#include <VisionX/components/pointcloud_processor/EfficientRANSACPrimitiveExtractor/EfficientRANSAC/ScoreAACubeTreeStrategy.h>
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| template<class ShapeT, class ScoreT> |
| void | Score (const ShapeT &shape, ScoreT *score) const |
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| template<class BuildInformationT> |
| void | InitCell (const CellType &parent, const BuildInformationT &pbi, unsigned int child, const BuildInformationT &bi, CellType *cell) |
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| template<class BuildInformationT> |
| void | InitRoot (const BuildInformationT &bi, CellType *root) |
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◆ BaseType
template<unsigned int DimT, class InheritedStrategyT>
template<class BaseT>
◆ CellType
template<unsigned int DimT, class InheritedStrategyT>
template<class BaseT>
◆ ScalarType
template<unsigned int DimT, class InheritedStrategyT>
template<class BaseT>
◆ InitCell()
template<unsigned int DimT, class InheritedStrategyT>
template<class BaseT>
template<class BuildInformationT>
| void InitCell |
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const CellType & | parent, |
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const BuildInformationT & | pbi, |
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unsigned int | child, |
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const BuildInformationT & | bi, |
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CellType * | cell ) |
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inlineprotected |
◆ InitRoot()
template<unsigned int DimT, class InheritedStrategyT>
template<class BaseT>
template<class BuildInformationT>
| void InitRoot |
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const BuildInformationT & | bi, |
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CellType * | root ) |
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inlineprotected |
◆ Score()
template<unsigned int DimT, class InheritedStrategyT>
template<class BaseT>
template<class ShapeT, class ScoreT>
| void Score |
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const ShapeT & | shape, |
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ScoreT * | score ) const |
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inline |
The documentation for this class was generated from the following file: