string &entityId, const EntityBasePtr &update, const ::Ice::Current &=Ice::emptyCurrent) override |
|
virtual void | updateEntityThreadUnsafe (const ::std::string &entityId, const EntityBasePtr &update) |
|
std::string | upsertEntity (const std::string &entityId, const EntityBasePtr &entity, const ::Ice::Current &=Ice::emptyCurrent) override |
|
std::string | upsertEntityByName (const std::string &entityName, const EntityBasePtr &entity, const ::Ice::Current &=Ice::emptyCurrent) override |
|
virtual std::string | upsertEntityByNameThreadUnsafe (const std::string &entityName, const EntityBasePtr &entity) |
|
EntityIdList | upsertEntityList (const EntityBaseList &entityList, const Ice::Current &=Ice::emptyCurrent) override |
|
virtual EntityIdList | upsertEntityListThreadUnsafe (const EntityBaseList &entityList) |
|
virtual std::string | upsertEntityThreadUnsafe (const std::string &entityId, const EntityBasePtr &entity) |
|
| ~PersistentEntitySegment () override |
|
EntityBaseList | getEntityWithChildrenById (const std::string &id, bool includeMetaEntities, const Ice::Current &c=Ice::emptyCurrent) const override |
|
EntityBaseList | getEntityWithChildrenByName (const std::string &, bool includeMetaEntities, const Ice::Current &c=Ice::emptyCurrent) const override |
|
std::string | getJSONEntityById (const std::string &id, const Ice::Current &) const override |
|
ScopedSharedLockPtr | getReadLock (const Ice::Current &c) const |
|
ScopedUniqueLockPtr | getWriteLock (const Ice::Current &c) const |
|
bool | keepLockAlive (const std::string &token, const Ice::Current &) override |
|
SegmentLockBasePtr | lockSegment (const Ice::Current &c) override |
|
| SegmentUtilImplementations () |
|
bool | unlockSegment (const SegmentLockBasePtr &lock, const Ice::Current &c) override |
|
bool | unlockSegmentWithToken (const std::string &token, const Ice::Current &c) override |
|
The persistent object class segment is a specialized segment of the SegmentedMemory.
It keeps object classes which are held in prior knowledge (MongoDB) and thus are persistent. This segment is usually part of the prior knowledge memory.
Definition at line 43 of file PersistentObjectClassSegment.h.