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The Simulator class holds an instance of the AmrarXPhysicsWorld and communicates to ArmarX. More...
#include <ArmarXSimulation/components/Simulator/Simulator.h>
Inheritance diagram for Simulator:Public Member Functions | |
| void | activateObject (const std::string &objectName, const Ice::Current &c=Ice::emptyCurrent) override |
| void | actuateRobotJoints (const std::string &robotName, const NameValueMap &angles, const NameValueMap &velocities, const Ice::Current &c=Ice::emptyCurrent) override |
| void | actuateRobotJointsPos (const std::string &robotName, const NameValueMap &angles, const Ice::Current &c=Ice::emptyCurrent) override |
| void | actuateRobotJointsTorque (const std::string &robotName, const NameValueMap &torques, const Ice::Current &c=Ice::emptyCurrent) override |
| void | actuateRobotJointsVel (const std::string &robotName, const NameValueMap &velocities, const Ice::Current &c=Ice::emptyCurrent) override |
| void | addBox (float width, float height, float depth, float massKG, const DrawColor &color, const std::string &instanceName, const PoseBasePtr &globalPose, bool isStatic=false, const Ice::Current &c=Ice::emptyCurrent) override |
| void | addObject (const memoryx::ObjectClassBasePtr &objectClassBase, const std::string &instanceName, const PoseBasePtr &globalPose, bool isStatic=false, const Ice::Current &c=Ice::emptyCurrent) override |
| void | addObjectFromFile (const armarx::data::PackagePath &packagePath, const std::string &instanceName, const PoseBasePtr &globalPose, bool isStatic=false, const Ice::Current &c=Ice::emptyCurrent) override |
| std::string | addRobot (const std::string &filename, const Ice::Current &c=Ice::emptyCurrent) override |
| std::string | addRobotFromFile (const armarx::data::PackagePath &packagePath, const Ice::Current &c=Ice::emptyCurrent) override |
| std::string | addScaledRobot (const std::string &filename, float scale, const Ice::Current &c=Ice::emptyCurrent) override |
| std::string | addScaledRobotName (const std::string &instanceName, const std::string &filename, float scale, const Ice::Current &c=Ice::emptyCurrent) override |
| bool | addSnapshot (memoryx::WorkingMemorySnapshotInterfacePrx snapshotInterfacePrx) |
| void | applyForceObject (const std::string &objectName, const Vector3BasePtr &force, const Ice::Current &c=Ice::emptyCurrent) override |
| void | applyForceRobotNode (const std::string &robotName, const std::string &robotNodeName, const Vector3BasePtr &force, const Ice::Current &c=Ice::emptyCurrent) override |
| void | applyTorqueObject (const std::string &objectName, const Vector3BasePtr &torque, const Ice::Current &c=Ice::emptyCurrent) override |
| void | applyTorqueRobotNode (const std::string &robotName, const std::string &robotNodeName, const Vector3BasePtr &torque, const Ice::Current &c=Ice::emptyCurrent) override |
| PropertyDefinitionsPtr | createPropertyDefinitions () override |
| ContactInfoSequence | getContacts (const Ice::Current &c=Ice::emptyCurrent) override |
| Returns a list of all contacts. Note that you must call updateContacts() first to enable contacts handling. | |
| std::string | getDefaultName () const override |
| Retrieve default name of component. | |
| DistanceInfo | getDistance (const std::string &robotName, const std::string &robotNodeName, const std::string &worldObjectName, const Ice::Current &c=Ice::emptyCurrent) override |
| int | getFixedTimeStepMS (const Ice::Current &c=Ice::emptyCurrent) override |
| ObjectClassInformationSequence | getObjectClassPoses (const std::string &robotName, const std::string &frameName, const std::string &className, const Ice::Current &c=Ice::emptyCurrent) override |
| PoseBasePtr | getObjectPose (const std::string &objectName, const Ice::Current &c=Ice::emptyCurrent) override |
| Vector3BasePtr | getRobotAngularVelocity (const std::string &robotName, const std::string &nodeName, const Ice::Current &c=Ice::emptyCurrent) override |
| ForceTorqueDataSeq | getRobotForceTorqueSensors (const std::string &robotName, const Ice::Current &c=Ice::emptyCurrent) override |
| float | getRobotJointAngle (const std::string &robotName, const std::string &nodeName, const Ice::Current &c=Ice::emptyCurrent) override |
| NameValueMap | getRobotJointAngles (const std::string &robotName, const Ice::Current &c=Ice::emptyCurrent) override |
| float | getRobotJointLimitHi (const std::string &robotName, const std::string &nodeName, const Ice::Current &c=Ice::emptyCurrent) override |
| float | getRobotJointLimitLo (const std::string &robotName, const std::string &nodeName, const Ice::Current &c=Ice::emptyCurrent) override |
| NameValueMap | getRobotJointTorques (const std::string &robotName, const Ice::Current &c=Ice::emptyCurrent) override |
| NameValueMap | getRobotJointVelocities (const std::string &robotName, const Ice::Current &c=Ice::emptyCurrent) override |
| float | getRobotJointVelocity (const std::string &robotName, const std::string &nodeName, const Ice::Current &c=Ice::emptyCurrent) override |
| Vector3BasePtr | getRobotLinearVelocity (const std::string &robotName, const std::string &nodeName, const Ice::Current &c=Ice::emptyCurrent) override |
| float | getRobotMass (const std::string &robotName, const Ice::Current &c=Ice::emptyCurrent) override |
| float | getRobotMaxTorque (const std::string &robotName, const std::string &nodeName, const Ice::Current &c=Ice::emptyCurrent) override |
| Ice::StringSeq | getRobotNames (const Ice::Current &) override |
| DistanceInfo | getRobotNodeDistance (const std::string &robotName, const std::string &robotNodeName1, const std::string &robotNodeName2, const Ice::Current &c=Ice::emptyCurrent) override |
| PoseBasePtr | getRobotNodePose (const std::string &robotName, const std::string &robotNodeName, const Ice::Current &c=Ice::emptyCurrent) override |
| PoseBasePtr | getRobotPose (const std::string &robotName, const Ice::Current &c=Ice::emptyCurrent) override |
| SimulatedRobotState | getRobotState (const std::string &robotName, const Ice::Current &) override |
| SceneVisuData | getScene (const Ice::Current &c=Ice::emptyCurrent) override |
| float | getSimTime (const Ice::Current &c=Ice::emptyCurrent) override |
| SimulatorInformation | getSimulatorInformation (const ::Ice::Current &=Ice::emptyCurrent) override |
| Ice::Float | getSpeed (const Ice::Current &c=Ice::emptyCurrent) override |
| Ice::Int | getStepTimeMS (const ::Ice::Current &=Ice::emptyCurrent) override |
| Ice::Long | getTime (const Ice::Current &c=Ice::emptyCurrent) override |
| bool | hasObject (const std::string &instanceName, const Ice::Current &c=Ice::emptyCurrent) override |
| bool | hasRobot (const std::string &robotName, const Ice::Current &c=Ice::emptyCurrent) override |
| bool | hasRobotNode (const std::string &robotName, const std::string &robotNodeName, const Ice::Current &c=Ice::emptyCurrent) override |
| bool | isRunning (const Ice::Current &c=Ice::emptyCurrent) override |
| bool | loadAgentsFromSnapshot (memoryx::WorkingMemorySnapshotInterfacePrx snapshotInterfacePrx) |
| void | objectGrasped (const std::string &robotName, const std::string &robotNodeName, const std::string &objectName, const Ice::Current &c=Ice::emptyCurrent) override |
| create a joint | |
| void | objectReleased (const std::string &robotName, const std::string &robotNodeName, const std::string &objectName, const Ice::Current &c=Ice::emptyCurrent) override |
| remove a joint | |
| void | onConnectComponent () override |
| Pure virtual hook for the subclass. | |
| void | onDisconnectComponent () override |
| Hook for subclass. | |
| void | onExitComponent () override |
| Hook for subclass. | |
| void | onInitComponent () override |
| Pure virtual hook for the subclass. | |
| void | pause (const Ice::Current &c=Ice::emptyCurrent) override |
| void | reInitialize (const Ice::Current &c=Ice::emptyCurrent) override |
| reInitialize Re-initializes the scene. Removes all robots and objects (and, in case the scene was loaded via a MemoryX snapshot, the working memory is cleared) Then, the setup is re-loaded similar to the startup procedure. | |
| void | removeObject (const std::string &instanceName, const Ice::Current &) override |
| bool | removeRobot (const std::string &robotName, const Ice::Current &c=Ice::emptyCurrent) |
| void | run () override |
| void | setObjectPose (const std::string &objectName, const PoseBasePtr &globalPose, const Ice::Current &c=Ice::emptyCurrent) override |
| void | setObjectSimulationType (const std::string &objectName, armarx::SimulationType type, const Ice::Current &c=Ice::emptyCurrent) override |
| void | setRobotAngularVelocity (const std::string &robotName, const std::string &robotNodeName, const Vector3BasePtr &vel, const Ice::Current &c=Ice::emptyCurrent) override |
| void | setRobotAngularVelocityRobotRootFrame (const std::string &robotName, const std::string &robotNodeName, const Vector3BasePtr &vel, const Ice::Current &c=Ice::emptyCurrent) override |
| void | setRobotLinearVelocity (const std::string &robotName, const std::string &robotNodeName, const Vector3BasePtr &vel, const Ice::Current &c=Ice::emptyCurrent) override |
| void | setRobotLinearVelocityRobotRootFrame (const std::string &robotName, const std::string &robotNodeName, const Vector3BasePtr &vel, const Ice::Current &c=Ice::emptyCurrent) override |
| void | setRobotMaxTorque (const std::string &robotName, const std::string &nodeName, float maxTorque, const Ice::Current &c=Ice::emptyCurrent) override |
| void | setRobotPose (const std::string &robotName, const PoseBasePtr &globalPose, const Ice::Current &c=Ice::emptyCurrent) override |
| void | setSpeed (Ice::Float newSpeed, const Ice::Current &c=Ice::emptyCurrent) override |
| setSpeed sets the scaling factor for the speed of passing of time e.g. | |
| void | showContacts (bool enable, const std::string &layerName, const Ice::Current &c=Ice::emptyCurrent) override |
| Simulator () | |
| void | start (const Ice::Current &c=Ice::emptyCurrent) override |
| void | step (const Ice::Current &c=Ice::emptyCurrent) override |
| void | stop (const Ice::Current &c=Ice::emptyCurrent) override |
| void | updateContacts (bool enable, const Ice::Current &c=Ice::emptyCurrent) override |
| Enables the handling of contacts. If you intend to use getContacts(), call this method with enabled = true first. | |
| ~Simulator () override | |
Public Member Functions inherited from Component | |
| virtual void | componentPropertiesUpdated (const std::set< std::string > &changedProperties) |
| Implement this function if you would like to react to changes in the properties. | |
| void | forceComponentCreatedByComponentCreateFunc () |
| forces the flag to be set to true that the object instance was created by the Component::create function | |
| std::vector< PropertyUserPtr > | getAdditionalPropertyUsers () const |
| template<typename PropertyType> | |
| Property< PropertyType > | getProperty (const std::string &name) |
| template<typename PropertyType> | |
| Property< PropertyType > | getProperty (const std::string &name) const |
| template<class T> | |
| void | getProperty (std::atomic< T > &val, const std::string &name) const |
| template<class T> | |
| void | getProperty (T &val, const std::string &name) const |
| template<class ProxyType> | |
| ProxyType | getProxyFromProperty (const std::string &propertyName, bool addToDependencies=false, const std::string &endpoints="", bool throwOnProxyError=true) |
| Get a proxy whose name is specified by the given property. | |
| template<class ProxyType> | |
| void | getProxyFromProperty (ProxyType &proxy, const std::string &propertyName, bool addToDependencies=false, const std::string &endpoints="", bool throwOnProxyError=true) |
| template<class TopicProxyType> | |
| TopicProxyType | getTopicFromProperty (const std::string &propertyName) |
| Get a topic proxy whose name is specified by the given property. | |
| template<class TopicProxyType> | |
| void | getTopicFromProperty (TopicProxyType &top, const std::string &propertyName) |
| void | initializeProperties (const std::string &configName, Ice::PropertiesPtr const &properties, const std::string &configDomain) |
| initializes the properties of this component. | |
| void | injectPropertyDefinitions (PropertyDefinitionsPtr &props) override |
| void | offeringTopicFromProperty (const std::string &propertyName) |
| Offer a topic whose name is specified by the given property. | |
| virtual void | preOnConnectComponent () override |
| virtual void | preOnInitComponent () override |
| bool | usingProxyFromProperty (const std::string &propertyName, const std::string &endpoints="") |
| Use a proxy whose name is specified by the given property. | |
| void | usingTopicFromProperty (const std::string &propertyName, bool orderedPublishing=false) |
| Use a topic whose name is specified by the given property. | |
Public Member Functions inherited from ManagedIceObject | |
| void | enableProfiler (bool enable) |
| setProfiler allows setting ManagedIceObject::profiler to a new instance (if the new instance is actually not a null pointer) | |
| std::string | generateSubObjectName (const std::string &subObjectName) |
| Generates a unique name for a sub object from a general name. | |
| ArmarXManagerPtr | getArmarXManager () const |
| Returns the ArmarX manager used to add and remove components. | |
| ManagedIceObjectConnectivity | getConnectivity () const |
| Retrieve connectivity of the object (topcis as well as proxies) | |
| IceManagerPtr | getIceManager () const |
| Returns the IceManager. | |
| VariantBasePtr | getMetaInfo (const std::string &id) |
| StringVariantBaseMap | getMetaInfoMap () const |
| std::string | getName () const |
| Retrieve name of object. | |
| Ice::ObjectAdapterPtr | getObjectAdapter () const |
| Returns object's Ice adapter. | |
| ArmarXObjectSchedulerPtr | getObjectScheduler () const |
| PeriodicTaskPtr | getPeriodicTask (const std::string &name) |
| Profiler::ProfilerPtr | getProfiler () const |
| getProfiler returns an instance of armarx::Profiler | |
| template<class ProxyTarg, class... Args> | |
| void | getProxy (const char *name, IceInternal::ProxyHandle< ProxyTarg > &proxy, Args &&... args) |
| template<class ProxyType> | |
| ProxyType | getProxy (const std::string &name, bool addToDependencies=false, const std::string &endpoints="", bool throwOnProxyError=true) |
| Retrieves a proxy object. | |
| template<class ProxyTarg, class... Args> | |
| void | getProxy (const std::string &name, IceInternal::ProxyHandle< ProxyTarg > &proxy, Args &&... args) |
| template<class ProxyTarg, class... Args> | |
| void | getProxy (IceInternal::ProxyHandle< ProxyTarg > &proxy, const char *name, Args &&... args) |
| template<class ProxyTarg, class... Args> | |
| void | getProxy (IceInternal::ProxyHandle< ProxyTarg > &proxy, const std::string &name, Args &&... args) |
Assigns a proxy to proxy. | |
| Ice::ObjectPrx | getProxy (long timeoutMs=0, bool waitForScheduler=true) const |
| Returns the proxy of this object (optionally it waits for the proxy) | |
| template<class Prx> | |
| Prx | getProxy (long timeoutMs=0, bool waitForScheduler=true) const |
| template<class ProxyType> | |
| void | getProxy (ProxyType &proxy, const char *name, bool addToDependencies=false, const std::string &endpoints="", bool throwOnProxyError=true) |
| Overload to allow using string literals as name (solve ambiguous overload). | |
| template<class Prx> | |
| void | getProxy (Prx &prx, long timeoutMs=0, bool waitForScheduler=true) const |
| int | getState () const |
| Retrieve current state of the ManagedIceObject. | |
| template<class TopicProxyType> | |
| TopicProxyType | getTopic (const std::string &name) |
| Returns a proxy of the specified topic. | |
| template<class TopicProxyType> | |
| void | getTopic (TopicProxyType &topicProxy, const std::string &name) |
Assigns a proxy of the specified topic to topicProxy. | |
| std::vector< std::string > | getUnresolvedDependencies () const |
| returns the names of all unresolved dependencies | |
| ManagedIceObject (ManagedIceObject const &other) | |
| void | offeringTopic (const std::string &name) |
| Registers a topic for retrival after initialization. | |
| void | preambleGetTopic (std::string const &name) |
| void | setMetaInfo (const std::string &id, const VariantBasePtr &value) |
| Allows to set meta information that can be queried live via Ice interface on the ArmarXManager. | |
| void | startPeriodicTask (const std::string &uniqueName, std::function< void(void)> f, int periodMs, bool assureMeanInterval=false, bool forceSystemTime=true) |
| bool | stopPeriodicTask (const std::string &name) |
| bool | unsubscribeFromTopic (const std::string &name) |
| Unsubscribe from a topic. | |
| bool | usingProxy (const std::string &name, const std::string &endpoints="") |
| Registers a proxy for retrieval after initialization and adds it to the dependency list. | |
| void | usingTopic (const std::string &name, bool orderedPublishing=false) |
| Registers a proxy for subscription after initialization. | |
| void | waitForObjectScheduler () |
| Waits until the ObjectScheduler could resolve all dependencies. | |
| void | waitForProxy (std::string const &name, bool addToDependencies) |
Public Member Functions inherited from Logging | |
| SpamFilterDataPtr | deactivateSpam (float deactivationDurationSec=10.0f, const std::string &identifier="", bool deactivate=true) const |
| disables the logging for the current line for the given amount of seconds. | |
| MessageTypeT | getEffectiveLoggingLevel () const |
| Logging () | |
| void | setLocalMinimumLoggingLevel (MessageTypeT level) |
| With setLocalMinimumLoggingLevel the minimum verbosity-level of log-messages can be set. | |
| void | setTag (const LogTag &tag) |
| void | setTag (const std::string &tagName) |
| virtual | ~Logging () |
Public Member Functions inherited from PropertyUser | |
| std::vector< std::string > | getComponentProxyNames () |
| Ice::PropertiesPtr | getIceProperties () const |
| Returns the set of Ice properties. | |
| template<typename PropertyType> | |
| Property< PropertyType > | getProperty (const std::string &name) |
| Property creation and retrieval. | |
| template<typename PropertyType> | |
| Property< PropertyType > | getProperty (const std::string &name) const |
Hack to allow using getProperty in const-modified methods. | |
| template<class T> | |
| void | getProperty (std::atomic< T > &val, const std::string &name) const |
| template<class T> | |
| void | getProperty (T &val, const std::string &name) const |
| template<class T> | |
| std::vector< T > | getPropertyAsCSV (const std::string &name, const std::string &splitBy=",;", bool trimElements=true, bool removeEmptyElements=true) |
| template<class ContainerT> | |
| void | getPropertyAsCSV (ContainerT &val, const std::string &name, const std::string &splitBy=",;", bool trimElements=true, bool removeEmptyElements=true) |
| PropertyDefinitionsPtr | getPropertyDefinitions () |
| Returns the component's property definition container. | |
| std::vector< std::string > | getSubscribedTopicNames () |
| std::vector< std::string > | getTopicProxyNames () |
| bool | hasProperty (const std::string &name) |
| PropertyUser () | |
| virtual void | setIceProperties (Ice::PropertiesPtr properties) |
| Sets the Ice properties. | |
| bool | tryAddProperty (const std::string &propertyName, const std::string &value) |
| virtual void | updateIceProperties (const std::map< std::string, std::string > &changes) |
| void | updateProperties () |
| void | updateProxies (IceManagerPtr) |
| ~PropertyUser () override | |
Static Public Member Functions | |
| static std::string | GetDefaultName () |
Static Public Member Functions inherited from Component | |
| template<class T, class TPtr = IceInternal::Handle<T>> | |
| static TPtr | create (Ice::PropertiesPtr properties=Ice::createProperties(), const std::string &configName="", const std::string &configDomain="ArmarX") |
| Factory method for a component. | |
Static Public Member Functions inherited from ManagedIceObject | |
| static std::string | generateSubObjectName (const std::string &superObjectName, const std::string &subObjectName) |
| Generates a unique name for a sub object from a general name and unique name. | |
| static std::string | GetObjectStateAsString (int state) |
Protected Member Functions | |
| std::string | addRobot (std::string robotInstanceName, const std::string &robFileGlobal, Eigen::Matrix4f gp, const std::string &robFile, double pid_p=10.0, double pid_i=0.0, double pid_d=0.0, bool isStatic=false, float scaling=1, bool colModel=false, std::map< std::string, float > initConfig=std::map< std::string, float >(), bool selfCollisions=false) |
| Returns the name. On failure an empty string is returned. | |
| void | initializeData () |
| void | reportDataLoop () |
| void | reportVisuLoop () |
| memoryx::GridFileManagerPtr | requestFileManager () |
| void | resetData (bool clearWorkingMemory=false) |
| resetData Clears all data | |
| void | shutdownSimulationLoop () |
| stop the simulation and join the simulation thread | |
| void | simulationLoop () |
| SimulatedRobotState | stateFromRobotInfo (RobotInfo const &robot, IceUtil::Time timestamp) |
| bool | updateRobotTopics () |
Protected Member Functions inherited from Component | |
| void | addPropertyUser (const PropertyUserPtr &subPropertyUser) |
| Add additional property users here that should show up in the application help text. | |
| Component () | |
| Protected default constructor. Used for virtual inheritance. Use createManagedIceObject() instead. | |
| std::string | getConfigDomain () |
| Retrieve config domain for this component as set in constructor. | |
| std::string | getConfigIdentifier () |
