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#include <MemoryX/gui-plugins/SceneEditor/scene3D/SceneManipulatorManager.h>
Public Member Functions | |
void | addManipulator (SceneObjectPtr object) |
Adds the selected Manipulator to a SceneObject. More... | |
void | applyManipulator (SceneObjectPtr object) |
Applys the selected Manipulator to a SceneObject. More... | |
ManipulatorMode | getManipulatorMode () |
Returns the set ManipulatorMode. More... | |
SceneManipulatorManager (ScenePtr scene) | |
Constructor Creates an Instance of the Class. More... | |
void | setManipulatorMode (scene3D::ManipulatorMode mode) |
Sets a specific ManipulatorMode. More... | |
Friends | |
class | SceneSelectionManager |
Definition at line 34 of file SceneManipulatorManager.h.
SceneManipulatorManager | ( | ScenePtr | scene | ) |
Constructor Creates an Instance of the Class.
scene | Existing Scene |
Definition at line 104 of file SceneManipulatorManager.cpp.
void addManipulator | ( | scene3D::SceneObjectPtr | object | ) |
Adds the selected Manipulator to a SceneObject.
object | SceneObject the Manipulator is added to |
Definition at line 109 of file SceneManipulatorManager.cpp.
void applyManipulator | ( | scene3D::SceneObjectPtr | object | ) |
Applys the selected Manipulator to a SceneObject.
object | SceneObject the Manipulator is applied to |
Definition at line 163 of file SceneManipulatorManager.cpp.
scene3D::ManipulatorMode getManipulatorMode | ( | ) |
Returns the set ManipulatorMode.
Definition at line 168 of file SceneManipulatorManager.cpp.
void setManipulatorMode | ( | scene3D::ManipulatorMode | mode | ) |
Sets a specific ManipulatorMode.
mode | ManipulatorMode to be set |
Definition at line 29 of file SceneManipulatorManager.cpp.
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friend |
Definition at line 36 of file SceneManipulatorManager.h.