| Retrieve config identifier for this component as set in constructor. | |
| std::string | getConfigName () |
| Retrieve config name for this component as set in constructor. | |
| virtual void | icePropertiesInitialized () |
Protected Member Functions inherited from ManagedIceObject | |
| template<class PluginT, class... ParamsT> | |
| PluginT * | addPlugin (const std::string prefix="", ParamsT &&... params) |
| template<class PluginT, class... ParamsT> | |
| void | addPlugin (PluginT *&targ, const std::string prefix="", ParamsT &&... params) |
| template<class PluginT, class... ParamsT> | |
| void | addPlugin (std::experimental::observer_ptr< PluginT > &targ, const std::string prefix="", ParamsT &&... params) |
| Ice::CommunicatorPtr | getCommunicator () const |
| std::unique_ptr< ManagedIceObjectPlugin > & | getPluginPointer (std::type_info const &type, std::string const &prefix) |
| ManagedIceObject () | |
| Protected default constructor. | |
| virtual void | postOnConnectComponent () |
| virtual void | postOnDisconnectComponent () |
| virtual void | postOnExitComponent () |
| virtual void | postOnInitComponent () |
| virtual void | preOnDisconnectComponent () |
| virtual void | preOnExitComponent () |
| bool | removeProxyDependency (const std::string &name) |
| This function removes the dependency of this object on the in parameter name specified object. | |
| void | setName (std::string name) |
| Override name of well-known object. | |
| void | terminate () |
| Initiates termination of this IceManagedObject. | |
| ~ManagedIceObject () override | |
Protected Member Functions inherited from Logging | |
| bool | checkLogLevel (MessageTypeT level) const |
| const LogSenderPtr & | getLogSender () const |
| Retrieve log sender. | |
| LogSenderPtr | loghelper (const char *file, int line, const char *function) const |
Protected Attributes | |
| std::map< std::string, std::vector< std::string > > | classInstanceMap |
| Stores all instances that belong to a class. | |
| std::string | commonStorageName |
| std::condition_variable | condSimulatorThreadRunning |
| std::string | contactLayerName |
| float | currentComTimeMS = 0 |
| Stores the time that was needed for communictaion. | |
| float | currentSimTimeMS = 0 |
| Stores the time that was needed to perform the last simulation loop. | |
| float | currentSyncTimeMS = 0 |
| stores the time that was needed to sync the data | |
| memoryx::EntityDrawerInterfacePrx | entityDrawerPrx |
| Drawing contacts. | |
| memoryx::GridFileManagerPtr | fileManager |
| GlobalRobotPoseLocalizationListenerPrx | globalRobotLocalization |
| int | lastPublishedContacts = 0 |
| memoryx::LongtermMemoryInterfacePrx | longtermMemoryPrx |
| memoryx::WorkingMemoryInterfacePrx | memoryPrx |
| ObjectFinder | objectFinder |
Constructed once based on the ObjectPackage property. | |
| SimulatedWorldPtr | physicsWorld |
| std::string | priorKnowledgeName |
| memoryx::PriorKnowledgeInterfacePrx | priorKnowledgePrx |
| bool | publishContacts = false |
| PeriodicTask< Simulator >::pointer_type | reportDataTask |
| The report data task. | |
| bool | reportRobotPose = false |
| PeriodicTask< Simulator >::pointer_type | reportVisuTask |
| The report visu task. | |
| std::atomic< float > | reportVisuTimeMS = 0 |
| PeriodicTask< Simulator >::pointer_type | simulationTask |
| The sim task. | |
| SimulatorResetEventPrx | simulatorResetEventTopic |
| std::mutex | simulatorRunningMutex |
| bool | simulatorThreadRunning = false |
| bool | simulatorThreadShutdown = false |
| SimulatorListenerInterfacePrx | simulatorVisuUpdateListenerPrx |
| SimulatorTimeServerProxyPtr | timeserverProxy |
| Proxy object to offer the Timeserver proxy. | |
| float | timeServerSpeed = 0 |
| Scaling factor for the passing of time. | |
| TimeServerListenerPrx | timeTopicPrx |
Protected Attributes inherited from Logging | |
| MessageTypeT | minimumLoggingLevel |
| SpamFilterDataPtr | spamFilter |
| LogTag | tag |
Additional Inherited Members | |
Public Types inherited from ManagedIceObject | |
| using | PeriodicTaskPtr = IceUtil::Handle<SimplePeriodicTask<std::function<void(void)>>> |
Static Public Attributes inherited from ManagedIceObject | |
| static const ManagedIceObjectPtr | NullPtr |
| A nullptr to be used when a const ref to a nullptr is required. | |
The Simulator class holds an instance of the AmrarXPhysicsWorld and communicates to ArmarX.
The following optional parameters can be used.
Definition at line 118 of file Simulator.h.
| Simulator | ( | ) |
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Definition at line 271 of file Simulator.cpp.
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Definition at line 1736 of file Simulator.cpp.
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Definition at line 1342 of file Simulator.cpp.
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Definition at line 1351 of file Simulator.cpp.
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Definition at line 1367 of file Simulator.cpp.
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Definition at line 1359 of file Simulator.cpp.
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Definition at line 1430 of file Simulator.cpp.
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Returns the name. On failure an empty string is returned.
Definition at line 2055 of file Simulator.cpp.
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Definition at line 2606 of file Simulator.cpp.
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Definition at line 2616 of file Simulator.cpp.
| bool addSnapshot | ( | memoryx::WorkingMemorySnapshotInterfacePrx | snapshotInterfacePrx | ) |
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Definition at line 1412 of file Simulator.cpp.
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Definition at line 1392 of file Simulator.cpp.
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Definition at line 1421 of file Simulator.cpp.
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Definition at line 1402 of file Simulator.cpp.
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Reimplemented from Component.
Definition at line 393 of file Simulator.h.
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Returns a list of all contacts. Note that you must call updateContacts() first to enable contacts handling.
Definition at line 2583 of file Simulator.cpp.
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Retrieve default name of component.
Implement this method in each IceManagedObject. The default name of a is used if no name is specified in the factory method.
Implements ManagedIceObject.
Definition at line 277 of file Simulator.cpp.
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Definition at line 2187 of file Simulator.cpp.
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Definition at line 1742 of file Simulator.cpp.
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Definition at line 2148 of file Simulator.cpp.
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Definition at line 1916 of file Simulator.cpp.
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Definition at line 1852 of file Simulator.cpp.
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Definition at line 1788 of file Simulator.cpp.
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Definition at line 1760 of file Simulator.cpp.
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Definition at line 1754 of file Simulator.cpp.
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Definition at line 1802 of file Simulator.cpp.
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Definition at line 1794 of file Simulator.cpp.
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Definition at line 1782 of file Simulator.cpp.
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Definition at line 1768 of file Simulator.cpp.
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Definition at line 1774 of file Simulator.cpp.
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Definition at line 1843 of file Simulator.cpp.
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Definition at line 1748 of file Simulator.cpp.
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Definition at line 1817 of file Simulator.cpp.
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Definition at line 1664 of file Simulator.cpp.
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Definition at line 2196 of file Simulator.cpp.
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Definition at line 1834 of file Simulator.cpp.
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Definition at line 1810 of file Simulator.cpp.
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Definition at line 1949 of file Simulator.cpp.
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Definition at line 2321 of file Simulator.cpp.
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Definition at line 2327 of file Simulator.cpp.
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Definition at line 1907 of file Simulator.cpp.
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Definition at line 871 of file Simulator.cpp.
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Definition at line 2376 of file Simulator.cpp.
| bool loadAgentsFromSnapshot | ( | memoryx::WorkingMemorySnapshotInterfacePrx | snapshotInterfacePrx | ) |
Definition at line 1287 of file Simulator.cpp.
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create a joint
Definition at line 1933 of file Simulator.cpp.
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remove a joint
Definition at line 1923 of file Simulator.cpp.
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Pure virtual hook for the subclass.
Is called once all dependencies of the object have been resolved and Ice connection is established. This hook is called whenever the dependencies are found. That means if the a depedency crashes or shuts down, the ManagedIceObject goes into disconnected state. When the dependencies are found again, this hook is called again.
Implements ManagedIceObject.
Definition at line 998 of file Simulator.cpp.
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Hook for subclass.
Is called if a dependency of the object got lost (crash, network error, stopped, ...). This hook should be the inverse to onConnectComponent(). So that onDisconnectComponent() and onConnectComponent() can be called alternatingly and the ManagedIceObject remains in valid states. *
Reimplemented from ManagedIceObject.
Definition at line 1059 of file Simulator.cpp.
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Hook for subclass.
Is called once the component terminates. Use for cleanup. Only called once.
Reimplemented from ManagedIceObject.
Definition at line 1079 of file Simulator.cpp.
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Pure virtual hook for the subclass.
Is called once initialization of the ManagedIceObject is done. This hook is called in the implenting class once and never again during the lifecyle of the object. This function is called as soon as the ManagedIceObject was added to the ArmarXManager. Called in an own thread and not the thread it was created in.
Implements ManagedIceObject.
Definition at line 289 of file Simulator.cpp.
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reInitialize Re-initializes the scene. Removes all robots and objects (and, in case the scene was loaded via a MemoryX snapshot, the working memory is cleared) Then, the setup is re-loaded similar to the startup procedure.
Definition at line 2232 of file Simulator.cpp.
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Definition at line 1673 of file Simulator.cpp.
| bool removeRobot | ( | const std::string & | robotName, |
| const Ice::Current & | c = Ice::emptyCurrent ) |
Definition at line 2629 of file Simulator.cpp.
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Definition at line 2525 of file Simulator.cpp.
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Definition at line 2382 of file Simulator.cpp.
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Definition at line 970 of file Simulator.cpp.
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resetData Clears all data
| clearWorkingMemory | If set, the working memory is also cleared. |
Definition at line 1123 of file Simulator.cpp.
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Definition at line 1703 of file Simulator.cpp.
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Definition at line 1721 of file Simulator.cpp.
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Definition at line 1871 of file Simulator.cpp.
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Definition at line 1891 of file Simulator.cpp.
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Definition at line 1861 of file Simulator.cpp.
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Definition at line 1881 of file Simulator.cpp.
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Definition at line 1825 of file Simulator.cpp.
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Definition at line 1375 of file Simulator.cpp.
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setSpeed sets the scaling factor for the speed of passing of time e.g.
setSpeed(2) leads to 2 virtual seconds passing every 1 real second (provided the simulation is able to keep up)
| newSpeed | new scaling factor for speed |
Definition at line 2315 of file Simulator.cpp.
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Definition at line 2205 of file Simulator.cpp.
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stop the simulation and join the simulation thread
Definition at line 1104 of file Simulator.cpp.
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Definition at line 939 of file Simulator.cpp.
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Definition at line 2339 of file Simulator.cpp.
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Enables the handling of contacts. If you intend to use getContacts(), call this method with enabled = true first.
Definition at line 2600 of file Simulator.cpp.
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Definition at line 2101 of file Simulator.cpp.
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Stores all instances that belong to a class.
Definition at line 492 of file Simulator.h.
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Definition at line 474 of file Simulator.h.
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Definition at line 449 of file Simulator.h.
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Definition at line 487 of file Simulator.h.
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Stores the time that was needed for communictaion.
Definition at line 455 of file Simulator.h.
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Stores the time that was needed to perform the last simulation loop.
Definition at line 457 of file Simulator.h.
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stores the time that was needed to sync the data
Definition at line 459 of file Simulator.h.
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Drawing contacts.
Definition at line 484 of file Simulator.h.
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Definition at line 478 of file Simulator.h.
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Definition at line 466 of file Simulator.h.
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Definition at line 489 of file Simulator.h.
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Definition at line 477 of file Simulator.h.
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Definition at line 475 of file Simulator.h.
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Constructed once based on the ObjectPackage property.
Definition at line 481 of file Simulator.h.
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Definition at line 451 of file Simulator.h.
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Definition at line 473 of file Simulator.h.
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Definition at line 476 of file Simulator.h.
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Definition at line 486 of file Simulator.h.
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The report data task.
Definition at line 443 of file Simulator.h.
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Definition at line 467 of file Simulator.h.
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The report visu task.
Definition at line 441 of file Simulator.h.
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Definition at line 471 of file Simulator.h.
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The sim task.
Definition at line 439 of file Simulator.h.
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Definition at line 500 of file Simulator.h.
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Definition at line 448 of file Simulator.h.
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Definition at line 446 of file Simulator.h.
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Definition at line 447 of file Simulator.h.
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Definition at line 469 of file Simulator.h.
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Proxy object to offer the Timeserver proxy.
This is a hack to allow offering the proxies "Simulator" and "MasterTimeServer" at once
Definition at line 499 of file Simulator.h.
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Scaling factor for the passing of time.
Definition at line 462 of file Simulator.h.
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Definition at line 464 of file Simulator.h.